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Majikeyric
Registered: Sep 2002 Posts: 83 |
How many SuperCPUs have been sold ?
Hi C64 fanz !!!
How many SuperCPUs have been sold, do you think ??? (personnaly I got 4 of them !!! )
Is a SuperCPU software market possible ?
See Ya ;-)
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MacGyver Account closed
Registered: Dec 2001 Posts: 149 |
Pi: Compare how much you pay for PC hardware (which are mass productions) and how few speed you get for THAT price. |
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cadaver
Registered: Feb 2002 Posts: 1160 |
Quote: Hi C64 fanz !!!
How many SuperCPUs have been sold, do you think ??? (personnaly I got 4 of them !!! )
Is a SuperCPU software market possible ?
See Ya ;-)
So from these figures, assuming about 50000 active C64 users (saw that in comp.sys.cbm afair) you'll alienate only 97% of users by making a SCPU only production. But the remaining 3% will be very happy of course :) |
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Derision
Registered: Feb 2002 Posts: 69 |
Quote: So from these figures, assuming about 50000 active C64 users (saw that in comp.sys.cbm afair) you'll alienate only 97% of users by making a SCPU only production. But the remaining 3% will be very happy of course :)
Well, I dunno if you'd exactly alienate 97% of the users... there have been a few SCPU productions by Steve Judd and Maurice Randall, and it hasn't done anything to tarnish their image with the rest of the C64 world.
Of course... they also endeavoured to port the products to the stock 64...
That's the best advice... if you're going to do something on the SCPU, try to make some of it work on a stock system. Even if it's a "stripped-down version". We're used to that in 64-land.
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Majikeyric
Registered: Sep 2002 Posts: 83 |
Hmmm, I don't think the SuperCPU project I'm actually working on can be ported on a stock system... (too much time + memory (at least 4Mb are required) consuming).
It's a ... GAME !!! nothing else to say ;-) |
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Eyeth Account closed
Registered: Apr 2002 Posts: 98 |
Hello.
The 1500 estimate sounds pretty much correct. While the SuperCPU may lack numbers, it compensates with its userbase. Users who have a SuperCPU tend to have a fully functional CBM/CMD setup with at least one toy, i.e., 1581 or higher add-on.
These users are quite active and use their CBM's regularly. Contrast that to the general c64 userbase who only would consider a 1541 disk drive and would rather run things under an emulator or listen to remixed SID CD's. These users outnumber SuperCPU users, but the vast majority of them aren't active as SuperCPU users.
Secondly, if one does develop for the SuperCPU, keep in mind there will be a captive audience of roughly 1500 people. :) Can't beat that kind of numbers in today's CBM hobbyist market.
-Todd Elliott |
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Stingray Account closed
Registered: Feb 2003 Posts: 117 |
I would like to get a scpu in the future, does anyone think the prices for new scpu's will go up or down in the future. |
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Pater Pi Account closed
Registered: Jan 2002 Posts: 121 |
MacGyver: ehm.. MHZ/$$ ? I am not 100% sure but i guess scpu is still a little expensive then (:
Anyway you also have to think about what machine you mainly use for all day work..
And when the scpu came out and had to reach the masses i guess most of c64 users couldn't afford one. |
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MagerValp
Registered: Dec 2001 Posts: 1074 |
The price is not likely to change significantly. Making small production runs of hardware is expensive - as simple as that.
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Pater Pi Account closed
Registered: Jan 2002 Posts: 121 |
Yupp, but i was talking about the past (:
I wonder if it would hard to make supercpu productions c-1 compatible. |
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Majikeyric
Registered: Sep 2002 Posts: 83 |
Quote: Yupp, but i was talking about the past (:
I wonder if it would hard to make supercpu productions c-1 compatible.
Why needing a SuperCPU when you got a C-One ???
(I can't port my project to the stock machine but why not doing it on the C-One ? :) |
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