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Style
Registered: Jun 2004 Posts: 498 |
Did anyone make much money writing c64 games?
and if so, what sort of money are we talking?
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Platoon Account closed
Registered: Mar 2004 Posts: 40 |
@bar
yes i think so rainbow arts where in on alot of big box games on the c64'er back then like turrican . katakis & others :P |
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The Shark-INC Account closed
Registered: Feb 2005 Posts: 24 |
I think Richard and David Darling of Codemasters made a lot, and are still making money on new games. It helps that they were not only programmers but also the owner of the company. I'm sure there are many more success stories out there. After all, companies do no make games for charity. |
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chatGPZ
Registered: Dec 2001 Posts: 11360 |
Quote:It helps that they were not only programmers but also the owner of the company.
that pretty much sums it up. the creators of any games hardly made (or make) "big" money ever - the company does. |
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Six
Registered: Apr 2002 Posts: 293 |
If you count projects like the DTV, DTV2, and Hummer, I think a few guys managed to make a little bit of cash, and in some cases even launch a career in game programming. |
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Skylab
Registered: Dec 2005 Posts: 183 |
What is much money for you??? |
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Sander
Registered: Jan 2002 Posts: 493 |
I recall some ex-density member doing games for Game On, he said he'd earned about 8000 DM for an Firepit (iirc).
Although this is a small figure for a game, imagine it being kids in the attic doing this besides school :) |
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T.M.R Account closed
Registered: Dec 2001 Posts: 749 |
Quote: Quote:It helps that they were not only programmers but also the owner of the company.
that pretty much sums it up. the creators of any games hardly made (or make) "big" money ever - the company does.
Well, the Darlings (hehehe... i'm very childish =-) must have made a fair bit of money writing games since their ACE and Mastertronic titles were one of the main sources of funding that they used to start Codemasters.
Some of the earliest game coders got nice pay cheques from the job, the numbers thrown around in Hackers by Steven Levy suggests that poeple like Warren Schwader and John Harris were on pretty good royalties from their work i'd say? |
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chatGPZ
Registered: Dec 2001 Posts: 11360 |
yes, back in the days (ie early/mid 80s) it might have been possible... later, not so much :) |
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hollowman
Registered: Dec 2001 Posts: 474 |
There was an interview in soft 3/87 with Per Madsen who programmed special agent and nemesis. I dont know how much is accurate and how much is boasting, but atleast it was filled with figures.
Per Madsen who at the time of the interview was 20 years old had earned 300.000kr in one year on those two games, he had gotten a guaranteed sum of 20.000kr plus another 70 pence or 7kr for each sold game from Hewson. He had programmed the games in his spare time with assistance from Bo Möller-Nielsen who was 18 back then. He also mentions Johannes Bjerregaard and Søren Grønbæk who he was working with.
And speaking of the codemasters, http://www.olivertwins.com/ is quite a fun read |
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Soren
Registered: Dec 2001 Posts: 547 |
I made 800-900 danish crowns on the music+sound effects I did for a lowbudget game called "Complex". However, I told the makers of the game that I didn't want any money, as the music was pretty crappy. Ofcourse composing music isn't writing games.. but still. ;-) |
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