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Forums > CSDb Discussions > SIDFX on Sidplay64
2017-05-08 21:08
6R6

Registered: Feb 2002
Posts: 245
SIDFX on Sidplay64

Hello users,
For anyone interested - I have implemented SIDFX
support in the latest Sidplay64 beta available at:

https://sourceforge.net/projects/sidplay64/

I have only tested it with the 1541u2, and it works great.

I welcome any feedback here on how it works with other devices
before I release it.
 
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2017-05-15 16:20
6R6

Registered: Feb 2002
Posts: 245
Marvellous. :)

Anyone with the sidfx card who gets a "sidfx card not found" message ?
2017-05-15 19:53
Mr.Ammo
Account closed

Registered: Oct 2002
Posts: 228
Yes, I had that 'sidfx card not found' a few times. I have not yet tried to reproduce this.
2017-07-17 02:28
Thierry

Registered: Oct 2009
Posts: 48
Quote: Marvellous. :)

Anyone with the sidfx card who gets a "sidfx card not found" message ?


Here i am , "sidfx card not found" , im only 1 sid in slot 1 6581 , slot 2 empty , im use a c64 reloaded + 1541u2
2017-07-23 19:48
6R6

Registered: Feb 2002
Posts: 245
Hi Thierry (and others),
First of all sidfx is ment for two sidchips.
If you dont have two sidchips you might as well use the non-sidfx versions.
I assume you only did this to test if it was working :)
But if you are unsure your sidfx is working then try the sidfx config and test tool: SIDFX Config and Test Tool V1.1


Anyway:

I have a similar setup, C64reloaded, 1541u2 and a sidfx with old and new sid.
And I had a lot of errors with the sidfx card not detecting properly. Sometimes it stopped working while playing songs,
and was completely silent, or made long alien beeps now and then.


It could be the c64reloaded needs your sidfx connectors and pins to be at a very exact positions to work reliable.

Because, after I carefully re-attached the sidfx board to the c64reloaded, and made sure all pins was properly in place, it has worked very well for me.

I have updated the sidfx identifier to identify unlimited times with a keypress if it fails the first time.
So on my machine the detection itself goes through with no problem.


This new version has not been uploaded to my page yet.
There is also support for Chameleon in the latest version.


Cheers!
2017-07-24 14:13
Thierry

Registered: Oct 2009
Posts: 48
Thanks for the tip , im use the sidfx test 1.1 and
he recognizes it well , whaiting for the last version of SIDFX on Sidplay64 to test the multiple checks





retrocomputacion.com

Argentina
2017-07-25 16:32
mhindsbo

Registered: Dec 2014
Posts: 51
I have the same issue = C64reloaded, 1541u2 and a sidfx with old and new sid... and detection failing seemingly randomly

Someone had noted in another thread that C64R migh have different timing/delays at boot and this could be the issue. It seemed to be a know issue with C64R. Maybe I am not remembering it correctly.
2018-01-27 12:52
6R6

Registered: Feb 2002
Posts: 245
My sidfx had 2-3 loose solder joints.
I dont know of this was caused by myself when fiddling with it. But it must have been the reason for my bugs.

Lucky for me, I bought two sidfx cards.
And after being much much more careful when
inserting my 2nd sidfx card, the C64reloaded has worked 100% with the sidfx card and
my sidplay64 program.

I have also tried it with a C64C over some time, and had no problems.

It works!

@frantic, the source is available now
at my gitlab station. See production note in latest update for url.
2018-01-28 11:36
Frantic

Registered: Mar 2003
Posts: 1646
@6R6: Hey, great! :D
2018-04-10 11:32
mhindsbo

Registered: Dec 2014
Posts: 51
Playing around with my C64 I removed the "reloaded adapter" board and mounted the SIDFX directly in the SID socket on the reloaded board ... and now I have no timing or detection issues. Perhaps this can help others.
2018-04-13 16:00
6R6

Registered: Feb 2002
Posts: 245
Same goes for me, works like a charm here.
And I don't use the adapter.
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