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Release id #39893 : Ultima IV Gold
2006-09-11
18:18
FMan
Account closed
Registered: Dec 2003
Posts: 66
Release id #39893 : Ultima IV Gold
It's great that MV has released a new version of one of the greatest games of the 1980s! I wasn't serious saying it's useless and I did add *for me* only. :P
Maybe I should have tested the release first, before commenting on it. ;-) The savegame editor is cool, but I'd like a user's manual for it.
I love the fact that the original game manuals are online, but I missed some documentation for the added features. For example, what does "Avoid combat" mean? Or "Ingame keys"?
I couldn't get the game to work. It crashed, flashing the borders and nothing happens anymore. Is that when I should have flipped the disk? I'd like not having to guess...
MagerValp, you didn't say anything in your PM, so how about an MMC or REU version for completely diskfree playing experience now that you know everything about this game?
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2019-01-06
17:18
hedning
Registered: Mar 2009
Posts: 4734
Quote:
This looks fantastic, and just trying to get it to work on the MEGA65 -- the problem I have is that it gets detected as a C128 with SuperCPU V2, and thus I think something somewhere is trying to do 65816 instructions which breaks.
Any pointers on how the system detection is done, or how I might force it to think it is on a stock C64?
Thanks,
Paul.
You might wanna try MagerValp's update instead:
Ultima IV Remastered V2.2.1
2019-01-06
18:48
MagerValp
Registered: Dec 2001
Posts: 1078
SuperCPU detection:
https://github.com/MagerValp/u4remastered/blob/551c5adee0791709..
C128 detection:
https://github.com/MagerValp/u4remastered/blob/551c5adee0791709..
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