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Forums > CSDb Entries > Release id #247799 : Bowhunter
2024-11-25 08:13
mankeli

Registered: Oct 2010
Posts: 146
Release id #247799 : Bowhunter

"I can honestly say that all these pixels has been carefully selected" - Why say this when it obviously looks like it's not the case?
 
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2024-11-26 18:52
Jetboy

Registered: Jul 2006
Posts: 337
Quote: Our old No Copy? gallery is still online in case you enjoy this kind of busting: http://kameli.net/nocopy/

Living proof that Boris Vallejo was the most influential scene artist :)
2024-11-26 19:01
Shine

Registered: Jul 2012
Posts: 369
"Interestingly, the more I convert the more I feel urge to pixel myself."

Do not forget this and simply start. You will see how long you gonna need for the basics. ;)
Watching and creating are different in many cases.
2024-11-26 19:12
Peacemaker

Registered: Sep 2004
Posts: 275
Quote: @Peacemaker
Excuse me, but I don’t see how the span of my scene activity qualifies or disqualifies me from making casual observation of the obvious.
On the other hand, years of coding (or shouting profanities in conference calls) can’t bring you closer to understanding gfx or art, and it shows.

Again, you take time to stalk me, and try yourself at some kind of i dunno “dumb person’s doxxing attempt”. Last time, the conversation was somewhat heated, this time it was just a casual talk.


lol. you are just a bad joke too me :D
2024-11-26 19:27
4gentE

Registered: Mar 2021
Posts: 285
Yet you sniff around my underwear, looking how long I’m active, etc. Poor thing.
2024-11-26 19:34
Shine

Registered: Jul 2012
Posts: 369
\O/ ... "below the belt" ... somehow!
2024-11-26 19:39
4gentE

Registered: Mar 2021
Posts: 285
Quote:
Its no less hard or trivial than making converted GFX. Been there done that.

I beg to differ. Sure, it’s trivial to you. But still you had to be able to read at least half page of text and have basic understanding of how things work. Even if we’re talking about converting MIDI to SID notes. Dragging a found jpeg in whatever resolution into a converter and pushing a button to save out a C64 executable is a whole different level of trivial I think. But that’s offtopic. Huh? Wait, what exactly is the topic?
2024-11-26 19:51
chatGPZ

Registered: Dec 2001
Posts: 11386
Once you have the converter, it requires exactly the same effort. And the result will be exactly as shitty of course.
2024-11-26 19:53
Peacemaker

Registered: Sep 2004
Posts: 275
"Yet you sniff around my underwear, looking how long I’m active, etc. Poor thing."

you make yourself ridiculous.
2024-11-26 20:03
Jetboy

Registered: Jul 2006
Posts: 337
Where are moderators when you need one?
2024-11-26 20:22
4gentE

Registered: Mar 2021
Posts: 285
I just can’t understand it when people casually speak of “animations” in this thread. It feels like they are somehow dragging excellent stuff like Fishbomb demo down in the dirt with this release here. Please don’t compare (1) excellent animations custom made by Extend which are then adjusted, converted and rendered thru Extend’s custom coded C64 anim player with (2) almost worthless express gfx conversions like Bowhunter in which both artwork and conversion code are “outsourced”.

I feel the same about comparing this Bowhunter crap with Jetboy’s exquisite experiments in converter code. There’s just no comparison.
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