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SparkyNZ Account closed
Registered: Jan 2011 Posts: 34 |
New iPhone SID player
Hi Guys. If anybody is interested my iPhone app for playing mods, SIDs and iPhone media library is now available.
https://itunes.apple.com/nz/app/geektunes/id715319265?mt=8
Its not meant to look pretty but its a good "one stop shop" job for me and I wanted to share it with any other Mod/Sid lovers out there.
You can put the C64Music.zip file from HVSC onto the device and it will plays SIDs from the one ZIP file.
I also have song length config files etc that I will be uploading to my site.. once I finish the manual.
https://sites.google.com/site/geektunes2/
I hope somebody finds it useful. If there's enough interest I'll go ahead and port it to Android once I'm finished adding all the features I have in the pipeline.
Cheers
Sparky |
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chatGPZ
Registered: Dec 2001 Posts: 11359 |
cleaned up on request by the OP. please direct offtopic babble here |
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SparkyNZ Account closed
Registered: Jan 2011 Posts: 34 |
Apple has told me that I need to remove SID file support. This is sad news but I will conform and do as I have been told. Other SID players such as Modiser, C64Player etc will be told to do the same thing since we are not allowed to emulate a 6510 blah blah.
I will be dropping SID support from all future iOS versions but I promise to continue supporting SID on the Android platform. I had intended adding more features to the iOS version first but now that Apple have killed off SID support, I will be porting my app to Android next before adding any additional features to the iOS version (bearing in mind that SID supports was only one feature of the player).
I am truly sorry about this but Apple is a force that will not be reckoned with. When I spoke to them on the phone they could not give me a reason why emulating an 80's processor is a problem except "It clearly states in the Developer guidelines section blah blah that you are not allowed to do this".
All I can recommend is that if you have the current 1.2 version for SID files, do not download the new version. It will disappear from the store and be replaced by an MP3/MOD only version.
Once again, I'm sorry that Apple has done this. I did point out that they themselves had already approved my SID supporting app twice - as well as other SID playing apps but all they said was that they would be tightening up on apps not adhering to guidelines in the future.
I struggle to accept that they will not allow owners of phones to install files of their own choice.. but who am I to argue.. |
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Mr.Ammo Account closed
Registered: Oct 2002 Posts: 228 |
You can always release a version with SID-support for jailbroken iphones and ipads. |
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ruk
Registered: Jan 2012 Posts: 43 |
It seems that the Frodo-based app C64 by manomio is gone too. No official word on their homepage, but I can't find it in appstore any more.
http://www.manomio.com
Direct link
http://itunes.apple.com/us/app/commodore-64/id305504539?mt=8
Are they going to enforce this on other emulation-based apps as well?
There's a ton of them for all kinds of retro systems, e.g ZX Spectrum, Amiga, Intellivision. bla blah blah
And not at least those official SEGA Megadrive games, like Golden Axe. From what I've learned those are not more than SEGA Megadrive / Genesis emulators running "roms". Wouldn't be surprised if Konami's and Namco's game collections also are emus.
Question is, are they "afraid" of emulation, since this could probably be extended to emulating for instance the Android platform, or are they concerned with the use of proprietary stuff like the C64 KERNAL and BASIC roms?
The later I can understand. But not so much pure emulation. |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Why not lie? "I'm not emulating the cpu but merly analysing the data and extracting notes to be played through CoreSound" |
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SparkyNZ Account closed
Registered: Jan 2011 Posts: 34 |
Quoting JackAsserWhy not lie? "I'm not emulating the cpu but merly analysing the data and extracting notes to be played through CoreSound"
They're not entirely stupid.. They did suggest that I could bundle up the SIDS as part of my app which was a complete contradiction. I then spoke with the HVSC guys while pondering doing so but at the end of the day Apple would just realise that they'd made a mistake in telling me to do so then tell me to remove the embdedded SIDS again. Besides.. I'm sure a load of Sid authors would be unhappy with me if I did that. Perhaps I write a tool that downloads them on a pc and converts them into a 'special' format? Nah.. I just can't be bothered with the bull. A decent Android phone and some compatible car kit will be the way I'm going. I ain't paying an Apple developer license if I can't even recover the cost of it.
I'm sure I can find a way of looking after those who have already purchased the app with SIDs in mind if they get in touch with me once the support is removed. |
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SparkyNZ Account closed
Registered: Jan 2011 Posts: 34 |
Quoting RukAre they going to enforce this on other emulation-based apps as well?
Yes. Any app that launches "executable code" is in breach of their "guidelines".
Quoting RukQuestion is, are they "afraid" of emulation, since this could probably be extended to emulating for instance the Android platform, or are they concerned with the use of proprietary stuff like the C64 KERNAL and BASIC roms?
The later I can understand. But not so much pure emulation.
Maybe a C64 virus could be lurking deep within a SID file :-) Really I have no idea. Maybe this is why they invented Apple TV as well - so they can control and tell you exactly what you can and cannot watch.. |
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JackAsser
Registered: Jun 2002 Posts: 2014 |
Oh well i know the feeling. I was unable to publish my nsf-player but that was mostly due to possible copyright infringments, which Apple is correct in. |
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mankeli
Registered: Oct 2010 Posts: 141 |
Does Apple have any problem about the GPL license of ReSID? |
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