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Forums > CSDb Discussions > Unknown Realm - new C64 RPG on Kickstarter!
2016-12-16 11:18
bugjam

Registered: Apr 2003
Posts: 2579
Unknown Realm - new C64 RPG on Kickstarter!

I know it is a bit lemony, but I have been excited ever since Mermaid posted the news on fb (no, she is NOT doing the gfx; or is she? ;-), so I couldn't resist sharing it here as well:

https://www.kickstarter.com/projects/stirringdragongames/unknow..

This sure looks AWESOME!
 
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2016-12-22 15:48
CreaMD

Registered: Dec 2001
Posts: 3047
Excerpt from official reasons for not approving: "Not a scener, no releases."
2016-12-26 03:41
bugjam

Registered: Apr 2003
Posts: 2579
Well, I took over the advertising already. :-)
And I do believe anyone developing for the C64 nowadays could be considered a "scener", commercial or not. Or would we refuse e.g. a certan Gideon Z. an account here as well, because he is actually asking money for the Ulimate? Oh, but hang on, he designed some levels for that 1989 Giana Sisters hack - he is lucky someone found and uploaded it, then. ;)
No matter, I just hope this game gets the support needed, and I'm sure it will become an instant classic. You'll all be welcome in my tavern. 8-)
2016-12-26 13:43
jailbird

Registered: Dec 2001
Posts: 1578
Quote: this case is pretty clear to me - if all you want is advertising your product... then no.

I agree wholeheartedly, but how does an admin know in advance that someone wants to register just to advertise a product?
2016-12-26 15:52
MagerValp

Registered: Dec 2001
Posts: 1074
They don't, but maybe we should give them the benefit of a doubt? It doesn't seem particularly fair to have a discussion thread about their game with no way for them to reply.

The registration page doesn't mention any rules either, apart from expecting people to be already associated with the C64 scene, whatever that means.
2016-12-26 17:18
hedning

Registered: Mar 2009
Posts: 4720
I agree partially. This thread should not have been started at all. I am sure there is a long thread at Lemon about this game already. And, just to make it clear, I am thrilled and want this project funded. That said, it's a commercial game project, thus not suited for this forum.
2016-12-26 19:02
bugjam

Registered: Apr 2003
Posts: 2579
I don't mind the topic being closed of course, just thought some people here might be interested nevertheless.
2016-12-27 06:47
bugjam

Registered: Apr 2003
Posts: 2579
OK, got a message from Bruce, and in fact he wanted to invite musicians and graphicians from here to contribute to the game (for $$) - if you look at the budget cutdown on the campaign page, there is a provision for that.
If you want to get in touch, just drop me a PM.
2016-12-28 08:45
Steppe

Registered: Jan 2002
Posts: 1510
Keep the thread here open. I've been to Lemon to check it out, and it's really hard to bear the stupidity of some posts over there - I fear my IQ will drop in the long run.
2017-01-09 16:11
bugjam

Registered: Apr 2003
Posts: 2579
Just to bumb this thread again, maybe some people might be interested in these news: there were a couple of (very nce IMHO) upates including the size of the cart (2 MB), the save function (on cart), and the musician who will do at least a part of the SID (and the PC) soundtrack: Chris Huelsbeck. No joke!
2017-01-09 17:08
Mermaid

Registered: Jan 2002
Posts: 338
Backed from day 1, really excited about this game, if possible even more so now that Chris Huelsbeck is making music for it! :)

Quoting bugjam
no, she is NOT doing the gfx; or is she? ;-)


They've asked me to do the title picture, a daunting task, but I'm trying my best.
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