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Forums > C64 Productions > Multispeed tunes
2002-05-06 15:02
Luca

Registered: Apr 2002
Posts: 178
Multispeed tunes

I never composed a multispeed tune because I wonder they use too much rastertime, thus the risk you can't put them in your machinekiller demo goes higher.
Is this right, or I'm producing shit instead of thoughts? Can you ever manage a multispeed tune both with sprites, scrolltexts, dypp, plasmas, bananas, chocolate and a cup of green tea?
 
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2004-03-01 10:34
Oswald

Registered: Apr 2002
Posts: 5086
dane: the mentioned demos has very little cpu consuming routines... so its no problem there.
2004-03-01 13:04
Dane
Account closed

Registered: May 2002
Posts: 421
lol! You mean Cycle has no cpu-consuming routines? :D (bah, misinterpreted that - ofc you meant the Dekadence demos)
2004-08-17 01:02
Jazzcat

Registered: Feb 2002
Posts: 1044
Some selfish promotion. For multispeed tunes with much variety, check out the "Speed" music collection. :)
2004-08-17 01:35
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
Tweaking the wavetable and doing a smart pulseprogram can do 'multispeed' in 1x - but most editors only have 1 static pulsetable for each waveprogram..

Improve player!
2004-08-18 13:05
Stryyker

Registered: Dec 2001
Posts: 468
Tell us more. Switching at 1x speeds sounds crappy mostly anyway.
2004-08-18 18:31
Hein

Registered: Apr 2004
Posts: 946
When a composition is cool, it doesn't need multiple speed. Multiple speed does add some flavor to a tune, though, just like digis. Why would someone want to make music on a sid if he or she doesn't like chipsound after all?

Think the electronic vibes tickle the brain.
2004-08-19 21:47
St0fF

Registered: Oct 2002
Posts: 40
approach: just do the tracking in the very first call each frame, then only do the instruments later ... what's your problem? AcidTracker in double-speed uses less than dmc4 ...
Finn: try out AcidTracker ... it's a tool for coders, thus hard to use, but i think it has what you need.
Acid Track Music Development System V3.2
2004-08-19 21:48
St0fF

Registered: Oct 2002
Posts: 40
oohh, i forgot: acidtracker in quad-speed uses less rastertime than dmc 5 in double speed ;)
2004-08-19 21:53
St0fF

Registered: Oct 2002
Posts: 40
and please, ppl, use the tu-ilmenau - link - it's my direct homepage. i forgot to keep up with meikel and mail him all recent updates - sorry for that...
2004-08-20 00:04
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
Nobody has really made good use of multispeed I think, except the pioneers Antony Crowther and Michael Winterberg.

8x + is overkill, or at least nobody can use it properly.

What you need to use, is waveform envelope, pulse envelope, filter envelope. etc.

Much more can be made!

As of now, the speed is only used on waveforms.

Go try it!
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