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anonym
Registered: Jan 2002 Posts: 276 |
Event id #3385 : Transmission64 2024
Hi,
Some news from the Transmission64 team:
1. Less than 64 days to Transmission64 :) We'll see you online on Nov 23rd.
2. The deadline for competition entries is the day before the event, Nov 22nd 16:00 CET
3. We've update the rules a little on our website, our schedule is starting to firm up.
4. Some acts, talks and sponsors have signed up.
For more: https://transmission64.com/ |
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anonym
Registered: Jan 2002 Posts: 276 |
Just a little reminder that our deadline is a less than a week away. No panic, but debug your code.
Deadline for your entries is Nov 22nd, 2024 16:00 CET. |
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anonym
Registered: Jan 2002 Posts: 276 |
Got a slide to promote your scene event or tool?
Email it to us at hello@transmission64.com. The easiest size for our slide system is 1920 × 1080. |
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anonym
Registered: Jan 2002 Posts: 276 |
We Love You! But You Only Have Twentyfour Hours Left to Submit Your Entry!
https://t64.to/vote
Deadline: 2024-11-21 16:00 CET |
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anonym
Registered: Jan 2002 Posts: 276 |
Sorry, it's Deadline: 2024-11-22 16:00 CET |
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anonym
Registered: Jan 2002 Posts: 276 |
For some of you there seems to be an issue with requesting the vote keys via email. If you have not received a response after 15 minutes,
If you receive no response or a bounce for your email,
- use email keys@t64.to instead,
- join us on Discord at https://t64.to/discord
- or in the twitch chat at https://t64.to/twitch . |
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anonym
Registered: Jan 2002 Posts: 276 |
And Transmission64 is live. Head on over to https://t64.to/watch . |
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Mr SQL
Registered: Feb 2023 Posts: 159 |
Awesome show! Fantastic demos and music. Loved the talk on PETSCIII from the petscii org site and the live musical performances, hosts were entertaining too.
Strange technical issue during the Berzerk Double Agent demo possibly related to VICE. The Agent did not find any double Agents and hid in corners.
In real life the hardware can find them:
https://youtu.be/Przjoixu1Nc
You'll also see the rest of the choreographed demo where Robots and Agents walk down below and thru/behind tall [petscii] grass and other special Fx and Double Agents getting caught.
I did some testing and Denise finds more Double Agents than VICE or the real hardware.
This demo is interactive where the player can take control so it's possible VICE trapped a mouse as controller. Curious what version of VICE was used, 2.14 caught Double Agents in testing.
There is also a strange real hardware anomaly not present in emulation where the SID decided to be completely silent seemingly because some SID's I listened to from the HVSC earlier initialized it. Sometimes it's soft sometimes louder. |
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anonym
Registered: Jan 2002 Posts: 276 |
Quote: Awesome show! Fantastic demos and music. Loved the talk on PETSCIII from the petscii org site and the live musical performances, hosts were entertaining too.
Strange technical issue during the Berzerk Double Agent demo possibly related to VICE. The Agent did not find any double Agents and hid in corners.
In real life the hardware can find them:
https://youtu.be/Przjoixu1Nc
You'll also see the rest of the choreographed demo where Robots and Agents walk down below and thru/behind tall [petscii] grass and other special Fx and Double Agents getting caught.
I did some testing and Denise finds more Double Agents than VICE or the real hardware.
This demo is interactive where the player can take control so it's possible VICE trapped a mouse as controller. Curious what version of VICE was used, 2.14 caught Double Agents in testing.
There is also a strange real hardware anomaly not present in emulation where the SID decided to be completely silent seemingly because some SID's I listened to from the HVSC earlier initialized it. Sometimes it's soft sometimes louder.
Thanks for your kind words and your entry. Sorry that it did not run the way intended. I had really no way of telling what it was supposed to look like. And we did not run it from Vice, but from a real C64, as all of the demos when they were recorded.
We tried reaching out to you on Saturday via email, since the interaction part in your uploaded entry didn't work for me. As far as I can tell we didn't get a response. Granted I may have only tried using a Joystick at that point, but couldn't see any reaction either. Is it via the keyboard? Which keys?
The SID I used to record your entry was a 6581R4AR, which one were you using? |
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Mr SQL
Registered: Feb 2023 Posts: 159 |
Quoting anonymThanks for your kind words and your entry. Sorry that it did not run the way intended. I had really no way of telling what it was supposed to look like. And we did not run it from Vice, but from a real C64, as all of the demos when they were recorded.
We tried reaching out to you on Saturday via email, since the interaction part in your uploaded entry didn't work for me. As far as I can tell we didn't get a response. Granted I may have only tried using a Joystick at that point, but couldn't see any reaction either. Is it via the keyboard? Which keys?
The SID I used to record your entry was a 6581R4AR, which one were you using?
Very cool Transmission64 uses a real C64! The playback is more intriguing. Maybe the Agent got stuck from trying to use the controller? The control scheme may be confusing because it's tandem with the AI taking over when the player lets go.
I think I have an earlier SID than the 6581R4 which could explain why it is silent sometimes.
Maybe slight timing differences between C64 models could cause this demo to behave differently as well. Interesting if the demo plays back differently on the different models, I used an early breadbox.
Another interesting fact is the demo was designed to dynamically switch the video mode between 60 and 30 Hz (50/25 PAL) during scrolling but I masked this feature so the Hz would stayed pegged for emus that have difficulty with the signal.
Sorry I did not see your email during the show, I'll share Denise's dynamic version as well. |
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chatGPZ
Registered: Dec 2001 Posts: 11523 |
The more interesting question at this point is: where is the entry for this "demo"? |
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