Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in - nap
CSDb User Forums


Forums > CSDb Discussions > Vice with support for the C64 DTV.
2007-07-01 19:25
tlr

Registered: Sep 2003
Posts: 1787
Vice with support for the C64 DTV.

This has been in the works for a while.

It's not at all complete, but this weekend VICII-DTV support was implemented so several of the released demos run on it. :)

Get it here for a taste:
http://picobay.com/dtv_wiki/index.php?title=DTV_Support_in_VICE

Source code + pre-built win32 binary + preconfigured flash image.
 
... 46 posts hidden. Click here to view all posts....
 
2007-07-02 15:58
Steppe

Registered: Jan 2002
Posts: 1510
Anyone tried the Crest demos yet? Do they at least work to some extent?
2007-07-02 16:42
Scout

Registered: Dec 2002
Posts: 1570
Quote: Anyone tried the Crest demos yet? Do they at least work to some extent?

Yep, and they don't work =)

Crossbow made them for the DTV v1 and the DTV emulator only emulates the DTV v3/Hummer at the moment.
2007-07-02 17:03
Krill

Registered: Apr 2002
Posts: 2969
From a mail by Andreas Boose, the VICE don:

"DTV support won't be included in any of the next releases of VICE.

But as this is free software you are free to continue providing
support for this machine as an external effort.

MfG Andreas"
2007-07-02 17:48
tlr

Registered: Sep 2003
Posts: 1787
Quote: "VICII-DTV support was implemented"

obviously then the blitter functions arent => ghost in the machine wont work.


Blitter and DMA are both implemented.
Only functionally though, i.e they are way too fast.
2007-07-02 17:53
tlr

Registered: Sep 2003
Posts: 1787
Quote: From a mail by Andreas Boose, the VICE don:

"DTV support won't be included in any of the next releases of VICE.

But as this is free software you are free to continue providing
support for this machine as an external effort.

MfG Andreas"


It basically means that no one on the VICE team wants to/has the knowledge required to maintain a DTV target.

It can still be maintained separately. When stable enough it can be packaged and released as a full "vice"-style release.

2007-07-02 18:47
iAN CooG

Registered: May 2002
Posts: 3187
Quote: Anyone tried the Crest demos yet? Do they at least work to some extent?

Tried some demos, they load but so far very few are really 100% working.
Working demos:

Numero_uno/Crest
The_king_is_back/Crest
HelloDTV/Noice
Blitter_scroll/TLR
Newtons_Cradle/TRSi

And even though they are few, what I saw it's stunning. :)
2007-07-02 18:53
tlr

Registered: Sep 2003
Posts: 1787
Quote: Tried some demos, they load but so far very few are really 100% working.
Working demos:

Numero_uno/Crest
The_king_is_back/Crest
HelloDTV/Noice
Blitter_scroll/TLR
Newtons_Cradle/TRSi

And even though they are few, what I saw it's stunning. :)


The king is back is DTV1 so it will always bug.

I couldn't get Numero Uno running myself, how did you do it?
It hangs during the loader here...

While you are at it try 320*4754 too.
2007-07-02 19:34
iAN CooG

Registered: May 2002
Posts: 3187
Quote: The king is back is DTV1 so it will always bug.

I couldn't get Numero Uno running myself, how did you do it?
It hangs during the loader here...

While you are at it try 320*4754 too.


these are some annotation I took while trying to make it work

- RAM extensions must be DISABLED
- DISABLE video cache, as it makes colours wrong
- 1541 seems having problem, use 1541-II as default
- better disable "save setting on exit" and manually save settings after setting
TDE ON + VirtDevTraps OFF
Sound/Buffer=100
Video 400x300x32,
joystick in port#1
drive 1541-II.
- 1581 failed to load, at least with 2 1581 dtv demos
- PRGs apparentily do not load, always inject PRGs in D64s
- copy win_sym.vkm win_sym_de.vkm
or
copy win_pos.vkm win_sym_de.vkm
if win_sym_de.vkm does not exist, else keyboard won't work (I have vice 1.20 as default, keybaord setting clashesh with 1.21)

320x4754/Crest works, but the scrolling picture is only greyscale.
Edit: checked the screenshot, I think it's intended to be greyscale, so it works. :)
2007-07-02 19:47
Mirage

Registered: Jan 2003
Posts: 113
This might be a little bit off-topic, but can somebody make me a screenshot of this: display test
and save it as png or bmp or any other lossless format so i can import that palette into my paint program?

I would do it myself, but i can't get the patched version to work for some reason
2007-07-02 19:58
tlr

Registered: Sep 2003
Posts: 1787
Quote: This might be a little bit off-topic, but can somebody make me a screenshot of this: display test
and save it as png or bmp or any other lossless format so i can import that palette into my paint program?

I would do it myself, but i can't get the patched version to work for some reason


I sent you a pm.
Previous - 1 | 2 | 3 | 4 | 5 | 6 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
Scooby/G★P/Light
TheRyk/MYD!
Alakran_64
lemming/OFF!/N0S/FIG
Stone/Prosonix/Offence
Guests online: 108
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Coma Light 13  (9.7)
4 Edge of Disgrace  (9.6)
5 Mojo  (9.6)
6 The Demo Coder  (9.6)
7 What Is The Matrix 2  (9.6)
8 Uncensored  (9.6)
9 Comaland 100%  (9.6)
10 Wonderland XIV  (9.6)
Top onefile Demos
1 Layers  (9.6)
2 Party Elk 2  (9.6)
3 Cubic Dream  (9.6)
4 Copper Booze  (9.6)
5 Libertongo  (9.5)
6 Rainbow Connection  (9.5)
7 Onscreen 5k  (9.5)
8 Morph  (9.5)
9 Dawnfall V1.1  (9.5)
10 It's More Fun to Com..  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Nostalgia  (9.3)
5 Triad  (9.2)
Top Fullscreen Graphicians
1 Joe  (9.7)
2 Veto  (9.6)
3 Facet  (9.6)
4 The Sarge  (9.6)
5 Carrion  (9.5)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.054 sec.