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Eyeth Account closed
Registered: Apr 2002 Posts: 98 |
Emu-Fuxx0r
Hello, CSDb denizens-
I would like to bring up this subject, in a constructive fashion, however!
I recently found out that certain demo authors and groups are now using Krill's code to disable their demo offerings under c64 or 128 emulators.
I find this practive to be very shortsighted and in fact, I would vote very negatively on such behavior in CSDb or on any related votesheet.
Why go to all of this trouble in emulator detection and disabling technology. IMHO, the time *wasted* on such efforts are far better spent on NTSC fixing it so that we North American sceners can view your demo releases. (And on the real machines, I might add!) Or just add a NTSC-fixer to your demo crews and share full source code for a proper NTSC fix.
As of now, I am unable, still, to view certain demos due to no NTSC-fix and an emulator is out of the question as they are emufuxx0red! Talk about severely limiting your audience.
An c64 emulator is a brilliant piece of software engineering. The original c64 was truly inspired piece of software/hardware engineering. Are they not equal in deserving consideration and respect? The c64 audience uses both kinds, the emulation and the real thing and all of them share the common c64 computing experience.
Also, emulators are perfect for one thing; they can easily take screenshots of demo screens, even if there's interlacing effects and sprites multiplexed all over. I plan on writing newsletter articles covering the demo scene and try to bring more awareness to the North American scene regarding fine demo offerings and screenshots are invaluable.
I know that demo coders, graphicians, musicians, etc. all work together in creating inspired art on our Commodore 64's. Let's not restrict the audience any necessarily further by implementing emulator detection and shutdown. Allow any Commdore (real or emulated) user worldwide to share in the demo experience in 2002 and onwards. :)
Enjoy.
-Todd Elliott
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cadaver
Registered: Feb 2002 Posts: 1160 |
Ah, now I remembered another thing, that has to do with the C64S serial bus emulation. It seems to work like there were 2 sets of DATA & CLK, the other going from C64 to 1541 and other from 1541 to C64 (when a line is pulled low only the other device sees it low at input lines)
That could make for some interesting fastloader-protocols. :) |
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Rough Account closed
Registered: Feb 2002 Posts: 1829 |
@TDJ: The point is not that Krill is using his time on coding Emufuxxors, the point is that is annyoing to see that stupid -no emu screen- when you run emufuxxed files. |
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TDJ
Registered: Dec 2001 Posts: 1879 |
Rough, just wait until you see the -no c64 screen- when you run my next demo :)
To be honest: I've never encountered the emufuxxor screen, then again, I watch all demo's on the real thing. |
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T.M.R Account closed
Registered: Dec 2001 Posts: 749 |
Quote: Rough, just wait until you see the -no c64 screen- when you run my next demo :)
To be honest: I've never encountered the emufuxxor screen, then again, I watch all demo's on the real thing.
Apparently, some real C64s show that message too...? =-)
The only time i've seen it was the Jeroen Kimmel colly, i considered de-fuxx0ring it but couldn't be arsed. |
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Stryyker
Registered: Dec 2001 Posts: 468 |
It is true, it is not 100% reliable but far more reliable than before. Don't blame Krill. Blame those who use it. Also, emulators get better, maybe there will be no detection possible :) |
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T.M.R Account closed
Registered: Dec 2001 Posts: 749 |
Quote: It is true, it is not 100% reliable but far more reliable than before. Don't blame Krill. Blame those who use it. Also, emulators get better, maybe there will be no detection possible :)
Well, Krill is responsible for the reliability of his product surely...? =-)
No, i know it's down to the users rather than Krill, "crippling" a product in this way is never going to be good for the scene. |
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chatGPZ
Registered: Dec 2001 Posts: 11352 |
well it *may* be good to the scene though, in the sence that it might push emulator authors to improve their emulators. |
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axe Account closed
Registered: Mar 2002 Posts: 8 |
I think it's funny that Krill found a way to bypass the emulator and I understand the fun he'll be having for someone with an emulator not being able to run stuff,
but I also think it's nonsence, because there are a lot of (ex)-sceners or people who used to have a c64 who want to watch new releases on their PC and are left out.
What's the point? Face it there are less and less people interested in this old machine, so why bann people who realy ARE interested in it?
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CyberBrain Administrator
Posts: 392 |
...Because if you see anything on an emulator, it will look acceptable at best. It's nothing like the real thing, even on the new emulators. (emulators are good for grabbing screenshots, and as a debugging tool, but not to see demos - c'mon people!) |
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Rough Account closed
Registered: Feb 2002 Posts: 1829 |
Quote: Apparently, some real C64s show that message too...? =-)
The only time i've seen it was the Jeroen Kimmel colly, i considered de-fuxx0ring it but couldn't be arsed.
TMR, do you know which certain C64 models show the message? |
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