Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
You are not logged in - nap
CSDb User Forums


Forums > CSDb Entries > Release id #86776 : Project One V0.6
2012-02-25 01:52
TWW

Registered: Jul 2009
Posts: 545
Release id #86776 : Project One V0.6

Oswald:

How do I change the BG collor when drawing in Koala in P1?
 
... 47 posts hidden. Click here to view all posts....
 
2014-11-25 11:16
Oswald

Registered: Apr 2002
Posts: 5095
Quote: P1's import converter is great. I wish it didn't mess up with those brightness and contrast settings that much. Makes it difficult to maintain exact pepto colors for example.

Setting for fill tool so that it works only within a color cell boundaries.


found this one, actually both contrast and saturation default value was wrong. now with fixed default values it results in the same as original.
2014-11-25 13:41
Isildur

Registered: Sep 2006
Posts: 275
Quote: found this one, actually both contrast and saturation default value was wrong. now with fixed default values it results in the same as original.

Great, that issue was pain in the ass, especially when I forgot to set correct Brightness/Contrast.

Is executable available somewhere?
2014-11-25 14:53
Oswald

Registered: Apr 2002
Posts: 5095
in a few days. working on custom dither atmo, also discovered that cursor key doesnt raise a keyboard event wtf, win8 ? anyone pixeling with the keyboard?

also planning to add freely configurable fileformats, bitmask manipulation, & exectuable hires / multi.
2014-11-25 20:13
Jok

Registered: Apr 2009
Posts: 11
any chance for mac version?
2014-11-25 20:52
Oswald

Registered: Apr 2002
Posts: 5095
zero. would need a complete rewrite + learning a completely new language / enviroment...
2014-11-26 13:26
Hammerfist

Registered: May 2011
Posts: 11
Thanks for your great work Oswald, it's definitely appreciated!

A function I myself would absolutely love is a way to force-convert a palette to the C64 colors.

Because I have little time for pixelling, I make the most of it by using an iPad app, C64 Paint. It is a delight to draw and sketch with, but has little to none useful functionality beyond that and our coders hate me for using it because it's dreadful to convert anything to an actual C64 format.

The best it does, is export a png in the exact size, but wrong pixel size (1:1 instead of 2:1). This can be imported, but because the iPad app doesn't use the correct palette and has no option to correct it, the colors get mixed up. In fact, the colors are so far off a converter would pick the wrong ones. I have not been able to find a way in P1 to correct for this.

What I think would fix the problem is a way to just select one of the colors in the source picture and manually link it to one of the C64 palette colors. I have no idea if this is possible, but if so, I would appreciate it greatly! (And so would a few other Desire members, I believe...)
2014-11-26 13:46
Oswald

Registered: Apr 2002
Posts: 5095
you can redefine the palette in p1 to fix this problem. just load the 16 colors shown on the picture by that app, into an editor which shows the hex codes for the color values, enter them in p1 into the palette editor, use that palette when converting, and you're done.
2014-11-26 17:49
algorithm

Registered: May 2002
Posts: 705
One other thing. When exporting as GIF, it tends to dither the colors instead of a straight 16 color copy. Saving as PNG works fine
2014-11-26 20:06
Cybortech

Registered: Jan 2009
Posts: 16
Merge with HermiRES. : )
2014-11-26 20:19
Oswald

Registered: Apr 2002
Posts: 5095
Quote: One other thing. When exporting as GIF, it tends to dither the colors instead of a straight 16 color copy. Saving as PNG works fine

thanks. I know this one, but couldnt fix it. I have no idea how windows saves it as gif, it happens automatically, but the pic gets some default palette assigned instead of the one used within p1 so it fucks up. tried some lib calls to change the palette, but no luck.
Previous - 1 | 2 | 3 | 4 | 5 | 6 - Next
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
aNdy/AL/Cosine
Scrap/Genesis Project
Andy/AEG
map/Plush
radius75
WVL/Xenon
iAN CooG/HVSC
The Human Co../Maste..
Thierry
Guests online: 108
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Coma Light 13  (9.6)
4 Edge of Disgrace  (9.6)
5 Mojo  (9.6)
6 Uncensored  (9.6)
7 The Demo Coder  (9.6)
8 Comaland 100%  (9.6)
9 What Is The Matrix 2  (9.6)
10 Wonderland XIV  (9.6)
Top onefile Demos
1 Layers  (9.7)
2 Cubic Dream  (9.6)
3 Party Elk 2  (9.6)
4 Copper Booze  (9.6)
5 Dawnfall V1.1  (9.5)
6 Rainbow Connection  (9.5)
7 Morph  (9.5)
8 Libertongo  (9.5)
9 Onscreen 5k  (9.5)
10 It's More Fun to Com..  (9.5)
Top Groups
1 Booze Design  (9.3)
2 Oxyron  (9.3)
3 Performers  (9.3)
4 Triad  (9.3)
5 Censor Design  (9.3)
Top Fullscreen Graphicians
1 Joe  (9.7)
2 Sulevi  (9.6)
3 Veto  (9.6)
4 The Sarge  (9.6)
5 Facet  (9.5)

Home - Disclaimer
Copyright © No Name 2001-2025
Page generated in: 0.052 sec.