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beerlord Account closed
Registered: Aug 2009 Posts: 4 |
Introduction
Greetings all. I am new here to this forum.
I created a game called Killer games 2001, and composed music and music-player routines for it.
I am interested in composing music to some scene production.
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... 18 posts hidden. Click here to view all posts.... |
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Stainless Steel
Registered: Mar 2003 Posts: 966 |
Seems Neil is getting all gung ho serious with the c64 revival stuff. Can't wait to hear the results :-D
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SIDWAVE Account closed
Registered: Apr 2002 Posts: 2238 |
You are very limited in your thinking, dear Groepaz.
A simple list of recommended tools, could help so many people, and avoid so many threads about writing page up and page down endlessly, where or what to use.
Do i really need to make www.best64tools.c64.org ?
csdb has discussion: coding, composing - in the forums
people come here all the time to find help and ask questions.
A simple list solves part of the problem
But you think its a offtopic ? once again, Groepaz shows he has no talent for being admin.
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GT Account closed
Registered: Sep 2008 Posts: 308 |
I agree with Jan. Shouldn't be a problem having such list here on CSDb. Much more useful than many other releases on CSDb that fills up space. |
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ready.
Registered: Feb 2003 Posts: 441 |
I agree on having the list of most used tools here on CSDb, would make a scener's life easier. |
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NecroPolo
Registered: Jun 2009 Posts: 231 |
It's totally off-topic, but what the hell...
Great idea, Jan! I think for newbs it is easier to find CSDb than Codebase. I'd put that list on both sites.
Educating and recruiting newcomers is a must if you guys don't want the scene to become an élite society, then as a consequence, turn slowly into an oldboys club and totally decay.
Considering my area (audio hostilities and sonic butchery, haha), as far as I can see there are 100 great editors/trackers for 50 people at the moment, and going down... |
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Frantic
Registered: Mar 2003 Posts: 1648 |
Yo!
Whatever you decide in the end; if you want to put such a list on codebase, just go ahead. There is some subpage for cross assembly stuff and so on, which may be suitable.
//FTC |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
http://codebase64.org/doku.php?id=tools:start
since noone else cared by now i have started one :)
and rambones, you really didnt get the point. i dont think such a list would be "offtopic". i actually really like the idea of having such a list - i just think it can be maintained (much) easier when its on eg codebase.
first of all there is no difference what server actually hosts that list. wether its on codebase or csdb or whereever else, it doesnt matter. those who will actually bother using google will find it anyway. and the rest will ask dumb questions in the forum, regardless wether there is a menu item or help thing or whatever and at this point it again doesnt matter wether the answer is "look at <internal link>" or "look at <offsite link>". (really, most people don't even read the two sentences presented to them when they register)
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Angel of Death
Registered: Apr 2008 Posts: 211 |
hmmm... not that it really matters but I do agree with groepaz. A list of tools here would be cute but that would be beside the purpose of a scene-related forum imo. sharing experiences and ideas is something else than telling people how to do stuff.
I think making lists like that will lead to more stupid questions in the forum.
And, besides, we just spend about 20 posts telling someone how fun (and necessary for the integrity of coding) it is to think up your own stuff... |
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DRAX
Registered: Oct 2004 Posts: 225 |
For some reason Beerlords style reminds me of Yip - not sure why it does that :) |
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abaddon Account closed
Registered: Apr 2002 Posts: 28 |
Account closed - how come? |
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