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Forums > C64 Productions > Demo DVD?
2003-02-21 13:44
Dr. Jay
Account closed

Registered: Jan 2003
Posts: 32
Demo DVD?

Has anyone taken on the ambition of recording the top demos to a video and/or DVD? I would love to have a compilation so people can enjoy the top productions anywhere they choose. I also think it would be great background material ... for example, throw a party, toss the demos on the big screen with some funky SID background muzak ...

At any rate, if this has already been done, I'd love to find out where I can get my copy! If it hasn't, then this is a project I'll definitely consider working on.

-Doc
2003-02-21 14:01
Majikeyric

Registered: Sep 2002
Posts: 83
Great idea !
Why not making a VCD furthermore ? (more compatible way to view it and the 352*288 (PAL) resolution is enough...)
2003-02-21 14:04
TDJ

Registered: Dec 2001
Posts: 1879
I've never heard of a dvd with c64 productions, I do now there is something for the pc scene though .. Such a dvd for c64 would be cool, but there is one small problem: most (older) demos depend on some user interaction (spacebars or joystick wiggling in order to change the parameters of some effect) so how to handle that?
2003-02-21 14:42
Majikeyric

Registered: Sep 2002
Posts: 83
using some interactivity...
Making looping video of a demo part and when the viewer wants to go to next part, let him press the >>next key ?
2003-02-21 14:53
TDJ

Registered: Dec 2001
Posts: 1879
Actually that is not a bad idea but that still doesn't solve the changing parameters problem. Granted, there are not too many demos using that, but some demos thrive on joystick input.
2003-02-21 15:05
Majikeyric

Registered: Sep 2002
Posts: 83
I mean : capturing all demo parts individually in a MPEG1/2 file each and when authoring the DVD/VCD/..., convert the MPEG files in looping MPEG videos. Then use interactivity possibilities of a DVD/VCD player to chain all the stuffs.
2003-02-21 16:08
Dr. Jay
Account closed

Registered: Jan 2003
Posts: 32
I was thinking of simple brute force. I love to watch 'em anyway. I'd probably run the majority on an EMU and output that way, I could manually interact to demonstrate the features and index each demo part for jumping around ... since I'm in NTSCLand and 99% of the demos I would want to feature are in PALand I'd need to use some sort of EMU anyway ...
2003-02-21 16:40
Testicle
Account closed

Registered: Sep 2002
Posts: 131
Quote: I mean : capturing all demo parts individually in a MPEG1/2 file each and when authoring the DVD/VCD/..., convert the MPEG files in looping MPEG videos. Then use interactivity possibilities of a DVD/VCD player to chain all the stuffs.

yes, but what dark judge meant, are parts where you can change parameters within one part with joystick, for example changing the speed of splitbar-moving oder multiplexed sprite-movement. that's something you can't consider in a video/mpeg file. but anyway, that's a fact you can live with, regarded to the possibility of having lots of demos on dvd. :)
2003-02-21 16:49
TDJ

Registered: Dec 2001
Posts: 1879
I'm only not real crazy about using an EMU in this case though, esp. graphics will suffer.
2003-02-21 17:39
Pater Pi
Account closed

Registered: Jan 2002
Posts: 121
SOUND will suffer.
although, yes, gfx may suffer too, they won't suffer as much as sound will....

in general a vcd (or even more) with c64 demos on it would be cool. Must go and ask friend of me if his tv-card works again.
2003-02-21 17:42
Majikeyric

Registered: Sep 2002
Posts: 83
Quote: yes, but what dark judge meant, are parts where you can change parameters within one part with joystick, for example changing the speed of splitbar-moving oder multiplexed sprite-movement. that's something you can't consider in a video/mpeg file. but anyway, that's a fact you can live with, regarded to the possibility of having lots of demos on dvd. :)


OK, I haven't understood this way ;o)
is it so important to change scrolls speed or sprite movements in an interactive way ?
Just do it while capturing...
 
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