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madcrow Account closed
Registered: Oct 2003 Posts: 39 |
The C64 is offcially more alive than the Amiga
Seriously. I was looking at a certain well-known cross-platform scene website and Of the "big three" demo platforms, C64 is second in terms of number of productions to the PC. Amiga is a distant third. 8 bits forever!
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please have pity on the n00bish emu kiddie responsible for the post above. |
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null Account closed
Registered: Jun 2006 Posts: 645 |
Amiga scene dead? I dunno... that doesn't explain the amount of Amiga demos/64ks/4ks comming out at breakpoint :_)
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yago
Registered: May 2002 Posts: 333 |
And dont forget all the geos users on c64!!!111einseins |
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madcrow Account closed
Registered: Oct 2003 Posts: 39 |
Quote: And dont forget all the geos users on c64!!!111einseins
Meh. I wanted to use GEOS to create a paper/PDF mag with a retro theme once. Either VICE's "raw" userport printer emulation is crapped up or the PostScript that GEOS's PostScript driver creates is so nonstandard that Ghostscript can't read it. Either way, my GEOS experiments are done for now, though I would like to create a paper/PDF mag on the C64 itself at some point still, though.
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please have pity on the n00bish emu kiddie responsible for the post above. |
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Cruzer
Registered: Dec 2001 Posts: 1048 |
Another sign of C64 superiority was that production of Amiga 500 stopped before C64.
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null Account closed
Registered: Jun 2006 Posts: 645 |
Quote: Meh. I wanted to use GEOS to create a paper/PDF mag with a retro theme once. Either VICE's "raw" userport printer emulation is crapped up or the PostScript that GEOS's PostScript driver creates is so nonstandard that Ghostscript can't read it. Either way, my GEOS experiments are done for now, though I would like to create a paper/PDF mag on the C64 itself at some point still, though.
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please have pity on the n00bish emu kiddie responsible for the post above.
then actually do it on a real c64, with a dot-matrix printer or something. it'll be harder, but hey, if you want to go oldschool, do it all the way ;_)
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Zyron
Registered: Jan 2002 Posts: 2381 |
No surprise, really. :) |
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Jammer
Registered: Nov 2002 Posts: 1335 |
i guess it's no reason to wank :P |
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FATFrost Account closed
Registered: Sep 2003 Posts: 211 |
i think c64 scene is deifferent in lots of ways as c64 only had a few minor changes, amiga had a500, a500+, a600, a1200, a1000, a 2000.......
but no-one carried on the a500 scene the same way the c64 scene was carried on, which made me a little sad as the a500 scene was rockin and the hardware was good enough to make amazing productions, look at what is possible on standard c64 hardware!! my feeling is that amiga music was pretty boring and if it had the sid type of synth inside the a500 it would have been a great scene today, when my friend came round one day he was amazed at how funky and catchy the sid tunes were, he even admitted his amiga was gathering dust because it bored him... there's only so many copper bars you can watch....
bah! i' drunk typing agian..... better sneak off efore any sceners read this.... lol |
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Graham Account closed
Registered: Dec 2002 Posts: 990 |
Quoting Fatfrostamiga had a500, a500+, a600, a1200, a1000, a 2000.......
A500, A500+, A600, A1000, A2000 are basically the same computer in a different case. On Amiga I only see two major platforms:
OCS (A500 etc)
AGA with accelerator (A1200/A4000 + 68030/68060 + lots of RAM)
On OCS accelerators were pretty rare and never really supported by OCS demos or games. With the standard setup (A500 + 512k extra RAM) you could run 99.9% of the OCS software.
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FATFrost Account closed
Registered: Sep 2003 Posts: 211 |
yes but what i meant was that the amiga scene moved away from the stock hardware, whereas the c64 scene stayed and flourished.
unlike the c128 scene which er.... has like 3 or 4 demos made by er... you and crossbow. ;)
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