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Forums > CSDb Discussions > The Scene as it was.
2007-05-14 02:52
Adam The Axe
Account closed

Registered: Mar 2007
Posts: 6
The Scene as it was.

I was in The Scene, therefore, I know what went on in the C64 scene. I see TOP GROUPS listed over there on the side display and I see DD listed #2, okay, I can buy alittle of that, Robin was a good dude, but there was only 1 number UNO in all of the C64 scene... and as much as I hate to admit, it was ESI, ONLY. Far and away, this group did more for C64 than any group, ever. Fairlight and Red Sector were a close second but not even close to Eaglesoft.
 
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2007-05-15 22:06
Adam The Axe
Account closed

Registered: Mar 2007
Posts: 6
BTW, Graham, you are about 3 years out of place if you came in at 1991. DD was dead (sorry) long before 1991. Also, do you know any people from Sunrise, they were a demo group, I think from around Bielefeld?
2007-05-15 23:08
Graham
Account closed

Registered: Dec 2002
Posts: 990
"Demos were really the euro's thing because they couldn't get the games as fast as the americans so they couldn't crack as fast."

Americans propably got american games first, but you ignore the fact that the majority of C64 games was made in Europe.

Also, demo coders usually became demo coders because coding was more interesting to them than cracking. Investing a lot of time to understand other people's code is boring to some people who prefer to create own things.

And finally: I coded a lot of stuff on C64 long before 1991 and also did a few cracks. But at some point I got so bored about games I deleted them all and focussed entirely on demos.
2007-05-16 02:26
Jazzcat

Registered: Feb 2002
Posts: 1044
The biggest games were in the USA in the eighties. The UK had some big ones but not until much later on.
2007-05-16 05:57
Hein

Registered: Apr 2004
Posts: 946
I think the Top Groups chart is based on 25 years of scene activities, not only first 5 years. If Crossbow finds new features even today, I'd say Crest deserves the no.1 spot.
2007-05-16 07:32
icon

Registered: Apr 2002
Posts: 90
@Adam the axe: I had never heard of ESi or UCF or any other of the NTSC groups when I started my first group in 85 or so. As you say the history of "the scene" has many different facets and according to whom you speak with regarding where in the world you come from it seems that it sprung up alot of different "scenes" in different places in the world at the same time, but with WAY different influences. When we write 2007 and most of us still interesting in the old commie gathering around a few sites and IRC channels on the net we can get the perspective of the BIG picture and it just dont match the way we remember it. What Im trying to say blabbing away here is that to say that there wouldnt be any scene without the BBS'es and the NTSC groups its a big overstatement. I can easierly say that it woulnt be any scene without MR.Z, the whole cnet, WCC, BAM, JEDI and even the mighty Bogg, but that wouldnt be true for a guy in Australia started out in 85 or so. To say that the PAL scene lacked(!) of cracks or games to crack is just untrue and just shows that the NTSC guys back then knew just as little about "us" that we knew about "them". ;-)
Greetz Icon
2007-05-16 07:36
TDJ

Registered: Dec 2001
Posts: 1879
Cheers to Graham, Hein & Icon for saying what I wanted to say, but so much more eloquently ;)
2007-05-16 08:38
Fungus

Registered: Sep 2002
Posts: 680
Ok, lets get a few things straight here.

First off, the rules of releasing in USA were different , especially in the early days. The rule was, the crack must be as close to the original as possible (AFAIK). I've heard that from several older sceners, including JJ-UCF (Who was my first mentor btw).

Yes, Mitch was better. I agree there.

Ok, you just do not understand the complexity of USA protected games, so I think you better shut up about the level packing bits... most people couldn't crack it to files even.

The VERY BEST pal crackers are able to handle such things, I will say Antitrack and MrZ could do such things. That's some lofty company to keep up with.

This was fun discussions in Nostalgia at times aswell, as some group members didn't beleive me until I started supplying the ories ;)

I suggest before you start posting opinions about such stuff, you better have a background in it... no? I'm certainly not going to post about phreaking or organizing, not my role, dunno about the ins and outs of that.

Remember, also these people were isolated information wise, there wasn't fabby books, and buddies who could also crack at the same level to talk to. As any decent cracker was snatched up by any group who get them, and often times the best were scene enemies. You have to respect them for PIONEERING what they did.

Sure, they didn't level pack, there was just to many games to crack to bother waiting a day to level pack something which is 6 bloody sides to find out your level packer was bugging on file 122... 1stie scene is about SPEED. Mail scene was about High Quality. Don't confuse things.


P.S. Icon, stop pretending to be your brother, we all know about it, it just stupid. As I said before, keep your lies to the lemon lamers who will believe it.
2007-05-16 09:48
icon

Registered: Apr 2002
Posts: 90
@Fungus! What are you talking about? Are you totaly insane? Stop pretending to be who? You shouting lamer at me now and then and now you are accusing me for being somebody else? Time to do some explonation and not just let your big mouth run....or not to hijack this thread send me a PM or start another thread! Jesus!
2007-05-16 11:32
Jazzcat

Registered: Feb 2002
Posts: 1044
I agree with Fungus regarding 'background' on subject-matter.

I also agree that it is simply apples and oranges here.

In my view there is no top group, as this is just a matter of personal opinion.

We all acknowledge ESI, we all acknowledge CREST, that's all there is to it.
2007-05-16 11:55
Krill

Registered: Apr 2002
Posts: 2969
Yes, there are also no top crackers, top coders etc. pp.
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