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Forums > C64 Composing > Player detection for sidplay...
2006-07-24 08:15
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Player detection for sidplay...

Hmmm, shouldn't it possible to include a kind of player detection in sidplay?
Plus a detection of the speed? (2x, 3x,...8x...)

 
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2006-07-24 18:18
Soren

Registered: Dec 2001
Posts: 547
but someone would care if you did some work yourself :)
2006-07-24 20:15
Laxity

Registered: Aug 2005
Posts: 459
Quote: Hmmm. :)

This tool can detect players:

Amazing Player V1.2

Unfortunately it uses some stupid fastloader.

---
Btw.
Why we should start from zero, if others has already done some work?
And, shouldn't it be enough to search for "magic strings"?



I'm wondering to what use the player identification thing would be?
2006-07-24 20:28
Graham
Account closed

Registered: Dec 2002
Posts: 990
Me too. Nobody answered my question above, but it seems to be very important since some people want it so desperately.
2006-07-24 20:32
Tch
Account closed

Registered: Sep 2004
Posts: 512
WHY?????
WHO CARES!! ;) ;P ;)
2006-07-24 21:10
Steppe

Registered: Jan 2002
Posts: 1510
It's just a "nice to know" feature. No more - no less. Probably the reason it never made it to a releasable state.
2006-07-24 23:54
cadaver

Registered: Feb 2002
Posts: 1160
Include the recognition algorithm, an empty recognition database and instructions on how to get started :)

Btw. channel muting and official SID dump output would rock. The latter preferably in three flavors:
1) realtime, like Cubic Player & VacSID
2) to file, each frame
3) to file, cycle exact (include SID internal state, like envelope generator counter)
2006-07-25 08:24
Bamu®
Account closed

Registered: May 2005
Posts: 1332
Btw.

Now I added a download link for Amazing player.

Amazing Player V1.2
2006-07-25 08:39
Stainless Steel

Registered: Mar 2003
Posts: 966
Well, as mentioned before - its a nice to know thing.
I have many times wondered "what player did the guy use for this particular tune" ?

For example, there are some (or was it just one ? dunno) laxity tune(s) that were made with a rob hubbard player. I had allways wondered about them, why they sound so much like a rob hubbard tune - until i one day had the chance to ask laxity about them and he said they were actually made with a rob hubbard routine.

Also its "nice to know" how the player evolution of certain musicians went (example : reyn ouwehand - music assembler / mon rountine ...)
2006-07-25 14:46
Laxity

Registered: Aug 2005
Posts: 459
Quote: Well, as mentioned before - its a nice to know thing.
I have many times wondered "what player did the guy use for this particular tune" ?

For example, there are some (or was it just one ? dunno) laxity tune(s) that were made with a rob hubbard player. I had allways wondered about them, why they sound so much like a rob hubbard tune - until i one day had the chance to ask laxity about them and he said they were actually made with a rob hubbard routine.

Also its "nice to know" how the player evolution of certain musicians went (example : reyn ouwehand - music assembler / mon rountine ...)


:) .. When did I tell you this?.. It's true, but I don't remember (blame it on my age!) ;)
2006-07-25 14:56
Steppe

Registered: Jan 2002
Posts: 1510
Rumours have it that channel muting in Sidplay2 may soon become reality. =)
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