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Forums > C64 Composing > What makes a good SID editor?
2010-09-29 15:47
MC
Account closed

Registered: Jul 2009
Posts: 71
What makes a good SID editor?

So which feature(s) do you think are imporant?
What do you find annoying in an editor?

I'm trying to get an idea of what would make an editor stand out...

Ofcourse I have some ideas of my own but I'd first like to hear from other composers what they like.
 
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2010-10-18 19:03
GT
Account closed

Registered: Sep 2008
Posts: 308
Quote: Haven't seen an editor yet that uses $d41b and $d41c for modulation (filter, frequency, pulsewidth or whatever).

I've tried out this Hein, and it got quite boring and subtle. Didn't enhance sound design/quality at all. Quite uncontrollable is the correct word. The best is to create your own tables of modulations. And it is only the 3rd. SID voice you get the ADSR / Waveform output from anyway.

A resonance sweep/table is designed for the newer player, though. I find that useable.
2010-10-18 20:03
GT
Account closed

Registered: Sep 2008
Posts: 308
Quote: I guess we could actually speak about few upgrades for Goat Tracker and that would do it :D

Ie. Hardrestart per instrument, wavetable loop indepentent vibrato, and some other rastertime hungry but neat features :)


Hæ? Doesn't Goattracker have selectable hardrestart for each instrument? I find this the hardest part in the design in a player. I got headaches programming this part, but found a neat solution in the end. Some players don't trigger hardrestart correctly when swapping between instruments. Did alot of thinking 20 years ago upon this. :)

@Booker. What you mention in your IE is doable in SDI. There's alot of rastertime hungry new features. ;)
2010-10-18 20:21
Linus

Registered: Jun 2004
Posts: 639
Quote:
Hæ? Doesn't Goattracker have selectable hardrestart for each instrument?


It doesn´t have that feature, unfortunately :|
2010-10-18 20:31
GT
Account closed

Registered: Sep 2008
Posts: 308
Quote: Quote:
Hæ? Doesn't Goattracker have selectable hardrestart for each instrument?


It doesn´t have that feature, unfortunately :|


All my players from the jura time has this. No wonder why the Goattracker player has low raster consumption. It do miss a lot of features.

I'd rather say what makes a great SDI editor. Hmpf hmpf. ;)
2010-10-19 08:00
booker

Registered: Jul 2003
Posts: 334
Quoting Geir

@Booker. What you mention in your IE is doable in SDI. There's alot of rastertime hungry new features. ;)

Yeah. Well I spoke about current V2 ;) And yes please release V3 :D

Quoting Geir
All my players from the jura time has this. No wonder why the Goattracker player has low raster consumption. It do miss a lot of features.

It does, and there's a lot of stuff GT will never have. :) Presumably its strongest side is the fact everything is on one screen.

For example in SDI V2 I was missing those lines taken by the bottom info screen wishing why there was no toggle for it.
2010-10-19 08:02
booker

Registered: Jul 2003
Posts: 334
Quoting Geir
All my players from the jura time has this. No wonder why the Goattracker player has low raster consumption. It do miss a lot of features.

I'd rather say what makes a great SDI editor. Hmpf hmpf. ;)
2010-10-19 08:02
Linus

Registered: Jun 2004
Posts: 639
Quote:
It do miss a lot of features.


It does indeed but then again it has a lot of advantages over other editors. The interface is a dream to work with and I haven´t seen that filter switch thing in any other editor so far.
2010-10-19 08:07
booker

Registered: Jul 2003
Posts: 334
Quoting Linus
that filter switch thing in any other editor so far.

X-SID dude! :) Not to mention open hardrestart for each instrument :) But then, no follow play! Arrrrrghhhhh :) A tracker without follow play FTW :D
2010-10-19 09:45
Soren

Registered: Dec 2001
Posts: 547
Bookerkake:

The new BullSID _HAS_ followplay. Not that people like me need that - having done music and players in mc-monitors and assemblers back in the days. ;-)

Got some details written down on it - both for the
player and for the editor. Have tried to keep it simple
sofar - So now that much in-depth explanations there.


http://www.6581.dk/_new_BullSID32.txt


There are however still some things that I might add or change in the player itself.

Oh, got a few older screenshots here:

http://www.6581.dk/newbullsid_b.JPG

http://www.6581.dk/newbullsid_a.JPG


;-)
2010-10-19 10:57
booker

Registered: Jul 2003
Posts: 334
Jeff: nice! ;)
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