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Forums > CSDb Entries > Release id #30789 : Timanthes
2006-03-27 20:16
Mirage

Registered: Jan 2003
Posts: 113
Release id #30789 : Timanthes

Starting a new thread so i can answer any questions about the program without polluting the comments thread.
I've already added some trivia-notes about it being a beta version, and not everything working properly yet, but it should be enough for people who just want to make koala/fli/afli/hires pictures :)

So, bring on the complaints :)
 
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2006-04-06 11:47
Mirage

Registered: Jan 2003
Posts: 113
sprite layers aren't fully supported yet, sorry :/
2006-04-06 16:10
Monte Carlos

Registered: Jun 2004
Posts: 359
Ok, sorry i thought so. Sneev.

Monte
2006-04-07 18:13
Mirage

Registered: Jan 2003
Posts: 113
Bah, posted this info in the wrong thread... Here goes again:

When you output a .prg it will be stored like this:

koala/hires-multicolour:
------------------------
pic - $2000-$3f40
charmem - $3f40-$4328
colourmem - $4328-$4710

FLI:
----
'FLIgraph2.2/Black Mail' editor format

art-studio/hires-singlecolour:
------------------------------
pic - $2000-$3f40
charmem - $4000-43e8

AFLI every two lines (half working UFLI mode)
---------------------------------------------
pic - $6000-$7f40
charmems - $5000-$6000

I don't think anybody will be using any other mode, so i'll leave it with this

I intend to supply viewers and examples with the next version
2006-04-08 00:10
madcrow
Account closed

Registered: Oct 2003
Posts: 39
Will the next version be able to generate self-displaying images a la Congo? That would be really nice for those of us who's assembly skills are low...
--------------------------------------
please have pity on the n00bish emu kiddie responsible for the post above.
2006-04-08 08:45
Compyx

Registered: Jan 2005
Posts: 631
And while you're at it, add an option to include a random tune from HVSC in the display routine :)
2006-04-08 09:09
Hein

Registered: Apr 2004
Posts: 954
Quote: And while you're at it, add an option to include a random tune from HVSC in the display routine :)


yeah.. Only viewable in VICE. :)
2006-04-18 13:40
Copyfault

Registered: Dec 2001
Posts: 478
Quote: Bah, posted this info in the wrong thread... Here goes again:

When you output a .prg it will be stored like this:

koala/hires-multicolour:
------------------------
pic - $2000-$3f40
charmem - $3f40-$4328
colourmem - $4328-$4710

FLI:
----
'FLIgraph2.2/Black Mail' editor format

art-studio/hires-singlecolour:
------------------------------
pic - $2000-$3f40
charmem - $4000-43e8

AFLI every two lines (half working UFLI mode)
---------------------------------------------
pic - $6000-$7f40
charmems - $5000-$6000

I don't think anybody will be using any other mode, so i'll leave it with this

I intend to supply viewers and examples with the next version


In the help file also AFLI- and hires-pix are said to be exportable. As there is no Background colour in hires (and thus also in AFLI) I'm wondering how to properly export pictures of that kind. Tried it with and without a second layer, but it all didn't work :(( Maybe it's still not included in the current beta?!?!??

Copyfault
2006-04-18 16:13
Twoflower

Registered: Jan 2002
Posts: 434
Add background layer, make it backgroundcolor. Add transparency to the color in the second layer, as usual. Or just save it out as .png and run it through Congo.
2006-04-18 17:03
Copyfault

Registered: Dec 2001
Posts: 478
I tried it that way (2nd layer, filled with bgr_col, recolored the other layer (bgr -> transparent col)). As soon as I want to save it to a prg-file, Timanthes tells me something about "incorrect layer settings for c64 export" or so :/ Seems clear to me, as there is no background-colour-info in hires mode...
but how can the layers be set up "hires-mode-friendly" ?

Maybe saving to .png-format an then using Congo is a good idea! Thanks!


CF
2006-04-18 17:46
Mirage

Registered: Jan 2003
Posts: 113
Quote: Add background layer, make it backgroundcolor. Add transparency to the color in the second layer, as usual. Or just save it out as .png and run it through Congo.

No... the proper setup is 2 layers with the following settings;

- 1st layer (can be anything, even non-restricted)
- 2nd layer with restriction AFLI or hires singlecolor
(don't make anything transparent, that's impossible in those modes anyway)

(i.e. you won't see anything of the first layer after you've switched on hires-sc/AFLI restrictions)

Timanthes only exports data that is in the second layer, so it needs a first layer (even if the restriction mode doesn't really need one)

Hope that helps you keep clear from using congo ;P
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