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2004-08-08 18:16
Case

Registered: Aug 2002
Posts: 142
Scene DVD

I have started to create a scene dvd, what i am hoping to do is create a dvd full of c64 scene release (demos, magazine, tools) where each release is a d64 image so that you can run them straight from the dvd.

to do this, i will need some help, not just in collection all the releases, but in converting them into d64 images.

what would you recommend for converting p00 and the other file formats into d64 images (PC please).
2004-08-12 07:20
Crossfire
Account closed

Registered: Mar 2003
Posts: 221
Sounds a bit like Darren's old project(s) although he did it on a regular CD-Rom, but still a good idea!!!
2004-08-12 07:53
Scout

Registered: Dec 2002
Posts: 1570
It's indeed a good idea but better check with the guys of http://www.demodvd.org/ because after Mindcandy vol1. (PC demo's) and vol.2 (Amiga demo's), I heard they are going to do a C=64 demo dvd.

On the other hand, you could start your own project.
1 copy is already sold ;-)

R.
2004-08-12 08:09
iAN CooG

Registered: May 2002
Posts: 3186
Case: StarCommander http://sta.c64.org/sc.html
and 64copy http://ist.uwaterloo.ca/~schepers/personal.html
are both valid programs for converting c64 files.
2004-08-12 09:23
Case

Registered: Aug 2002
Posts: 142
The MindCandy project is a dvd with video clips of the demos on, what i'm hoping to do is have the actual demos in d64 format so you can run them using your favorite emulator.

The hardest part will be compiling a list of all the demos by each group. Some will be easy (crest, cosine, smash-designs, booze designs), but some older ones like (spench, riffs) mights be alittle harder.

In the end i might setup a ftp server for people to upload missing demos and in exchange, they will get a copy of the dvd either for free or with a very good discount.
2004-08-12 11:39
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
Let's work together.

I talked to one in the #C-64 char, who promised to send a mail, he has not remembered. Will se him again..

Well, some are swapping stuff to get more and more.

What I suggest, is to make a mailing list, and then join collectors and wize people in it. Like we have done with HVSC.

Then, first point of order, is to AGREE with what method we will work forward to making complete as possible collection.

When project grows, we try and get more people to join the team.

?

Let me know what you think.
2004-08-12 12:05
Metal Maniac

Registered: Aug 2002
Posts: 12
I like the idea, many have started and many of us have our own collections.

There are already FTP servers with demo collections on, but ofcourse setting up a server would be good if you do, to make it easy for us to share our collections.

I have about 500Mb zipped D64s with demos, ~200Mb already sorted in folders by groupname. I have no releasedates or anything, but often the zip file are named like the demo ;)

http://www.c64.ch/
and
http://www.c64hq.com/
are good sources for demos aswell (and again, don't forget the FTP servers already existing, like Paduas and Ons...).
2004-08-12 16:26
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
I you want to participate, write to jan.harries@get2net.dk
We will set up a mailing list asap.
2004-08-12 19:51
Case

Registered: Aug 2002
Posts: 142
I think you have just the correct thinking, the HVSC started small, and i really believe we can do the same.

I think you should setup a mailing list and we can get maybe 10 people to start with ?, not to many. each person could take a single letter and work on all demos by that group ?, eg.

If i were to do C, then i would look for all demos by crest, cosine, cosmos etc. I dont think we need useless info for each release, maybe just a text file containging all the demos we have for that group so that anyone who gets a copy and finds that we have missed a demo off the release can let us know.
2004-08-13 01:48
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
We now have 4 on the team :-)
2004-08-13 06:41
TDJ

Registered: Dec 2001
Posts: 1879
Count me in (at least for the talking about stage, I got some pretty strong ideas of my own)
 
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