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beerlord Account closed
Registered: Aug 2009 Posts: 4 |
Introduction
Greetings all. I am new here to this forum.
I created a game called Killer games 2001, and composed music and music-player routines for it.
I am interested in composing music to some scene production.
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enthusi
Registered: May 2004 Posts: 677 |
greetings!
This one?
http://noname.c64.org/csdb/release/?id=39382&show=summary#summa..
Nice catch :) |
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Laxity
Registered: Aug 2005 Posts: 459 |
Good music in Killer Games.. Well done! |
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enthusi
Registered: May 2004 Posts: 677 |
Honesty may need some musix soon...(?) |
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Zyron
Registered: Jan 2002 Posts: 2381 |
Quote: Greetings all. I am new here to this forum.
I created a game called Killer games 2001, and composed music and music-player routines for it.
I am interested in composing music to some scene production.
There was even a special thread started about Killer Games:
Who did Killer Games?
EDIT: Just noticed that you already found that one. :) |
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beerlord Account closed
Registered: Aug 2009 Posts: 4 |
Thanks for that very warm welcome.
I didn't compose any music since long time, neither coded any c64. I imagine there is some nice tools available now.
So I would like some tips, like
1) 6510 cross-assembler for windows. that have some basic features like labels. variable scope. temporary labels (+ -), the extra 6510 "bug-opcodes" without rawcoding
2) an interface enabling me to connect the pc to the commodore 64 and transfer code to it + something making the commodorore 64 read the pc harddrive like a diskdrive
3) routine that builds a hertz lo/hi frequency-table so that I don't have to rawcode it like I used to
4) c64 digital sample-player example, and a pc-routine converting a pc-digital sample to c64 sample (is this possible?) |
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hollowman
Registered: Dec 2001 Posts: 474 |
2) retro replay+rrnet or mmcreplay+rrnet and The Final Replay rom. Use codenet to transfer code and netdrive to access the pc as a drive.
4) konv1 can convert wav to 4 bit samples |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
1) many of them exist, and all have the features you list :) most commonly used ones are probably: ACME, CA65, KickAss, tass6502
4) http://codebase64.com/doku.php?id=base:nmi_sample_player |
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Radiant
Registered: Sep 2004 Posts: 639 |
Hello,
Just feel that I have to add the obligatory link to 1541 Ultimate regarding 2). Not exactly using the PC as a diskdrive, but on the other hand it works with custom loaders, which is a blessing. |
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Devia
Registered: Oct 2004 Posts: 401 |
Quote: Hello,
Just feel that I have to add the obligatory link to 1541 Ultimate regarding 2). Not exactly using the PC as a diskdrive, but on the other hand it works with custom loaders, which is a blessing.
Well, actually, if you have one of these and a USB extension cord, you could have both the 1541U and your pc connected to the card at once... Take that idea a bit further and make a SD->USB cable and a fancy driver for the pc and you're there ;-)
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Adam
Registered: Jul 2009 Posts: 323 |
Greetings Beerlord! =)
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