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PAL
Registered: Mar 2009 Posts: 292 |
dragon 32 game
The Touchstone
http://www.dragonwiki.com/wiki/index.php?title=Touchstone
http://www.retrogames.co.uk/more/on/details/010484
Are there anyone out there who can say if I am able to find this great game from my youth on the internet and how I could pget to play it again og see a video of it... ?
Are there any emulators for dragon 32? he he... I know this is lame and comming but I gotta ask anyway. |
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TWW
Registered: Jul 2009 Posts: 545 |
I remeber my neighbour had a Dragon 32 with this game on it. The joystick was very gay I remeber but nevertheless:
http://www.6809.org.uk/dragon/xroar.shtml
Here you can find an emulator for it (haven't tried it though) and as far as I could tell there was some links to other dragon 32 sites from there.
Cheers! |
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STE'86
Registered: Jul 2009 Posts: 274 |
LOL another thing in common then.
i had a d32 and only a couple of weeks ago was telling Pete how this amazingly playable game from my first computer called Touchstone would make a great c64 project :)
the chaps i worked with on most of my ST/amiga stuff were ex dragon coders. 68000 was much easier for 6809 coders to get their heads around quickly i was told :)
Steve |
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PAL
Registered: Mar 2009 Posts: 292 |
That is so funny... I just remember I loved that game... Want it! And if I can remember correctly I always thoght that game were so playable and interesting and cool and had the works... it were a great game! STE... My mother had big blisters on her thumb from the sharp joystick edge on the dragon controllers because of this game, me and her played this one so much... great memories... |
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Pugsy
Registered: Jul 2004 Posts: 6 |
You can grab the WAV file (cassette dump) called "Microdeal - Touchstone.zip" from:-
http://archive.worldofdragon.org/archive/index.php?dir=Tapes/Dr..
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TWW
Registered: Jul 2009 Posts: 545 |
Downloaded the emu, downloaded the romz and downloaded the game.
Worked like a charm. |
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TWW
Registered: Jul 2009 Posts: 545 |
Don't get exited but:
This is an alternative Tileset:
Thought I'd post these since screenies are in these dayz. This isn't half a fraction as cool as EOTB or POP but what the hell^^
Should hit the market within a couple of leap-years 8-P |
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PAL
Registered: Mar 2009 Posts: 292 |
WHAT THE HELL!!!!!!! Are you creating a c64 version of the game? That is something of the coolest I have ever vitnesed if you are doing that!!!!!!!!
HA HAS HA - are you true? Are you doing a version? |
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TWW
Registered: Jul 2009 Posts: 545 |
Reall, Don't get too exited but I have manually converted the tileset and have the tree first level maps done (That's as far as I managed to play it on the Dragon) and I am almost done with the horisontal scroller code.
It's using a 3x3 tiles and is a bit of a nag to compute and the joystick control is el-weirdo but I intend to make is as tru to the original as possible.
Everything has been done manually so far and no re-engineering has been possible since I have no clue about extracting the code from the Dragon. Maybee someone here knows how to do this so I can get it 100% correct, not just estimated? I mean the scrolling and such is easy but when it comes to monster spawn rates, increasing difficulties, your respawnposition (Which seem to vary on the original) etc...
I'll reverse it if I can get my hands on the code and if not I'll continue to follow estimates according to my gut. |
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TWW
Registered: Jul 2009 Posts: 545 |
Alright,I managed to extract a binary from a snapshot (original gamefile was a .tap wave-file).
Now I just need a 6509 DisAssembler... Anyone know about one of these? |
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STE'86
Registered: Jul 2009 Posts: 274 |
seems like the dragon crowd use something called 6809dasm |
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