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Raistlin
Registered: Mar 2007 Posts: 680 |
C64GFXDb
I'd like to announce C64GFXDb (name is subject to change).
In the simplest terms, I plan for this to be something similar to HVSC but for graphics. Primarily, a ZIP file download of as much C64 scene and non-scene graphics as can be collected - but also backed up by a website presentation.
v0.05 download is here:
https://www.dropbox.com/scl/fi/rk8lhbt5lsaolfc836ql6/C64GFXDb-v..
And a WIP website is here: https://c64graphicsdb.netlify.app/
There's a lot to do to get it all into nice shape .. my todo list is quite long already.. for example:-
Collection (ZIP etc)
====================
- sort something out for sceners who used multiple handles .. these aren't handled well right now .. plus I seem to have a bug in my database code that pushes older names into "unsorted"...
- ensure that duplicates are removed
- favour a single palette for all, and a better compressed image format (eg. GIF) .. it's then easy to convert these to different palettes later
- ensure all images are a consistent size (multi-screeners can be different in size in the direction of scroll of course)
The Website
===========
- I don't have a main page as yet, just a nasty horrible, massive list of artist names ... this will of course improve at some point...
- for scrolling images I want to actually scroll them within their grid entry... so they'd be almost like animated GIFs (except animated GIFs are a bad idea, I've found, since they don't cleverly compress scroll animation (and so end up HUGE)
Questions
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For image dimensions I've been aiming for the same as CSDb - 384x272. This means we could lose pixels, though, as of course C64 screen can go up to 408px wide... any preferences here? I want most pictures to match so that I can setup the grid nicely without images being scaled oddly.
For such as interlace images my eventual plan was to use animated GIFs and to simply flip frames at 50fps (however many frames there are). Check out Leon's folder for a single example. Do you think this is better - or should interlace pics be given in a different form? Many of the screenshots on CSDb seem misleading to me...
Some images are animated .. where it makes sense I've added these as animated GIFs. Check out my own folder (the Turn Disk image) and Talent's folder for examples... do you think this is a good way to go?
Please, please let me know your thoughts, whether you like or hate it .. what can be done to make it better, more useful, etc etc.
Cheers! |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
Quote:Someone may tell us otherwise, but a quick Google
search is saying PAL 0.937:1, NTSC 0.75:1
That sounds correct indeed. |
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Raistlin
Registered: Mar 2007 Posts: 680 |
Quote: Quote:Someone may tell us otherwise, but a quick Google
search is saying PAL 0.937:1, NTSC 0.75:1
That sounds correct indeed.
I'm not totally sure what's expected here then..
I try to draw the images on screen at a linear adjustment of their size .. ie. a 384x272px image (which eventually they all will be on the site) will be presented at 384x272, or 768x544, etc. And they should also be presented without filtering.. so you'll get 1x1, 2x2, etc "pixels".
To scale these to PAL/NTSC proportions, we'd be sometimes getting different pixel sizes than 1x1 and 2x2... which I think would look odd/bad..?
Please let me know if I'm misunderstanding, though.
*- I say "try" because, despite my best attempts, Windows still insists on overriding all scaling options and scaling up. Possibly because I'm on a 4K monitor.. so even though my HTML/CSS is "demanding" a certain pixel size, by the time it's displayed, it's been scaled outside of the control of the web browser it would seem :-( (again, if someone knows more about this, please tell me.. and, yes, "Windows is dumb and not for programmers", Groepaz ;p) |
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Raistlin
Registered: Mar 2007 Posts: 680 |
By the way, the new URL for the website is www.c64gfx.com .. |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
Quote:To scale these to PAL/NTSC proportions, we'd be sometimes getting different pixel sizes than 1x1 and 2x2... which I think would look odd/bad..?
Every pixel has the same ratio, of course (and not 1x1)
The right way to scale in this context is: produce an original image that is two or three times the size of the intended result, but still in 1:1 ratio. Then scale down only horizontally (*) to achieve the wanted ratio (using bicubic or better filter).
I'd do all of this "offline" and not in CSS, so then you at least have some control over the result :)
(*) non integer factor only horizontally that is - of course vertically you will use 2 or 3 then |
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Slator
Registered: Jan 2002 Posts: 274 |
@raistlin:
really superb work, it is totally nice to look through all the graphics like this, I already saw a lot of pics I missed otherwise!
thanks! keep up the nice work, please |
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Raistlin
Registered: Mar 2007 Posts: 680 |
https://www.c64gfx.com
I did a lot of work on “automatic image fixing” today…
That is, “safe” manipulation of the screens to make them more consistent:-
- most images are now 384x272px “VICE” style screenshots - 32px borders on left and right, 35px on top, 37px on bottom where appropriate. Larger scrolling images stay the same - but vertical scrollers should be 384px wide, horizontal ones 272px tall (Nb. These images look totally crap on the site right now anyway - they’ll be squashed to 384x272px in CSS .. but I will fix these better later).
- most images are also PEPTO. Hopefully at a later date I can support other palettes from a selection. But not yet.
Lots of new pics added from Joe, Ax!s and more. Please, if you have pics to add, send them through :-) .. they must be “released” already though. Help me out a bit by detailed which CSDb release ID matches each pic. |
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Raistlin
Registered: Mar 2007 Posts: 680 |
It could be nice if there were an easy way to push some of these pics back to CSDb.. but I think there’d be uproar that 36,000-colour images (for IFLI pics) are now 16col static images.. and that everything is PEPTO. So maybe too controversial ;p
On my site, though…… a C64 has 16 colours. |
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chatGPZ
Registered: Dec 2001 Posts: 11386 |
Gotta love how fake handle shit is listed together with other stuff :)
I'm an artist! <3 |
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Raistlin
Registered: Mar 2007 Posts: 680 |
I’ve made quite a few changes to the site now… including adding in Compos and a nicer homepage. Facet was kind enough to make a logo and give some ideas on layout/style - I haven’t done these yet but have, at least, switched to his colour scheme.
I’m not a web designer .. or web developer .. so please excuse the bugs etc.. it’s especially bad on small screens like mobile.
https://www.c64gfx.com
Please let me know what you think.. and if anyone knows their way around modern CSS, JS and design, please, help :-)
PS. If you try sharing a link to an artist’s page, or a compo page, on social media, or Slack, or Discord, etc etc, you should get a “collage” of images. This will hopefully be useful for driving social engagement :-) |
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Oswald
Registered: Apr 2002 Posts: 5094 |
"new releases" etc could be a clickable link to show all new releases, instead of showing more with a timer. ah ok found out that circles are clickable and "more", its not the most intuitive but works. |
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