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Forums > CSDb Feedback > blocksize for first part
2008-04-12 22:42
chancer

Registered: Apr 2003
Posts: 347
blocksize for first part

for demo's really.

as you get some with the same name, 3 or 4.. and it would save a bit of time to know if what your upping is unique.
2008-04-13 08:00
Mace

Registered: May 2002
Posts: 1799
perhaps more words so understand
2008-04-13 08:25
Zyron

Registered: Jan 2002
Posts: 2381
well might perhaps or?
2008-04-13 09:10
Stryyker

Registered: Dec 2001
Posts: 468
How would we know what is the first part?
2008-04-13 12:09
chancer

Registered: Apr 2003
Posts: 347
ok... I'll give an example..

I found a few demos groups have done, while porting which have the same name.. say you type in "rampage demo" you get 3 entries. It would be best suited for demos that share the same name as others, but different groups. Or perhaps even the show the shortened file name (that appear on the disk) in some cases.

You would know the block size if your porting the files, as it shows beside the first file, without having to go into all 3 releases. As what of the chances of them all being the exact same file sizes?

A bit like the AKA feature , but different. Sometimes the files don't have a group name prefix beside them (which is the normal), that is another way of seeing which demo is which.

hopefully that makes more sense?
2008-04-13 18:03
Vai

Registered: Mar 2002
Posts: 50
Hmm, many disks have set the filesize to 0 blocks or something with a disk tool.
No way I will check every file I'll add here what the real block size is.
2008-04-13 19:54
Stryyker

Registered: Dec 2001
Posts: 468
It requires manual intervention to find what is the first part. Some people edit directories for directory art before the main file.
2008-04-13 23:12
Skate

Registered: Jul 2003
Posts: 494
badly described interesting idea :) maybe this feature can be added for manual entry.
2008-04-14 05:18
Mace

Registered: May 2002
Posts: 1799
I think it's not that good an idea.
It shouldn't be too easy to upload anything based on blocksize or directory-header-id-last-two-digits-whatever.

Just check what you upload, look at it for real.
After all, you need to check your uploads, to see if they work properly.
By the screenshot, you will see which one it is.

Screenshot missing?
Then THERE is the real source of your problem.

We need more screenshots! :-)
2008-04-21 08:46
Tim
Account closed

Registered: Mar 2002
Posts: 467
Hmm, my first reaction was -nice idea- however;

If you search on 'Rampage Demo' you get:

Rampage Demo (C64 One-File Demo) by The Terrible Two
Rampage Demo (C64 One-File Demo) by Industrial Light & Magic
Rampage Demo (C64 One-File Demo) by The Bombjacks 1212

I'd say the groupnames obviously tell you enough.

If you want to upload to csdb from your disk, I asume you atleast check what you upload, right? So you know which version you have on disk. And that's the minimum of 'work' you'd need to do before uploading.

I can give example even wurse then yours, the same game by the same group cracked in 4 or 5 different versions.

In my opinion uploading can take a lot of time to check for errors or mistakes. Let alone fix screenshots, propper credits, reading memory for scroller info's, etc.etc.

Mace makes a good point, i know he's added tons of missing screenshots that many of you are too lazy to do, so come on people.. have a little bit of pride and put your back into it when adding to the database :D
2008-06-29 00:31
chancer

Registered: Apr 2003
Posts: 347
Bordeaux, alas sometimes the filenames have been messed around with , so it just shows the name of the demo.. odd , but I've had a few demos like that..

OR the original title uses the whole filename for the part, and no group prefix, and even some multi demos , the extra parts are "01" "02" etc

not been porting anything for a while anyway as I've got no working aligned 1541's at the moment.

 
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