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DCMP Account closed
Registered: May 2003 Posts: 59 |
C64 Animated Demos. Undesirable?
Hello,
Since I became involved in the scene rather late, I wonder about the animated demos paradigm.
In the past I noticed people did not consider animations as demos. Should there be a separate competition or CSDB tag for animations? What are the main objections to seeing an animation as a demo? Does that involve the idea that many are perhaps developed on another platform and then transferred and thus is less work than a lot of code? If it is all created on the c64 and a lot of work for the graphician to implement and design I don't see why that counts less than the coder doing most of the hard work.
Perhaps demos have been mainly about coders showing off.
I'd like to know people's views on this.
(Yes, I had several ideas of animations I'd like to do on the c64) |
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Nitro Account closed
Registered: Aug 2008 Posts: 13 |
I think it's a clever sprite routine + depacked animation frames. |
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AmiDog
Registered: Mar 2003 Posts: 97 |
I spent some time writing an anim player for the C64 a couple of years ago. Haven't done anything to it since. The goal was to have a relativly long animation streamed from a 1541 at a good framerate. FMV (You need to press fire on port 1, not 2 as the player tells you...) |
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Mace
Registered: May 2002 Posts: 1799 |
@ AmiDog: nice!
@ DCMP: where are you? :-) |
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Dane Account closed
Registered: May 2002 Posts: 421 |
The 'discofloor' in EoD is an animation. Kind of. |
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wacek
Registered: Nov 2007 Posts: 513 |
I think that is even entirely different subject - using animation/frames in demo effects ;) |
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DCMP Account closed
Registered: May 2003 Posts: 59 |
@ Mace I was waiting for more comments.
I agree with several here that an original design is the most important. And I agree that perhaps it would not be nice have animations as a trend, just like the Vallejo trend that lasted for years. Then again, animations can be quite different in style. So Zaz said it well.
Quote:
Demos are not all about coding, but about what can be artistically presented on the screen and in the speakers in any way possible.
Brief bursts of happiness is my favorite. |
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Jazzcat
Registered: Feb 2002 Posts: 1044 |
Non-ported animations can be quite awesome and very tricky. Only a few people seem to know how to do it correctly, one of those is Mermaid.
Check her running panther in the disk note of Speed (amongst others in that collie) or the little croc in Vandalism News #52 as examples.
Animation can be used in other directions to, check out this humorous anti-Crossfire intro in Vandalism News #18. |
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Skate
Registered: Jul 2003 Posts: 494 |
@AmiDog: I really liked FVM. Specially buffer status bar is so nice. |
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Mr. Mouse
Registered: Dec 2001 Posts: 235 |
Darn, you really don't need anyone's permission to create anything. Just create it already! :) |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Quote: Darn, you really don't need anyone's permission to create anything. Just create it already! :)
She asked for opinions, not permission. :) |
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