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Forums > C64 Pixeling > New PC paintprogram for c64
2005-10-17 22:18
Mirage

Registered: Jan 2003
Posts: 113
New PC paintprogram for c64

Some of you might already know this, but i've been working on a paintprogram of my own for some time now.

It's based on Paint.Net (http://www.eecs.wsu.edu/paint.net/ (check it out, it's great (and free!))), so it has layer functionality, effects, all default tools, antialiasing, unlimited history and more fancy stuff you'll only find in that program and photoshop but my adaptation also has filters to convert to c64 formats (FLI, koala and single color bitmap but also the option to convert to sprites and more).
On top of that you can paint and draw in single and multicolour mode with all 16 c64 colours and a transparent colour.

Here's a screenshot of what it currently looks like and shows some of the features:

http://www.tehwinnar.com/timanthes001.jpg

It currently doesn't export anything, because i'm not quite sure how to implement that yet, so any suggestions are welcome :)

For the moment i'd like to get some feedback and in about a month (I have to put together a document first on how to use it) I'll be putting out a first alpha version which people can test (this requires windows 2000/server 2003/XP and the .Net framework 1.1)

Cheers,

Mirage/Focus
2005-10-18 06:17
Oswald

Registered: Apr 2002
Posts: 5034
great, all my efforts on P1 got useless in 1 second...
2005-10-18 06:42
Frantic

Registered: Mar 2003
Posts: 1635
Sounds great. I hope you'll spend some time on the exporting features, beacause then it would be a really super useful deluxe program. Dunno what kind of suggestions you want, but the most important is of course to be able to export chunks of binary data suitable for direct "insertion" in c64 memory. Personally I don't really need anything else than that.
2005-10-18 07:57
WVL

Registered: Mar 2002
Posts: 888
Quote: Sounds great. I hope you'll spend some time on the exporting features, beacause then it would be a really super useful deluxe program. Dunno what kind of suggestions you want, but the most important is of course to be able to export chunks of binary data suitable for direct "insertion" in c64 memory. Personally I don't really need anything else than that.


i agree here :)

nothing is more annoying than getting some .kla or .fli of whatever painter-format out. what we want is the raw data, so it's easy to include in code...
2005-10-18 08:08
jailbird

Registered: Dec 2001
Posts: 1576
great, all my efforts as a C64 graphician got useless in 1 second...
2005-10-18 08:30
Sander

Registered: Jan 2002
Posts: 493
Quote: great, all my efforts as a C64 graphician got useless in 1 second...


Finally - i hereby retire!
2005-10-18 09:53
Tim

Registered: May 2003
Posts: 77
Quote: Finally - i hereby retire!

I hear TDJ screaming: NOOOOOO....!
2005-10-18 10:23
TDJ

Registered: Dec 2001
Posts: 1879
Quote: I hear TDJ screaming: NOOOOOO....!

Why? It's not like Sander is flooding the scene with pictures anyway .. I'll just ask JSL (Roland) to fill in for him.
2005-10-18 10:28
hollowman

Registered: Dec 2001
Posts: 474
Quote: I hear TDJ screaming: NOOOOOO....!

Why? It's not like tdj needs graphics for his forum posts anyway
2005-10-18 11:19
TDJ

Registered: Dec 2001
Posts: 1879
Quote: Why? It's not like tdj needs graphics for his forum posts anyway

Well, I could really use a picture of an extended middlefinger right now.
2005-10-18 11:21
Scout

Registered: Dec 2002
Posts: 1568
Quote: Well, I could really use a picture of an extended middlefinger right now.

I always knew you were into body modification!

Regards,
JSL
---
-= Silicon Ltd. =-
http://forum.siliconlimited.com
 
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