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Forums > CSDb Entries > Release id #30789 : Timanthes
2006-03-27 20:16
Mirage

Registered: Jan 2003
Posts: 113
Release id #30789 : Timanthes

Starting a new thread so i can answer any questions about the program without polluting the comments thread.
I've already added some trivia-notes about it being a beta version, and not everything working properly yet, but it should be enough for people who just want to make koala/fli/afli/hires pictures :)

So, bring on the complaints :)
2006-03-27 22:50
Style

Registered: Jun 2004
Posts: 498
It doesnt make coffee!

Goddam it!

:) Seriously tho, any chance of a linux port?
2006-03-27 22:50
chatGPZ

Registered: Dec 2001
Posts: 11386
very nice, looks like my raydomat thing on steroids :=P to bad my artistic skills are below sea level so i'm still stuck with plain conversions :)
2006-03-28 01:07
madcrow
Account closed

Registered: Oct 2003
Posts: 39
I don't know how exactly Mono works, but it could make producing a Unix version of this quite simple. BTW, since you're basing this on a open-source project (Paint.NET) ya really ought to release yer own source. The MIT/X11 license doesn't force you to do this the way the GPL does (a drawback of the MIT/X11 license IMHO) but it would still be the right thing to do. That way somebody else could try a Linux/Mono/DotGNU compile even if you're not interested.
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please have pity on the n00bish emu kiddie responsible for the post above.
2006-03-28 06:18
Nightlord
Account closed

Registered: Jan 2003
Posts: 131
congratulations mirage for a good software. Especially the pixeling algorithms are interesting.

I could not find a move_layer operation there. What I intended to do was emulate working on an ifli picture. one background layer + two fli layers. the second fli layer being 50% transparent and moved one pixel to the right. if there is no move layer operation, then I would like to request this feature so that working on various interlace modes will be (kind of) possible.

regards
2006-03-28 08:32
fade
Account closed

Registered: Mar 2002
Posts: 290
I don't see why this is so spectacular? It looks like gimp, of course this is coming from a nub who uses drazpaint.
2006-03-28 12:50
madcrow
Account closed

Registered: Oct 2003
Posts: 39
Quote: I don't see why this is so spectacular? It looks like gimp, of course this is coming from a nub who uses drazpaint.

Paint.NET (The source base of this program) is more like Paint Shop Pro than the GIMP. That said, the thing that makes this spectacular is that it's a full, modern Paint Shop Pro/Photoshop/gimp-style program with BUILT-IN support for all the various things needed to pixel for C64. Add in the fact that it has some of the best conversion fuctions ever and you've got a pretty good reason to find this special.
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please have pity on the n00bish emu kiddie responsible for the post above.
2006-03-28 13:24
jailbird

Registered: Dec 2001
Posts: 1578
I managed to get it down (the "red cross" error) quite a lot of times without the ability to save my work (XP - .Net 2.0 here). That happened mostly when painting on several new layers. Or, even if I somehow managed to save my work, I was unable to load it again.

Otherwise, a lovely application! I especially adore the color clash detection! :D
2006-03-28 14:06
algorithm

Registered: May 2002
Posts: 705
I am impressed with the color matching and dithering on this program. Good work
2006-03-28 15:23
Compyx

Registered: Jan 2005
Posts: 631
Quote: I don't know how exactly Mono works, but it could make producing a Unix version of this quite simple. BTW, since you're basing this on a open-source project (Paint.NET) ya really ought to release yer own source. The MIT/X11 license doesn't force you to do this the way the GPL does (a drawback of the MIT/X11 license IMHO) but it would still be the right thing to do. That way somebody else could try a Linux/Mono/DotGNU compile even if you're not interested.
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please have pity on the n00bish emu kiddie responsible for the post above.


I've just taken a closer look at Mono, and from what I can see it may be possible if Mirage used the dotNet API and not the Win32 API. The Win32 API (Windows.Forms) is not yet implemented in Mono, although they're working on it.

Porting a Winblargh application to any other system usually proves to be quite a hardship as most Win-programmers are totally ignoring any portability and open standards (I'm not saying Mirage is). This usually means that type sizes are assumed to be fixed (ie. char is an octet, int is 32-bit) and endianess is always little, while for portability and standards-compliance you can't assume any of that.

Porting *nix applications usually proves to be much easier, as most programmers try to keep their applications as portable as possible (keeping standard and system-specific code in seperate translation units).

Anyway, I have some serious doubts when it comes to porting Timanthes to other platforms.
I'd try if only the Paint.Net source would be available for download (the server hosting it somehow craps out on me, or runs at about 0.4Kb/s).



2006-03-28 16:39
madcrow
Account closed

Registered: Oct 2003
Posts: 39
I specially downloaded the latest .NET Framework to run this and the stupid MSI install file says that it won't work without Framework 1.1. As I don't have another 1.5 hours to get yet another version of m$ bloatware, can anybody help me with a method to install using Framework 2.0. IMHO using MSI deserves points off. A simple ZIP file woulda been better.

My windoze partition has Win2k SP4 on it btw.
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please have pity on the n00bish emu kiddie responsible for the post above.
 
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