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Viktor Account closed
Registered: Apr 2002 Posts: 78 |
Tools needed
I start to make a Tool database, because i neverr find the best tools for my work. The database was driven with the Gamebase frontend, and filled up with datas, files, screenshots...
If somebody will help me, please drop a mail to
toolbase@pro.hu
You can send your applications too, but if you send it for fastening, please include the following infos:
Program name,Group,Release Year, What type of application
Thanks for your helping.
Viktor |
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Viktor Account closed
Registered: Apr 2002 Posts: 78 |
I collect many tools, and now im adding them to a database, but i am thinking on the main and the subcategories. so my question:
what do you think? which main and subcategories needed?
Viktor
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Steppe
Registered: Jan 2002 Posts: 1510 |
Viktor, come on. It can't be that hard to make up a few categories to sort the tools...
Disk, graphic, music, other as the main categories I would say. You can then subdivide those main categories even further, like the graphics category into all the various modes, sprite- and charset tools...
Same with music: Music editors, ripper-tools, ...
/Steppe |
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Steppe
Registered: Jan 2002 Posts: 1510 |
Well, of course there are also coding-tools, packers... ;-)
DUH! |
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Stryyker
Registered: Dec 2001 Posts: 468 |
Look at the main FTPs. They will have some idea. I suggest breaking them up into things like Gfx, Sound, Development, Compression, Archival/Backup, Disk, Noters, Misc. There may be some more you could add. Seems to work well for most places. |
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Shake
Posts: 134 |
Something else that might help is making the database accessible for beta testers. If you you see the database actually working new ideas/suggestions pop up that can be usefull. |
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Viktor Account closed
Registered: Apr 2002 Posts: 78 |
Quote: Viktor, come on. It can't be that hard to make up a few categories to sort the tools...
Disk, graphic, music, other as the main categories I would say. You can then subdivide those main categories even further, like the graphics category into all the various modes, sprite- and charset tools...
Same with music: Music editors, ripper-tools, ...
/Steppe
And what should i do with the multiple graphics mode editors? (ex: multi+hires) Need I a new category for these?
Viktor |
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Steppe
Registered: Jan 2002 Posts: 1510 |
Yep, why not make subcategories for the various graphic modes? You could try if it is sensible to really split it up into all the submodes, or if Hires/Multicolour will do. Depends on how many editors you have gathered. |
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Viktor Account closed
Registered: Apr 2002 Posts: 78 |
I Check some editors, and there are many mixed type.
Editor with char and sprite, editor with multi and hires.
If i make Gfx/HIRES and Gftx/Multi groups, when i get an editor with multi AND hires support, in wich category must i put it in?
Viktor |
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Shake
Posts: 134 |
both, you can add that to the record, think not like a 'directory structure'or something where an item can only be put in one place. But make the record, and add the details for it, so in this example: program type: hires editor, multi editor
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Viktor Account closed
Registered: Apr 2002 Posts: 78 |
For the offline using, i use only simple directory like structure in the database.
Viktor |
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