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Forums > C64 Productions > Best music composer/editor
2002-05-26 16:29
Optic
Account closed

Registered: May 2002
Posts: 28
Best music composer/editor

I've decided after all these years to start making some sidmusic, so the question is:

What do you consider to be the best composing/editing program for making sum choons at the moment?
 
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2002-10-22 08:41
St0fF

Registered: Oct 2002
Posts: 40
Hmm, i guess then my sources will get quite dusty until I might use them for MonsterTracker.
2004-01-11 14:37
francois prijt
Account closed

Registered: Jan 2004
Posts: 1
Hello ppl :D
It's me francois prijt, i was just curius about the scene now at the c64 and i see its still alive and thats really cool, i was a member of :
Audial Arts, Flash Inc., Hitmen, Ruthless, The Ruling Company.

It's bin a while ago i know, but i saw this topic about music editors.. i found something i did in '91 and can be found here : François Prijt [under the name 'music user disc'] hope it's helpfull :D

nowadays i am doing hardcore gabber. Just look at my site :
http://www.djchosenfew.com/

Greets to all those people i knew back in da good old days!

Maybey i will make a new sid tune 4 fun :D

Greets & Respect,

Francois Prijt.
2004-03-16 16:34
Soren

Registered: Dec 2001
Posts: 547
to Heinmukk:

Just find me on #c-64 and ask me for it.. I recently did an update on the docsfile and did a very simple packer for it.
The player used in the packer doesn't have all the features the editor-player has though, as I removed some things that I never use anyways.
But I have to say this, the editor has a few bugs, so I would recommend to wait for my new editor which will be relased under my Viruz label. Still quite some work to be done, but atleast the advanced player for it is pretty much done, there will be a standard one too, which basically does what JCH v20 can do, and possibly a bit more.
2004-03-17 02:47
A Life in Hell
Account closed

Registered: May 2002
Posts: 204
Quote: I've decided after all these years to start making some sidmusic, so the question is:

What do you consider to be the best composing/editing program for making sum choons at the moment?


The best editor is inevitably the one you are using - as you evidenced by the fact that people have collectivly named everything except soundmonitor, you're best bet is to sit down for half a day, and suck a bunch of them and see. (tho this is entirely useless to you, i am deeply in love with my heavily modified TFX, but to everyone else in the world, it's just another shitty sector editor on the pile :-p).

Seriously, sit down for half a day with everything in this list, and just play, and see where things fall. You'll be much more productive for it.

-- jj
2004-03-26 09:15
Intensity
Account closed

Registered: May 2002
Posts: 337
Quote: Hello ppl :D
It's me francois prijt, i was just curius about the scene now at the c64 and i see its still alive and thats really cool, i was a member of :
Audial Arts, Flash Inc., Hitmen, Ruthless, The Ruling Company.

It's bin a while ago i know, but i saw this topic about music editors.. i found something i did in '91 and can be found here : François Prijt [under the name 'music user disc'] hope it's helpfull :D

nowadays i am doing hardcore gabber. Just look at my site :
http://www.djchosenfew.com/

Greets to all those people i knew back in da good old days!

Maybey i will make a new sid tune 4 fun :D

Greets & Respect,

Francois Prijt.


Hey Francois! I loved some of your Hardcore-Tracks you made years ago - in those old Thunderdome-Times ! I have even made a cover of your track "Name Of The DJ" On the C64!

Check your CSDB Private Posts! I have sent you a message!

Great...

Arman
2004-03-26 10:53
dalezy

Registered: Apr 2002
Posts: 476
having been into gabber in the early 90s myself, i found it quite stunning to see that francois is actually chosen few. needless to say that i was thrilled when i found out about it just 1-2 years ago at discogs.com.

wtg heer prijt. =)
2004-03-26 10:56
dalezy

Registered: Apr 2002
Posts: 476
ok, back to the topic (or not, either way).

i remember that we were talking about a collaborative jch-only effort at the time the sc3 was running. i'm still up for that, mainly just to see what people are capable of doing in jch these days - and to share my and others instrument-tricks. (leave out the idea of that pesky jch-ripping tool which still refuses to work for me.)
2004-03-26 11:05
Dane
Account closed

Registered: May 2002
Posts: 421
Yes, I'm all for sharing some of my ideas around the JCH-system. Might even sit down to write docs for the 4x-player I used in Cycle. You can edit all of it in the JCH-editor, and the total r-time usage of all 4 calls is something like $10 lines. Hopefully it can give you ideas if you're considering doing (yet another) minimal music routine.

No, seriously, I really need to look at that idea about an improved JCH tooldisk. Will keep you posted.
2004-03-29 17:44
Soren

Registered: Dec 2001
Posts: 547
Well, the most important things to run in multispeed is the wave+frequency table(s). At some points you can do interesting stuff by running filter+pulse in multispeed too though. Doing vibrato in multispeed might to most people sound like a really bad idea, but trust me, you can use that for very nice details too. :-)
Still I think it is great that people do new players and/or improve old players.
And to answer the question about what the best c64 music-editor is, I can only say following: It's individual from person to person what makes a nice editor. But when people ask me I recommend the "JCH" system and "Sid Duzz It".
Some people use players with really simple pulse- and filter-programs, but if you want to do great sounds you need a more advanced system for that. Forexample by doing more advanced pulseprograms you can add more feeling to a pulse-lead and so. Also a player should have more hardrestart settings.. or atleast just an on/off option for that. By not using hardrestart on leads you can also get a more expressive sound.

Gotta go now,
Keep the SID alive - It still has lots of possibilities :-)
2004-08-19 22:04
St0fF

Registered: Oct 2002
Posts: 40
Jeff: just to mention the tricks that i've never seen to have been used: wahwah, noise-vibrato - effects utilizing the voice3-output in $d41b and $d41c
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