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Forums > C64 Productions > Current trends in C64 demos
2016-11-01 11:41
Shadow
Account closed

Registered: Apr 2002
Posts: 355
Current trends in C64 demos

I find it interesting to see how trends (both when it comes to design and effects) develop on different platforms.
Of course there are plenty of people breaking the mainstream all the time, but still I find that there are elements that change in popularity over time.
For example, we had the logo+scroller+effect style of the "oldschool" era, the PC-style bigpixel effects of the mid/late 90ies etc. etc.

The last few years the attribute-moving effects have been coming out in force, but now after watching all the great demos from C64, it seems like a couple of new things are trending:

- Layered effects
- Moving "bobs" in amounts that frankly astounds me (no, not talking about the good old unlimited bobs technique). Both the Censor demo and the Arsenic demo had some cool stuff going in this department.
 
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2016-11-03 22:03
Peacemaker

Registered: Sep 2004
Posts: 248
LIGHT!
2016-11-03 22:05
algorithm

Registered: May 2002
Posts: 705
Crest and Blackmail would be good :-)
2016-11-03 22:06
chatGPZ

Registered: Dec 2001
Posts: 11360
and oxyron *g*
2016-11-03 22:14
Magic

Registered: Sep 2012
Posts: 44
What Hein said...
2016-11-03 23:56
Compyx

Registered: Jan 2005
Posts: 631
Bring back Upfront, Bones and Horizon!

Stop colorcycling and very slow moving bitmaps, please :)

Also, PETSCII was nice, now start pixeling again.
2016-11-04 07:04
Yazoo

Registered: Nov 2006
Posts: 227
Quote: LIGHT!

agree!
2016-11-04 07:26
Bob

Registered: Nov 2002
Posts: 71
I noticed several demos seems to have double speed music aswell which from X-2014 or 2012 wasn't that common.. trends coming back?..

Comback demos Focus X-2018 :)
2016-11-04 07:26
Luca

Registered: Apr 2002
Posts: 178
Also, this year anything was layered moving overlapped on anything else.
2016-11-04 10:46
Axis/Oxyron
Account closed

Registered: Apr 2007
Posts: 91
I want Starion!
2016-11-04 11:09
Peacemaker

Registered: Sep 2004
Posts: 248
Beyond Force!
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