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Forums > C64 Composing > timeline of SID achievements
2009-04-08 11:51
goto80

Registered: Jan 2002
Posts: 138
timeline of SID achievements

I'm looking for a timeline of SID achievements. Does this exist? A list of important software (trackers and non-trackers, midi-sequencers and midi-slaves, sample-players and "drum machines", generatives, remix-tools, etc) and SID-tricks (playing digi-stuff, multispeed, hardrestart, etc). Who, where, when, how, why. I think a timeline over these things would be important to put together, if it doesn't already exist.

(I work on a timeline of chip music in general here: chipflip.wordpress.com/timeline. It is far from finished, of course. Suggestions are very welcome)

 
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2009-04-21 13:39
chatGPZ

Registered: Dec 2001
Posts: 11386
i am pretty sure there existed documentation in some form long before 1996, atleast basic stuff like the new mixed waveforms and different filter characteristics, i remember reading about it in some mags etc.
2009-04-21 23:04
goto80

Registered: Jan 2002
Posts: 138
@jeff: what do you mean with soft restart?

@tlr: oO0! thanks for that Musix81-link, great stuff. got anything more like that? : )

@frantic: yeah, emulation research has lead to increased SID-knowledge, and it's definitely interesting. but has it affected music software?
2009-04-22 09:19
Frantic

Registered: Mar 2003
Posts: 1648
@goto: Well, at least I am making use of the just mentioned sid detection in my code. :) ...and I had a look in the c sources of "resid" a number of years ago in order to better understand the ADSR bug (assuming resid is somewhat accurate in its modeling of the sid), which has at least indirectly influenced decisions in coding for me.. Also, I've been using facts read on mr sids old homepage about waveforms and such in some unreleased piece of weird sid-code, and so on... Even though it may sometimes be hard to point to code which is "caused" directly by such research knowledge, it is definitely part of the stock of knowledge in the back of the head of sid coders today, I'd say...
2009-05-13 22:00
Mixer

Registered: Apr 2008
Posts: 453
Could add first 2 channel sid samples with variable play speed, either Netherworld by YIP or some MON tune perhaps?

Also Pollytracker by Aleksi Eeben deserves to be mentioned as a true 4 chan tracker in c-64.
2009-05-13 22:06
SIDWAVE
Account closed

Registered: Apr 2002
Posts: 2238
Quote: Could add first 2 channel sid samples with variable play speed, either Netherworld by YIP or some MON tune perhaps?

Also Pollytracker by Aleksi Eeben deserves to be mentioned as a true 4 chan tracker in c-64.


/MUSICIANS/B/Banana/IBM_Music_22.sid
first 2 chn samples, variable speed it sounds like too
2009-05-14 08:52
Soren

Registered: Dec 2001
Posts: 547
@Goto80: Well, just like a hard restart gives a hard start of the sound, you can do a soft restart that makes the sound more sloppy from start...
a standard hard restart ADSR value could be FF00
a soft one could be FF06... simply play around with the ADSR of the restart.
:-)
2009-05-14 10:19
Jammer

Registered: Nov 2002
Posts: 1336
Quote: @Goto80: Well, just like a hard restart gives a hard start of the sound, you can do a soft restart that makes the sound more sloppy from start...
a standard hard restart ADSR value could be FF00
a soft one could be FF06... simply play around with the ADSR of the restart.
:-)


jeffy, i owe you a little blow! i always used 0ff0. your setting seems to be better ;) and hard/soft hardrestart also works ;)
2009-05-14 11:04
Soren

Registered: Dec 2001
Posts: 547
@Jammer: no worries :-) I noticed the soft restart thing in several Charles Deenen tunes, which might be a bit different, but it opened my eyes to the softer restarts atleast.
2009-05-17 19:07
JCH

Registered: Aug 2008
Posts: 200
Quote: Hard restart: it seems we cannot say with 100% certainty who did it first.. Laxity informed me that JCH got help to do it from him, and that he himself peeked, maybe at Bjerregaards player..

So, who did it, remains a mystery.


I seem to remember JO telling me how hard restart worked, not Laxity. Also seem to remember Laxity telling me back then that he figured it out by peeking in Hubbard's player.

But being so many years later, I might be wrong. =)

One thing I do remember was that Jozz discovered "test-bit noise" on a C64 at my place, but what is hazy is whether it was after listening to another C64 tune that had something similar in it - I think it was, but I'm not sure.

When I made the "Game Over" and "Get Ready" ring modulation speech effect, I had no inspiration from anywhere at all. I was just curious to hear if it could be done.
2009-05-18 09:13
GT
Account closed

Registered: Sep 2008
Posts: 308
Quote: I seem to remember JO telling me how hard restart worked, not Laxity. Also seem to remember Laxity telling me back then that he figured it out by peeking in Hubbard's player.

But being so many years later, I might be wrong. =)

One thing I do remember was that Jozz discovered "test-bit noise" on a C64 at my place, but what is hazy is whether it was after listening to another C64 tune that had something similar in it - I think it was, but I'm not sure.

When I made the "Game Over" and "Get Ready" ring modulation speech effect, I had no inspiration from anywhere at all. I was just curious to hear if it could be done.


Didn't Maniacs of Noise release tunes with Hard Restart before JCH and Laxity ? I can clearly remember that... But Hubbard released tunes with Hard Restart even before Maniacs Of Noise... So what's the point of this timeline discussion ?
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