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Scout
Registered: Dec 2002 Posts: 1570 |
Group id #223 : Protovision
There are some entries from Protovision that should be deleted from the database.
Those entries are commercial releases (without a downloadlink) and not scenereleases.
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-= Silicon Ltd. =-
http://forum.siliconlimited.com
Commodore 64 Scenemusic Podcast
http://8bitmayhem.blogspot.com/ |
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MorGorr Account closed
Registered: May 2002 Posts: 47 |
If anyone set up a game creators' data base I'd be happy to contribute. |
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Mermaid
Registered: Jan 2002 Posts: 338 |
yeah...you people probably just need a hug or something |
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MorGorr Account closed
Registered: May 2002 Posts: 47 |
...or something hehe |
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MagerValp
Registered: Dec 2001 Posts: 1078 |
Quote: If anyone set up a game creators' data base I'd be happy to contribute.
http://www.gb64.com/
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MorGorr Account closed
Registered: May 2002 Posts: 47 |
GB64 is a fine game database, but not a game creators' database. What I could imagine is a DB that is more focused on post-1992 games and the people behind. Fewer entries than in GB64, more info in each entry. |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
what i could imagine is that about 10 people are interisted in such a database if you can't download the games there =P |
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cadaver
Registered: Feb 2002 Posts: 1160 |
So if the beef is with the rules (or wording of them) maybe it'd be better to adjust them slightly rather than go into trouble of creating of yet another C64 related site..
That said, IMO game and demo creation arts (and possibly even cracking once we get to a deep enough level of modification and effort) are equal, 174848 bytes or multiple thereof set into correct values, somehow I get the feeling that MorGorr wants added glory by having a small dedicated database :)
Btw. I checked the changed rules text, and in some ways it's rather sorry reading (sorry!) giving a sort of quite mentally unbalanced impression, rather than a benevolent, knowledgeful dictator which the CSDB should (IMO) represent as an entity. I know there's the problem of issues that have no clear-cut right answers but just some editing of the text & wording would probably give better impression. |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
feel free to suggest better wording :) we know they aren't optimal (then again, what is?). we just felt the need to write down what we *thought* would be common knowledge. but last not least the barracuda BS taught us we were very wrong, and that we need to write it out. |
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Radiant
Registered: Sep 2004 Posts: 639 |
This is a thoroughly silly discussion. Releases made unto the scene should be in this database, scene-related events should be in this database, scene groups should be here. Commercial games should not be here, unless they are scene releases (no games that I know of). Games and companies that are distinctively anti-scene should definitely not have entries here, nor should they want to.
This site is about the C64 scene. It's not a tricky concept, there's no need for trying to find semantic loopholes to be able to insert your non-scene productions into it. |
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CreaMD
Registered: Dec 2001 Posts: 3057 |
Quote: This is a thoroughly silly discussion. Releases made unto the scene should be in this database, scene-related events should be in this database, scene groups should be here. Commercial games should not be here, unless they are scene releases (no games that I know of). Games and companies that are distinctively anti-scene should definitely not have entries here, nor should they want to.
This site is about the C64 scene. It's not a tricky concept, there's no need for trying to find semantic loopholes to be able to insert your non-scene productions into it.
Antiscene companies in 2007? buhahahahahahahhahahahahahhaha haha ahha ahha haha hahahhahhaaha. .
... fell off from chair...
Yeah, let's burn the evil PTV.
GPZ: I agree with you, this debate never solves anything. It would be best to lock it for few years until we all grow up, finally. |
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