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Forums > CSDb Feedback > Credits in user comments
2006-02-24 12:28
TDJ

Registered: Dec 2001
Posts: 1879
Credits in user comments

Lately I've been noticing a lot of people entering credits in the user comments, or members in the trivia section of a group. Why not just enter this data the way it's meant to I wonder?

Example: http://noname.c64.org/csdb/release/?id=28712&show=review
2006-02-24 12:58
Zyron

Registered: Jan 2002
Posts: 2381
I can only speak for myself here.

Usually I enter members in the trivia section of a group if I can't find any information about them at all & they aren't credited anywhere. Many groups had 10-15 members where perhaps 2-3 of them actually did something & the rest were just hanging out, I see no reason for them to be included "for real" unless they show up in a production.

When it comes to credits in the comments field I tend to use it for similar reasons. F.ex. "Cracked by Mr. Frisbee".. now who was this Mr. Frisbee? In many cases it was just some lamer changing the text in an already cracked game & we'll never see the name again, I see no reason to include him either.

Other reasons could be if something was coded by f.ex. Droid & you have no idea if it's one of the Droid's already in the database or not & you don't want to add yet another duplicate. Maybe someone else knows & can respond to your comment so it can be corrected.
2006-02-24 13:02
A3

Registered: Dec 2005
Posts: 362
I do it pretty much for the same reason. I had no clue who this guy was. And since Mirage was locked I thought that I should atleast add the person who did the crack.
2006-02-24 13:02
Dishy

Registered: Mar 2002
Posts: 241
Hey Marco,

Actually my first thought was, that you were reffering to this 1.st release by Vision, which I just added some days ago:

Ballfever:

Ballfever

You see - I´ve written some credits for Drax, Hannes Sommer and also Dr. Jones(coding) & Wave/Vision/Camelot(graphics) in my comment.

But - on purpose - i didn´t add them to the credits of the Vision crack.. I of course didn´t do it for Dr. Jones & Wave as it´s the intro, they´ve made.. But actually, I think, that I should probably have added both Drax and Hannes Sommer too???

What do you think about this case then?

*****Once A Scener - Always A Scener*****
2006-02-24 13:35
TDJ

Registered: Dec 2001
Posts: 1879
Ok guys, thanks for answering - I can imagine that you only want to enter people in the database that you're sure of. On the other hand, there's already a lot of 'unknown' sceners in csdb anyway, so it wouldn't exactly make things much worse ;)

As for intro credits: sometimes I really miss them, like when Hein did that excellent Onslaught intro a few weeks back and he was only mentioned in the trivia. If somebody is a Hein fan and wanted to get his hands on everything he did, he would probably miss out on this intro, and that would be a shame.

On the other hand, I myself am creditted for a few demos just because I did an intro for other groups and they used it multiple times, and I don't really think I deserve to be in the list of creators.

Maybe there should be a level mechanism to distinguish between people who did the 'real' work (cracking, training, coding the demo etc.) and people who did secondary stuff (like coding the re-used intro) ..
2006-02-24 13:46
Shake

Posts: 134
If you're not sure about an alias that's already in the database it's best no to add another entry... perhaps better to just ask infos in the comment/forum.

For new aliases i think it's best to add them anyway with minimal information (handle/function), that way someone can always complete the record at a different time. Someone may notice/recognize the name at group memberships and can tell a bit more about the member.

If it's added in a comment of a release it's more hidden in the database i'm affraid, until someone adds the scener a few years later, but who links that scener to the release with the comment?
2006-02-24 14:03
Zyron

Registered: Jan 2002
Posts: 2381
Quote:
For new aliases i think it's best to add them anyway with minimal information (handle/function), that way someone can always complete the record at a different time. Someone may notice/recognize the name at group memberships and can tell a bit more about the member.


Of course, if there's a credit to Rambo/Flowerpot in a demo you should create Rambo and also Flowerpot if not already existant.
If Rambo turns up in a memberlist in a demo it's better to add him to the trivia section of Flowerpot. I usually add missing members in the trivia unless they're actually credited for something, then I'll give them an entry instead.
But what do you do if a demo credits f.ex. the logo to Oliver? If you add that Oliver guy he'll be in limbo & probably never noticed or identified. The only way you can run into the entry is if you look at the page of the demo where he got the credit & then you will see comment as well so better put him there imho.
2006-02-24 14:03
Dishy

Registered: Mar 2002
Posts: 241
TDJ, I see 100% what you´re thinking with your example with intros and Hein.. But in that case you could do it, like I did here:

Vision Intro 1992

What do you think about doing it that way?

Concerning credits for the "scene-makers" of the games/cracks. Should I/we then add Drax and Hannes Sommer at all the Ballfever cracks by all the cracking groups?

A few years ago, I added this crack by Satan/Genesis*Project:

Bolo +2

I did not add Jazzcat as the coder of the game, as I didn´t know that. Later Jazzcat added himself though. Also Success and Fairlight didn´t add Jazzcat as the coder!

The same goes for this AFL-crack, where I added Faith/Unicess for the music in the game:

Bounce It +5

But should Faith be credited in all crack versions of this game then?

Guess that´s the same case as for Ballfever with Drax and Hannes Sommer.

*****Once A Scener - Always A Scener*****
2006-02-24 14:31
Mason

Registered: Dec 2001
Posts: 461
Problem is there need to be focus on what people should add credits for, because if the music credits has to be added if it was a scener.

How about level packer, cruncher, packer etc.? If it goes this way it should be credited too. Personally I would say on crack its the cracker/supplier/trainer who should have the credit. Thats what being focussed on in the actual release.
2006-02-24 15:33
TDJ

Registered: Dec 2001
Posts: 1879
The answer lies probably in adding some kind of 1:n relationships between a release and a product (intro/cruncher/even game). So for example Hein's intro would become a seperate entry (not a release persee) and the crack would have a link to it.
2006-02-24 16:29
Tch
Account closed

Registered: Sep 2004
Posts: 512
Quote: Problem is there need to be focus on what people should add credits for, because if the music credits has to be added if it was a scener.

How about level packer, cruncher, packer etc.? If it goes this way it should be credited too. Personally I would say on crack its the cracker/supplier/trainer who should have the credit. Thats what being focussed on in the actual release.


Yeps,some sort of guideline would be very nice.
I have credited some Non-scene musicians because they are already here.
But I only do that to music-rips or if the info is displayed on the titlescreen of the game.
In cracks I mostly don´t, unless it´s made by M.O.N. ;)

Credits for levelpacking etc.. is something I only do when it is explicitely mentioned in the crack.
Otherwise it is just something I regard as being part of cracking.

Credits for `loader´ is something I put in when there is IFFL or a highscore-saver involved.

As for unknown sceners,I also mention them in the comments.
When I find several releases from that guy,I´ll make an account or add a group to his handle.
 
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