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Forums > C64 Composing > SID Factory
2006-09-02 16:19
Laxity

Registered: Aug 2005
Posts: 459
SID Factory

Ok.. So.. I added it and called it an alpha release since it's not yet completely done and subject to fundamental changes, especially in the file format.

SID Factory 0.5 (alpha 1)
 
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2006-09-09 13:37
Laxity

Registered: Aug 2005
Posts: 459
Speaking of bugs.. Driver 6.02 in the SID Factor 0.5 (alpha 1) package is bugged. A missing line of code in the vibrato command parser is resulting in filter enabled bits to be set when setting a vibrato. This makes the driver unusable, unless you don't use vibrato. Thanks to Fanta for pointing out this one. Driver 6.03 is comming soon.
2006-09-09 14:29
Laxity

Registered: Aug 2005
Posts: 459
Driver 5.02 (now with portamento) and Driver 6.03 (bug fixed) can be downloaded from:

http://www.m-studios.dk
2006-09-09 14:33
Laxity

Registered: Aug 2005
Posts: 459
Quote: yeah, i know all about it, since i've been using jch's editor for many years now. i just think the sdi's way is more flexible, though adding it would break the compatibility with older tunes in your editor. maybe it could convert the old tunes to the new trackformat while loading.




Oh no.. It wouldn't mean anything to the file format. This is just a question about presenting the data that is already there in a slightly different way, and interpret the user input a little. The biggest problemt is memory that the code'll cost.
2006-09-10 09:06
SuperNoise
Account closed

Registered: Aug 2006
Posts: 30
What about 64k extension?
2006-09-10 09:29
Soren

Registered: Dec 2001
Posts: 547
I think it would be rather stupid with 64k expansion... then everyone using the editor, would have to get one of those.
2006-09-10 15:11
Sidder
Account closed

Registered: Mar 2003
Posts: 56
Quote: Driver 5.02 (now with portamento) and Driver 6.03 (bug fixed) can be downloaded from:

http://www.m-studios.dk


So now avaliable commands are:

0x
1x
2x
3x
4x
8x
9x
C0
F0
F1

Hmm... I know it's completly unimportant, but why didn't you decided to use e.g. 5x cmd as tone-portamento? :] It'd be more logical... Techical reason? Or maybe you left those "attractive" (5x, 6x, 7x, Ax, Bx, Dx) commands for something special?
2006-09-10 17:30
Laxity

Registered: Aug 2005
Posts: 459
c0 does work, but I see you removed that comment.

Yes, f1 xx xx because of reasons of implementation. You've got the effect, you should be happy. ;)

fx commands are parsed before instrument and notes are set, because they have an effect on that, or rely on being set a that time of execution.

0x-7x commands are set after sid values are written
8x-ex commands are set before sid values are written

2006-10-11 16:35
Sidder
Account closed

Registered: Mar 2003
Posts: 56
When I'm trying to load song there's an error: Target adress invalid.

What does it mean? Song is lost?
2006-10-19 03:35
Laxity

Registered: Aug 2005
Posts: 459
Sounds like one of 3 things could be the reason.

1. The file you're tryink to load is broken. (disk problem)
2. The file is not a factory file.
3. You're trying to load a packed tune.

There are two valid load rejection reason. On is that the target adress of a file is wrong (which should be $0dfe) and the other that it's not a SID Factory file (the header data is wrong).

I've not yet expirienced that SID Factory has corrupted a file, so if it's a file you actually saved from SID Factory, I suspect you packed it before you saved it. OR you saved it to a bad disk - but that the load adress gets screwed up is highly unlikely, but possible.

2006-10-23 18:10
booker
Account closed

Registered: Jul 2003
Posts: 333
Hi

What player does SIDFactory use ?

Regards
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