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Forums > C64 Composing > timeline of SID achievements
2009-04-08 11:51
goto80

Registered: Jan 2002
Posts: 138
timeline of SID achievements

I'm looking for a timeline of SID achievements. Does this exist? A list of important software (trackers and non-trackers, midi-sequencers and midi-slaves, sample-players and "drum machines", generatives, remix-tools, etc) and SID-tricks (playing digi-stuff, multispeed, hardrestart, etc). Who, where, when, how, why. I think a timeline over these things would be important to put together, if it doesn't already exist.

(I work on a timeline of chip music in general here: chipflip.wordpress.com/timeline. It is far from finished, of course. Suggestions are very welcome)

 
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2009-04-19 19:05
Frantic

Registered: Mar 2003
Posts: 1648
Well, that stuff may be relevant too. I was, however, rather thinking of particular findings about the detailed workings of the SID, such as the one referred to here, which consists in the documentation of a slight difference between the 6581 and the 8580:

http://codebase64.org/doku.php?id=base:detecting_sid_type_-_saf..

Then again, this sort of details are perhaps not really considered "breakthroughs" or "milestones"...
2009-04-20 09:35
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
First demo to detect 6581/8580 was 2nd Reality C64 version
2009-04-20 10:06
A Life in Hell
Account closed

Registered: May 2002
Posts: 204
Quote: First demo to detect 6581/8580 was 2nd Reality C64 version

At least mathematica did it ~2 years before that, and I don't think it was the first either
2009-04-20 10:18
Frantic

Registered: Mar 2003
Posts: 1648
@Rambo: Dunno if that is what you meant, but I wasn't referring to "SID detection", but to the documentation of a difference between the chips. (But sid detection is relevant in itself too, of course.)
2009-04-21 06:49
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
I think 'documentation' for differences in 6581/8580 were made by Michael Schwendt, as he optimized SIDPLAY for both chips, around 1996-97. However, this documentation is written down nowhere in public..
2009-04-21 13:39
chatGPZ

Registered: Dec 2001
Posts: 11386
i am pretty sure there existed documentation in some form long before 1996, atleast basic stuff like the new mixed waveforms and different filter characteristics, i remember reading about it in some mags etc.
2009-04-21 23:04
goto80

Registered: Jan 2002
Posts: 138
@jeff: what do you mean with soft restart?

@tlr: oO0! thanks for that Musix81-link, great stuff. got anything more like that? : )

@frantic: yeah, emulation research has lead to increased SID-knowledge, and it's definitely interesting. but has it affected music software?
2009-04-22 09:19
Frantic

Registered: Mar 2003
Posts: 1648
@goto: Well, at least I am making use of the just mentioned sid detection in my code. :) ...and I had a look in the c sources of "resid" a number of years ago in order to better understand the ADSR bug (assuming resid is somewhat accurate in its modeling of the sid), which has at least indirectly influenced decisions in coding for me.. Also, I've been using facts read on mr sids old homepage about waveforms and such in some unreleased piece of weird sid-code, and so on... Even though it may sometimes be hard to point to code which is "caused" directly by such research knowledge, it is definitely part of the stock of knowledge in the back of the head of sid coders today, I'd say...
2009-05-13 22:00
Mixer

Registered: Apr 2008
Posts: 453
Could add first 2 channel sid samples with variable play speed, either Netherworld by YIP or some MON tune perhaps?

Also Pollytracker by Aleksi Eeben deserves to be mentioned as a true 4 chan tracker in c-64.
2009-05-13 22:06
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
Quote: Could add first 2 channel sid samples with variable play speed, either Netherworld by YIP or some MON tune perhaps?

Also Pollytracker by Aleksi Eeben deserves to be mentioned as a true 4 chan tracker in c-64.


/MUSICIANS/B/Banana/IBM_Music_22.sid
first 2 chn samples, variable speed it sounds like too
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