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Twoflower
Registered: Jan 2002 Posts: 436 |
Graphics from the Magnetic Scrolls games?
Do any of you folks know of demos containing the images from the Magnetic Scrolls titles - The Pawn, Guild of Thieves, Jinxter, Myth, Corruption and Fish? I seem to remember a demo containing all the images from The Pawn, but I can't seem to locate it.
Whatever the case is, those images are very impressionistic and some of them are really well-pixeled and deserves to be preserved in another media than those games.
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Steppe
Registered: Jan 2002 Posts: 1510 |
Wasn't there a Crest demo that scrolled a couple of screens from The Pawn back and forth? |
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Twoflower
Registered: Jan 2002 Posts: 436 |
Well, as it seems - most of the C-64 graphics was pixeled or "painted" by Geoff Quilley - and some of them are really amazing. Just take a look at the snowman from The Pawn and some of the landscapes from the same game. Later on (in f.ex The Guild of Thieves and Corruption) the motives, choice of color and the dithering goes really experimental.
I'm also pretty sure this isn't a case of early conversions from the Atari ST. The images between the different versions differ way too much. |
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Steppe
Registered: Jan 2002 Posts: 1510 |
Quote: Wasn't there a Crest demo that scrolled a couple of screens from The Pawn back and forth?
Ah no, those were Defender of the Crown pictures, now I remember. |
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Angel of Death
Registered: Apr 2008 Posts: 215 |
http://msmemorial.if-legends.org/legacy/facts.htm
Everything there is to know about every Magnetic Scroll game ever. (that is a lot of ever, i know but there is a lot on that site)
There is also a bit of technical info on how graphics and text are stored on the various systems. |
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T.M.R Account closed
Registered: Dec 2001 Posts: 749 |
i was always under the impression that Bob Stevenson did the C64 graphics...? |
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Twoflower
Registered: Jan 2002 Posts: 436 |
Quote: i was always under the impression that Bob Stevenson did the C64 graphics...?
Umm, thinking of it - the images are far too Bob Stevenson-ish to not be. Just check this for instance:
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Angel of Death
Registered: Apr 2008 Posts: 215 |
check http://msmemorial.if-legends.org/team.htm
Sorry, no Bobb :) there.
If you'd look closely Bobb (and a lot of other Compunet guys and nowadays all the conversion programs) always used a strict 11 21 22 dithering. These pictures are more randomly dithered... |
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hollowman
Registered: Dec 2001 Posts: 475 |
http://www.gb64.com/oldsite/gameofweek/20/gotw_pawn.htm
Quote:
The thirty or so graphic screens accompanying the game were drawn by artist extraordinaire Bob Stevenson, and are the best ever to appear on a game of this type.
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chancer
Registered: Apr 2003 Posts: 347 |
Quote: i was always under the impression that Bob Stevenson did the C64 graphics...?
yep he did .. as there was a lot of talk of it on the WOS forum, regarding getting their versions with gfx..
errm rainbird rich has a site for rainbird stuff.
he did a few bits for firebird , including that eye pic..
I found an article in errm crash.. or it was about magnetic scrolls and the bottom line was they couldn't justify the speccy gfx as the atari / c64 / cpc were portable and didn't need altering and if they did a speccy one, it'd need a new set |
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STE'86 Account closed
Registered: Jul 2009 Posts: 274 |
That's Bob Stevenson art.
and we tried not to use too much regular pattern dither. it makes your stuff look horrendously linear and was a dead cert to create "moire" on a tv.
hence the random dither. which was all done in zoom by hand "back in the day"
Steve |
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