| |
JCH
Registered: Aug 2008 Posts: 200 |
SID Factory II
Laxity and I have decided to go BETA with SID Factory II to let all curious SID composers also have a go at this cross-platform SID editor.
We have a Facebook group that you are welcome to join. There's also a nifty user manual there. If you're not on Facebook, this thread should serve as another place where we can share questions, ideas, music, bugs, new builds, additional files, etc.
Please note that although SID Factory II is quite stable and more than capable of editing SID tunes at this point, it is still missing a few essential things such as e.g. sub tunes. We have a solid ToDo and will post new builds here as they become available.
The first official BETA build: SIDFactoryII_20200604.zip |
|
... 145 posts hidden. Click here to view all posts.... |
| |
Laxity
Registered: Aug 2005 Posts: 459 |
Quote: Quoting Groepaz- The source seems a bit "naked" to me. Depending on which GPL version you choose, you will have to provide everything required to build from source (that includes project files etc). also binary blobs like the driver .prg files can be a problem, those may require source too (with v3 i think this is a must, but it would be really nice in any case).
The .prg binaries are in a grey area IMO. Is there really always source for included firmware? e.g microcode, CPU management engine, WIFI chipset code, etc...
That said, it would be really nice to have source for that as well. :)
Quoting GroepazSo - is anyone already looking into creating makefiles for linux? If noone else does, i will look into that, perhaps this weekend.
Please do! :)
A shit. It tried to reply on the underwear comment. :)
Those are prgs that you can load on any c64, emulator and now also sid factory. Those files just provide at chunk of meta-data the editor can interpret. |
| |
JCH
Registered: Aug 2008 Posts: 200 |
I have now replaced GPL v3 with v2 in all SF2 archives at the blog, including the one with source codes.
The file included is the plain text version I found here. |
| |
Laxity
Registered: Aug 2005 Posts: 459 |
Awesome, buddy. :) |
| |
chatGPZ
Registered: Dec 2001 Posts: 11386 |
I couldnt resist... i have it running natively. I had to add a couple missing includes here and there, and provide a platform file. Will fix the mess i made a bit and then post a link, stay tuned :) |
| |
chatGPZ
Registered: Dec 2001 Posts: 11386 |
So yay, here it is.... Linux binaries (NOT statically linked with SDL2): http://hitmen.c02.at/temp/SIDFactoryII_Linux_20200718.zip
Source with Makefiles and additions required to compile on Linux:
http://hitmen.c02.at/temp/SIDFactoryII_Source_20200718_Makefile..
Included is a really quick and dirty makefile (and completely untested variants of it for msys and macos), and a .patch file which has all the changes in it, so you can review and copy/change those files in your sourcetree (or just copy over the changed files. i only added a few missing includes, plus added platform files for linux)
If you merge all those things, in the future the only eventually still needed changes for linux will touch the makefile or the platform files.
cheers :) |
| |
Laxity
Registered: Aug 2005 Posts: 459 |
Wow.. that was quick. Thank you! |
| |
chatGPZ
Registered: Dec 2001 Posts: 11386 |
There are still some flaws with those Makefiles... first obvious one reported by Mr.Ammo: if you compile on macos and it gives you a ton of errors, add -std=c++17 to FLAGS :) The same might be required on Linux, depending on your version of GCC |
| |
Laxity
Registered: Aug 2005 Posts: 459 |
Yeah, needs c++17 for sure. We've got the macOS version already. Not that I know much about the mac really, but I did have to do a lot of changes to the code for Clang to agree with it, because it was written in Visual Studio, and the MS compiler is not following the standards fully and allowing thing that Clang will get really upset about :)
Looked over the diff. Looks like you only had to implement a copy of the macos platform for linux and add a few includes for making memset available. Nice.
I'll make sure to bring those over to the current work and extend it to support the new features.
I noticed the builds were crazy HUGE.:) |
| |
tlr
Registered: Sep 2003 Posts: 1790 |
Quoting GroepazThere are still some flaws with those Makefiles... first obvious one reported by Mr.Ammo: if you compile on macos and it gives you a ton of errors, add -std=c++17 to FLAGS :) The same might be required on Linux, depending on your version of GCC
Compiles on Ubuntu 20.04LTS, gcc (Ubuntu 9.3.0-10ubuntu2) 9.3.0, though with quite a few warnings (here: sf2-20200718_warnings.txt).
It seems to run fine, but I only loaded and played a demo song.
A rather weird anomaly is that selecting '..' in the file selector gives a modal warning about invalid file, but pressing enter there clears it and still goes to the parent directory. |
| |
tlr
Registered: Sep 2003 Posts: 1790 |
Quoting LaxityI noticed the builds were crazy HUGE.:)
tlr@sakura$ ls -l sf2
-rwxrwxr-x 1 tlr tlr 28679328 Aug 13 21:07 sf2
tlr@sakura$ strip -s sf2
tlr@sakura$ ls -l sf2
-rwxrwxr-x 1 tlr tlr 992208 Aug 13 21:16 sf2
tlr@sakura$
Better? |
Previous - 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | ... | 16 - Next |