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Forums > CSDb Discussions > Milestone Demo?
2002-04-10 22:38
Eyeth
Account closed

Registered: Apr 2002
Posts: 98
Milestone Demo?

Hello, CSDb denizens:

I'm writing what I hope to be a series of articles covering the demo scene for a U.S. Commodore oriented newsletter covering the 8-bit scene.

I'm planning on writing an article on what would be considered a 'milestone' demo. A demo that was so technically brilliant and elegant and revitalized the demo industry.

My current nomination is 'Dutch Breeze' by Blackmail. Before this demo, the demo scene consisted of scrollytexts, some math, some DYCP's, sprite trickery in the borders, VSP's and FLD's.

After this demo burst on the scene, it paved the way for truly innovative demos like Krestology, where rich and colorful graphics now grace the screens.

Your thoughts?
-Todd Elliott
 
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2002-04-18 10:26
hollowman

Registered: Dec 2001
Posts: 474
hmm, i actually liked breakthrough2 when it came out. its things like that makes you wonder what kind of person you really are. too bad that the demos by panic only got worse and worse after that.

can we really call the demos by panoramic designs or seal of focalor milestones? they werent that well spread(atleast i didnt see anything by pd before 98) and they dont seem to have had much impact on other demos. sure alot of people like them and feel that they had a revitalizing effect on people personally, but not on the demoscene as a whole. what had impact was different technical tricks and mathematical effects.
2002-04-18 18:18
Rough
Account closed

Registered: Feb 2002
Posts: 1829
sorry to question your swapping contacts, Hollowman, but Panoramic demos were always well spread.
2002-04-18 21:33
CreaMD

Registered: Dec 2001
Posts: 3048
Panoramic Designs demos have a lot of subtle but well thought out ideas. Some of them are hard to recongnise on first look. Not only technically are their demos briliant. They also go very deep under ones skin. Even the simplest effect like shivering scrolltext in the beginning of That's the wave it is, is something which was never used in C64 demo before, or was it ;-)). The last part, the Wave, has so touching music.

Or that scroller chasing scroller in last part of Mentallic (was it mentallic? I'm not sure) it was shock when I first saw it Technically brilliant and also emotionally very strong. And I'm sure I could go on like this for few more minutes/hours?

roman
2002-04-19 08:38
hollowman

Registered: Dec 2001
Posts: 474
rOuGh, you are probably right. but i never had many contacts, my small demo collection was built by going through peoples diskboxes and leeching from the local boards. the closest i came to pd was 'we love olav/fhi'. but i remember a photo of some PD guys in one of the swedish computer magazines

2002-04-19 09:47
TDJ

Registered: Dec 2001
Posts: 1879
Quote: rOuGh, you are probably right. but i never had many contacts, my small demo collection was built by going through peoples diskboxes and leeching from the local boards. the closest i came to pd was 'we love olav/fhi'. but i remember a photo of some PD guys in one of the swedish computer magazines



Roman, couldn't agree with you more. PD were one of the few crews who could really stir up emotions with their productions. Parapsykolog *scared* me for god's sake, even most so called thrillers and horror-movies fail to do that.

To me reaching such an 'analog' level with a digital product, that's a milestone right there :)

2002-05-13 01:12
Vengeance
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Registered: Mar 2002
Posts: 22
That demo from Modern Arts (MDA) with the sample in it was awesome for its time.But Thats design/Crazy was great. I also really liked demos like Heinikien 2 /Deathsector. And
Promethues unbound/ Flash Inc.

2002-05-22 12:57
raven
Account closed

Registered: Jan 2002
Posts: 137
From the top of my head..

1001 crew - Border Scroll
-first border-scroller with text on

The Judges - Think Twice
-first FLD

Mr. Cursor - Double Density
-First VSP and LineCrunch

Blackmail - So-Phisticated 3
-first FLI

Reflex - Mathematica
-groundbraking math for its time, really changed math-oriented demos.

Oxyron - Oneder
-Amazing whats crammed in those 50k

Crest - Krestology
-set a new level for technical & graphical excellence


I'm sure there are more i cant remember right now.. too tired :)


Raven/64ever
2002-05-22 13:25
Optic
Account closed

Registered: May 2002
Posts: 28
I would like to add the productions from
Digitize Design Group (DDG)..

Weren't they the first to do digi-stuff on c64 intros/demos?

the year was 1987 or 1988 if i remember right..
2002-07-08 23:54
6R6

Registered: Feb 2002
Posts: 245
I have a demo from 1988 from Broadcasting Systems something,
that one could be the first irq-load demo.
2002-07-09 10:42
TDJ

Registered: Dec 2001
Posts: 1879
Quote: I have a demo from 1988 from Broadcasting Systems something,
that one could be the first irq-load demo.


Could that be Digital Broadcasting System (DBS)? I remember ABS 3001 was a member of that group, and he made a great demo together with Zen of Sphinx. Don't remember the name anymore, just that it was one of those demos which made me real depressed because I could never reach such a high level.
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