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tlr
Registered: Sep 2003 Posts: 1787 |
Vice with support for the C64 DTV.
This has been in the works for a while.
It's not at all complete, but this weekend VICII-DTV support was implemented so several of the released demos run on it. :)
Get it here for a taste:
http://picobay.com/dtv_wiki/index.php?title=DTV_Support_in_VICE
Source code + pre-built win32 binary + preconfigured flash image. |
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Krill
Registered: Apr 2002 Posts: 2969 |
Quote: It basically means that no one on the VICE team wants to/has the knowledge required to maintain a DTV target.
It can still be maintained separately. When stable enough it can be packaged and released as a full "vice"-style release.
From an earlier mail:
">You are probably aware of the C64DTV device [1]. As this is a C64 with
>some minor changes, would it be possible to add support for this to VICE?
There is no intention to emulate other emulators/simulators."
It's basically a question of principle.
As i'm not a fan of the recent trend of playing around with the DTV instead of further maxing out the real thing, i'm fine with that decision. Just my 2 euro-cents. |
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tlr
Registered: Sep 2003 Posts: 1787 |
Quote:From an earlier mail:
">You are probably aware of the C64DTV device [1]. As this is a C64 with
>some minor changes, would it be possible to add support for this to VICE?
There is no intention to emulate other emulators/simulators."
It's basically a question of principle.
As i'm not a fan of the recent trend of playing around with the DTV instead of further maxing out the real thing, i'm fine with that decision. Just my 2 euro-cents.
I'd prefer calling it a clone or imitation instead, it's gate level hardware after all.
But I respect that principle. It's the decision of the Vice team what they want Vice to be.
Just to clarify: by a "vice"-style release I didn't mean that it was a release by the Vice team itself.
Rather a release by a different group of people of a patched Vice with DTV support. A fork if you will.
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1570 Account closed
Registered: Jul 2007 Posts: 7 |
Quote:As i'm not a fan of the recent trend of playing around with the DTV instead of further maxing out the real thing, i'm fine with that decision.
Well, not everything is about the scene. There's also nostalgia :-) - there are people out there who'd just like to play their favourite games on such a thing as the C64DTV (and who wouldn't like to carry an old C64 around or simply don't have one). For creating and testing FlashROM images the DTV emulation in VICE is very handy then. |
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iAN CooG
Registered: May 2002 Posts: 3187 |
Just saw there's a new patch64, but no prebuilt win32 binary. I can't see any what's new but probably isn't so important :P
Tried to build it myself - why the diff has .prg extension? :) - followed all the steps, which are the common ones, but make always forces a ./configure recheck ... I'm in a loop and can't figure out what's wrong even by looking at the .status file, probably the error is somewhere but I just can't see it.
I normally built vice from msys and MSVC6/7.1 and never had problems.
So, cutting this off and assuming that who built the patch62 had no problems, can do the same with this one and replace the exe in the wiki page? TIA |
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tlr
Registered: Sep 2003 Posts: 1787 |
Added precompiled win32 binary of patch 64.
Blitter IRQs implemented now, Ghost in the Machine runs. :)
Note that some blitter parts are way too fast in emulation. This is especially noticable on the shade bobs.
Many more dtv graphics modes implemented. (two plane, fred modes)
This works for me (it does do a -recheck, but compiles):
$ aclocal
$ automake
$ ./configure
$ make
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iAN CooG
Registered: May 2002 Posts: 3187 |
Thanks tlr :)
Edit: my include/lib paths were a mess, sorted them out and it compiles everything. |
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tlr
Registered: Sep 2003 Posts: 1787 |
Added patch 90 with win32 binary.
http://picobay.com/dtv_wiki/index.php?title=DTV_Support_in_VICE
news:
* Skip cycle emulation (hard work by nojoopa)
Blitter Scroll is now in full frame rate.
* Extended SID support
22050 HERTZ plays samples (but too slow as it requires burst mode)
* badline disable
* 38 column border size (8/8 on the DTV)
* $00/$01 changed to DTV behaviour
* many structural improvements
The project is now in a public subversion repository.
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Oswald
Registered: Apr 2002 Posts: 5086 |
awesome \o/ |
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null Account closed
Registered: Jun 2006 Posts: 645 |
OSX (X11) port anyone? ;)
------------------------------------
Knoeki/DigitalSoundsSystem/GheyMaidInc/SwappersWithAttitude
http://hardwarehacks.untergrund.net/misc/zomgwtfbbq/ |
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tlr
Registered: Sep 2003 Posts: 1787 |
Quote: OSX (X11) port anyone? ;)
------------------------------------
Knoeki/DigitalSoundsSystem/GheyMaidInc/SwappersWithAttitude
http://hardwarehacks.untergrund.net/misc/zomgwtfbbq/
There are no changes to the UI code, so it will probably compile fine for OSX aswell.
Any volunteers? |
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