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Forums > C64 Composing > SIDs that aren't in HVSC yet: part V
2015-06-26 17:19
bugjam

Registered: Apr 2003
Posts: 2722
SIDs that aren't in HVSC yet: part V

After 122 posts in the previous thread, it is time to open a new one - please check out this obscure adventure I just stumbled across:

http://www.gb64.com/game.php?id=5248&d=18&h=0

Cheers,

Bugjam
 
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2017-02-07 06:04
Inge

Registered: Nov 2003
Posts: 145
Like Future City by Markus Müller?
2017-02-07 10:42
Xiny6581

Registered: Feb 2004
Posts: 73
Inge: Thanks a bunch! This was it. :)
2017-02-10 23:31
Slajerek

Registered: May 2015
Posts: 63
Savers by Zabutom literally blew my mind away :-)
2017-12-09 17:16
odo
Account closed

Registered: Oct 2004
Posts: 27
https://expirebox.com/download/68e3a9f275533f3c474cbfee3b61d8bb..

:P
2018-12-04 20:07
robozz

Registered: Oct 2003
Posts: 43
FMX Music Demo
FMSid Demosong
and maybe also some other SFX Sound Expander tunes can't be found in HVSC?

BotB Winter Chip XIII
four SIDs from this event are missing.
2018-12-04 20:27
iAN CooG

Registered: May 2002
Posts: 3238
Quote: FMX Music Demo
FMSid Demosong
and maybe also some other SFX Sound Expander tunes can't be found in HVSC?

BotB Winter Chip XIII
four SIDs from this event are missing.


The Sid parts of those FM+SID tunes were in HVSC but 4-Mat explicitly asked them to be removed. From update69.hvs:

DELETE
# as by request by 4-Mat: not worthy as SID files, they require SFX.
/MUSICIANS/0-9/4-Mat/Decline.sid
/MUSICIANS/0-9/4-Mat/Endless_tune_1_2SID.sid
/MUSICIANS/0-9/4-Mat/Endless_tune_2_2SID.sid
/MUSICIANS/0-9/4-Mat/FMX_Demo_tunes_1_and_2_2SID.sid
/MUSICIANS/0-9/4-Mat/FMX_Demo_tunes_3_and_4_2SID.sid
/MUSICIANS/0-9/4-Mat/FMSid.sid
/MUSICIANS/0-9/4-Mat/FMSid_1_3.sid

If you need them, grab the previous update pack and keep them for yourself outside the HVSC directory.

BotB compo tunes require someone with an account there to be able to download them. I already asked Warlord to up also the others but my request went into dev/null apparently.
2018-12-04 20:54
4mat

Registered: May 2010
Posts: 66
Yes the sid format doesn't support FM directly (which is understandable) so they don't belong in there. The tracks that were in there used the source music files to play all channels out of the sid chips, which isn't what how the tunes are supposed to be played.
2018-12-04 21:34
chatGPZ

Registered: Dec 2001
Posts: 11523
http://hitmen.c02.at/temp/botb.zip
2018-12-05 10:21
iAN CooG

Registered: May 2002
Posts: 3238
Quote: http://hitmen.c02.at/temp/botb.zip

thanks!
2019-05-16 08:30
zscs

Registered: Sep 2010
Posts: 49
Hi Folks,

yesterday I tried to recognize the music from this intro: https://intros.c64.org/intro/enigma-10
direct link to the .prg: https://intros.c64.org/inc_download.php?iid=2503

Tried with the newest HVSC and sidknown.exe but Sidknown could not recognize the music (nor with -b, etc.).
I checked with a debugger as well and if my finding is right, music is 'hidden' in the $A000-$C000 area. When the intro is calling the music routine, sets the bank by switching the value of $01 between $37 and $35.

This music is super nice, really worth to have a look! ;)

Thanks a lot!

Cheers,
zscs
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