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Bamu® Account closed
Registered: May 2005 Posts: 1332 |
Release id #11872 : Rick Dangerous2+7MHS
I'm wondering if there is a ONE-File version of this amazing game? (of course without the "cut-scenes") |
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iAN CooG
Registered: May 2002 Posts: 3194 |
No, you aren't. |
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Bamu® Account closed
Registered: May 2005 Posts: 1332 |
Hmm? What do you mean? |
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Bamu® Account closed
Registered: May 2005 Posts: 1332 |
Maybe a better levelpacker would help to fit everything into 64KB? |
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Twoflower
Registered: Jan 2002 Posts: 434 |
No can do. If you want this for your MMC, you'll simply have to freeze it, level by level and put each image on it. There's no way you can fit that game into one file. |
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Bamu® Account closed
Registered: May 2005 Posts: 1332 |
:-(
Anyway, thanks for the info! :)
Btw. What exactly do you mean with freeze? With AR of with some software? |
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Zyron
Registered: Jan 2002 Posts: 2381 |
Put it on ice. |
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Bamu® Account closed
Registered: May 2005 Posts: 1332 |
Guess it made some mistake. Of course it's impossible to fit the whole game into 64k. :D
But one level should work fine. :) |
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Twoflower
Registered: Jan 2002 Posts: 434 |
1) In VICE, make sure your Action Replay is activated.
2) Load each level, use levelskip if needed.
3) At the start of each level, press >freeze<.
4) Enter the backup-menu. Choose what you see fit. Save.
5) For optimized size, crunch the freezing with Exomizer.
6) Repeat for each level.
Nu har du ful-freezar av alla levlar. Not harder than that. |
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enthusi
Registered: May 2004 Posts: 677 |
if you use AR, even in VICE it makes sense to reset with "configure memory" before you load.
Its filled with $bd then (or so), not just like vice.
The freezer recognises that pattern as unused by the program. This can save alot of data already, though admittedly exomizer would be quite efficient on 4KB of such a pattern :) |
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algorithm
Registered: May 2002 Posts: 705 |
Or if the game logic is the same for each level, maybe some modification (or heavy modification) of the code and additional table info with the gfx can be crunched.
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