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Forums > C64 Productions > OpenCBM, WarpCopy, StarCommander...
2009-01-27 18:32
ΛΛdZ

Registered: Jul 2005
Posts: 153
OpenCBM, WarpCopy, StarCommander...

Im conserned about the different transfer tools
as I can verify that they transfer same floppy disk
on same 1541-II drive with different output on the error-bytes(d64).

I just tested serverel disks with many errors.

Warp copy marks them in the error bytes correctly.

OpenCBM doesnt mark ANY of them, but I can verify
some of them using d64scan(groepaz) - atleast those
with t>40 etc.

Why does openCBM *not* write all error codes to
the error-bytes ???

Indeed Im not sure anyone should NOT use OpenCBM before
we have a good answer (or fix!)

Can anyone confirm or argue on this problem with OpenCBM ?


2009-01-27 19:01
sailor

Registered: Jan 2002
Posts: 90
Hello,

I might be slight off-topic, but another tool is mnib (yes, i know its mainly for protected software) but you can use -i switch and then later on covert them from nib>.d64 with the errorbytes/info.. I don't know how this errorinfo compares to other software.

From the c64preservation.com page:
"Interactive mode should be working 100% now. Command line interface to this is clunky, but functional. Allows 9 second backups. :)"

/Jani
2009-01-27 19:39
ΛΛdZ

Registered: Jul 2005
Posts: 153
I did not try mnib yet as it requires soldering in my 1541-II,
but Im sure mnib works better than openCBM.

StarCommander: I just verified with starcommander, and it
makes same error-bytes as WarpCopy so far.. so it seems that
OpenCBM is broken!

Please verify anyone!


2009-01-27 21:13
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
ehm i dunno, but i xferred some disks with opencbm with error info, and was able to use the disk, just not the broken file(s) - isnt that the whole idea ? to copy what you can ?

to repair a broken pacman game, isnt possible anyway ?

i admit i dont really know what to use the error info for..
if i can copy all working files on a disk, then i am happy.
2009-01-27 21:26
chatGPZ

Registered: Dec 2001
Posts: 11360
Quote:
i admit i dont really know what to use the error info for


you use it to see which files have errors =P if you copy d64s without errorinfo you have no way to check wether files have errors other than loading and running them.
2009-01-27 21:41
ΛΛdZ

Registered: Jul 2005
Posts: 153
It IS possible to repair broken files if you have more version
of the same file with different errors...

Files can be split up in block of 254bytes(sectors), on
d64 files each sector has an error block attached - atleast
using warpcopy/starcommander.

Here is an example of pacman (rambones) where you can
imagine 3 different "versions" that have different errors:

p1: [1][5][5][1]...[1]
p2: [1][5][1][1]...[1]
p3: [1][1][2]

[1] = ok
[2] = illigal next t/s
[5] = crc error

to get a working version in this example just combine
the "working" blocks and get a working pacman:
p4: [1][1][1][1]...[1]

I have done it with serveral missing releases for TDD, CSDB
& Mason - where none of the versions worked individual!

Having error information is pretty useful to repair
releases- so using openCBM is damn shitty as it doesnt
write all error-bytes.

Also .. with no error-bytes it will look as if the disk
works, which is even more fucked... as u might have
to load and run ALL files to determine if the release is
ok... with games u possible will have to complete the
entire game... which can take quite some time...


2009-02-03 23:19
strik

Registered: Feb 2009
Posts: 4
Quote: Im conserned about the different transfer tools
as I can verify that they transfer same floppy disk
on same 1541-II drive with different output on the error-bytes(d64).

I just tested serverel disks with many errors.

Warp copy marks them in the error bytes correctly.

OpenCBM doesnt mark ANY of them, but I can verify
some of them using d64scan(groepaz) - atleast those
with t>40 etc.

Why does openCBM *not* write all error codes to
the error-bytes ???

Indeed Im not sure anyone should NOT use OpenCBM before
we have a good answer (or fix!)

Can anyone confirm or argue on this problem with OpenCBM ?




Hello,
this is Spiro from OpenCBM. I was not able to answer earlier as I only got my CSDB account today. ;)
Quote:

OpenCBM doesnt mark ANY of them, but I can verify
some of them using d64scan(groepaz) - atleast those
with t>40 etc.
thank you for your report, which I also found on http://sourceforge.net/tracker2/?func=detail&aid=2544083&group_... I also answered there that I need more information. Ideally, you would send me a .G64 or .nib file of the disk in question. If it is not available - from reading your other answers, I conclude that you do not have an XP1541 cable - at least send me the .d64 from OpenCBM and a correct one.

Furthermore, you might want to test some variants for d64copy, and try it multiple times:
- the option --nowarp
- the other transfer options -ts1, -ts2

That would result in 8 files from OpenCBM:
- --nowarp -ts1 (2 times)
- --nowarp -ts2 (2 times)
- --warp -ts1 (2 times)
- --warp -ts2 (2 times)

and the "working" .d64 of another tool, of course.

Hopefully, this information will help me to find the cause of this problem.

Regards,
Spiro
2009-02-04 01:26
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
thats really cool Mdz!

its like a RAID 5 :)

what prg can do this ? combine several copies to working one ?
2009-02-04 07:35
ΛΛdZ

Registered: Jul 2005
Posts: 153
Rambones: I have made such tool... will be released at
MaZZa :)


Spirio : I have an XA1541, and WarpCopy+NET. Recently I got
a XAP1541 cable to make .g64 with mnib, but I still
need to do the last soldering to actually use it.
- please PM me your email so I can send you the
files. Thanks for joining in to solve the problem!

2009-02-06 10:30
ΛΛdZ

Registered: Jul 2005
Posts: 153
Spirio: I need you email to send you the files!

2009-02-07 09:00
strik

Registered: Feb 2009
Posts: 4
Hello,

I am sorry, I was busy and not online the last days.

I just sent you my mail address. Hopefully, I did it right. If not, just re-contact me.

Regards,
Spiro
 
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