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TDJ
Registered: Dec 2001 Posts: 1879 |
Credits in user comments
Lately I've been noticing a lot of people entering credits in the user comments, or members in the trivia section of a group. Why not just enter this data the way it's meant to I wonder?
Example: http://noname.c64.org/csdb/release/?id=28712&show=review |
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Dishy
Registered: Mar 2002 Posts: 241 |
TDJ, I see 100% what you´re thinking with your example with intros and Hein.. But in that case you could do it, like I did here:
Vision Intro 1992
What do you think about doing it that way?
Concerning credits for the "scene-makers" of the games/cracks. Should I/we then add Drax and Hannes Sommer at all the Ballfever cracks by all the cracking groups?
A few years ago, I added this crack by Satan/Genesis*Project:
Bolo +2
I did not add Jazzcat as the coder of the game, as I didn´t know that. Later Jazzcat added himself though. Also Success and Fairlight didn´t add Jazzcat as the coder!
The same goes for this AFL-crack, where I added Faith/Unicess for the music in the game:
Bounce It +5
But should Faith be credited in all crack versions of this game then?
Guess that´s the same case as for Ballfever with Drax and Hannes Sommer.
*****Once A Scener - Always A Scener***** |
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Mason
Registered: Dec 2001 Posts: 461 |
Problem is there need to be focus on what people should add credits for, because if the music credits has to be added if it was a scener.
How about level packer, cruncher, packer etc.? If it goes this way it should be credited too. Personally I would say on crack its the cracker/supplier/trainer who should have the credit. Thats what being focussed on in the actual release. |
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TDJ
Registered: Dec 2001 Posts: 1879 |
The answer lies probably in adding some kind of 1:n relationships between a release and a product (intro/cruncher/even game). So for example Hein's intro would become a seperate entry (not a release persee) and the crack would have a link to it. |
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Tch Account closed
Registered: Sep 2004 Posts: 512 |
Quote: Problem is there need to be focus on what people should add credits for, because if the music credits has to be added if it was a scener.
How about level packer, cruncher, packer etc.? If it goes this way it should be credited too. Personally I would say on crack its the cracker/supplier/trainer who should have the credit. Thats what being focussed on in the actual release.
Yeps,some sort of guideline would be very nice.
I have credited some Non-scene musicians because they are already here.
But I only do that to music-rips or if the info is displayed on the titlescreen of the game.
In cracks I mostly don´t, unless it´s made by M.O.N. ;)
Credits for levelpacking etc.. is something I only do when it is explicitely mentioned in the crack.
Otherwise it is just something I regard as being part of cracking.
Credits for `loader´ is something I put in when there is IFFL or a highscore-saver involved.
As for unknown sceners,I also mention them in the comments.
When I find several releases from that guy,I´ll make an account or add a group to his handle. |
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Tch Account closed
Registered: Sep 2004 Posts: 512 |
Quote: The answer lies probably in adding some kind of 1:n relationships between a release and a product (intro/cruncher/even game). So for example Hein's intro would become a seperate entry (not a release persee) and the crack would have a link to it.
I´d say "Add the credits for code/gfx+msx to Hein!!"
It´s too beautiful to be forgotten! 8D
What was that games-name again.. :( |
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SECRET MAN Account closed
Registered: Jun 2004 Posts: 336 |
Yep,many uploads are locked and thats the problem.I will never lock something here.I unlocked all my Zenith uploads.That costs a lot of time.
I mailed Skid Row (Timo) ,but i became no answer.He locked several things here.SHIT.I will KILL him.
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Wanderer Account closed
Registered: Apr 2003 Posts: 478 |
I agree with Zyron. In cases where I am not sure who the cracker is (eg. three listings for a 'Mr. Hack') I will leave a comment. This way people don't think I was just lazy and I also find others users (eg. Jazzcat) are a fountain of knowledge when it comes to these guys and can fill in the missing blanks.
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Jazzcat
Registered: Feb 2002 Posts: 1044 |
Well it is up to the CSDB admin to fix some things here.
Regarding the intro credits, I strongly agree. But we need some extra things in order not to confuse things.
For example, when uploading a "cracker group release" or a "crack". Normally the only credits are the cracker, original supplier and things like that. But it would also be nice to add other things like "Crack Intro coder", "Crack Intro graphician", "Crack Intro musician".
If you were to add just say:
Code.....Hein Design
Code.....Steve Rowlands
You can't distinguish between the two as who did what. Obviously to those that know, Steve would have coded the game, whilst Hein would have done the crack intro.
If these things can be fixed, by the CSDB admin, then things can be cleared.
Intros are one of the most neglected items on CSDB.
Regarding definitions.
There should be some changes also.
"Game" or "Game Preview" should just be for originals.
"C64 Crack" should be for a game that has been cracked from tape, had protection hacked etc.
"C64 crack group release" (a new definition) should be for those game previews that are merely intro linked or for games that required no actual "cracking".
This way it defines the "releases" and "cracks" better and stops lamers from screaming too much.
I have suggested all of these things to the CSDB admin, but no reply.
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Style
Registered: Jun 2004 Posts: 498 |
"c64 crack group release" sounds gay. Id suggest something more like 'c64 game spread' or something. I mean, the only reason to release an unprotected game is to make it available to more people........
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Slartibartfast Account closed
Registered: Jul 2002 Posts: 230 |
C64 Game Spread?
I knew Nintendo made breakfast cereal, I didn't realise Commodore had started making sandwich spread! |
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