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Forums > CSDb Discussions > The Scene as it was.
2007-05-14 02:52
Adam The Axe
Account closed

Registered: Mar 2007
Posts: 6
The Scene as it was.

I was in The Scene, therefore, I know what went on in the C64 scene. I see TOP GROUPS listed over there on the side display and I see DD listed #2, okay, I can buy alittle of that, Robin was a good dude, but there was only 1 number UNO in all of the C64 scene... and as much as I hate to admit, it was ESI, ONLY. Far and away, this group did more for C64 than any group, ever. Fairlight and Red Sector were a close second but not even close to Eaglesoft.
 
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2007-06-05 23:31
chatGPZ

Registered: Dec 2001
Posts: 11360
i can't help, but after reading the first post i immediatly had to think of a certain someone we know as WDR.

then i read vanjas reply and it saved my day. <3

what a weirdo argument really :)

funny enough, i left the scene in '89 for similar reasons. and when some of my old scene friends got me hooked again in '95 i hated myself for having missed probably the most interisting period in the scene ever.
2007-06-06 07:10
Mace

Registered: May 2002
Posts: 1799
The Scene is dead.
And boy, it feels good to be a necrophile!
2007-06-06 08:37
null
Account closed

Registered: Jun 2006
Posts: 645
*prepares for a flamewar*


okay, as the youngest person in the scene (born 1990), and joining the scene in 2006, I must say that I really don't give a shit about cracks. _IF_ I were to vote for a crack, it'd be more voting for the intro. and in that case, ESI has a fucking boring intro. Same goes for Triad (they do cool stuff now though, that makes up for it).

Yes, I know I wasn't there back then. I really, really, really wish I was, but the fact is I wasn't. I know you are all going to bitch now about how important all these groups where back in the day, but for me, a scrolltext and a crappy picture of an eagle that every 3 year old could have done better just isn't really interesting. Atleast Fairlight did something with raster effects, and they use MUSIC while others are just silent, or even worse, the "OMG-WE-ARE-TOO-LAME-TO-PUT-IN-A-TUNE" sawtooth wave sound or however the fuck you want to call it.

Now I'm not saying like "OMG MUZAK R TEH IMPOARTNAT LOLOLOL!!!1", but it DOES make something a bit more worth to watch at, Though I'll give an exception if the intro just has cool effects, but I see this rarely.

*hides*

------------------------------------
Knoeki/DigitalSoundsSystem/GheyMaidInc/SwappersWithAttitude
2007-06-06 09:07
TDJ

Registered: Dec 2001
Posts: 1879
Knoeki, I agree with you: you must rank something based on your personal preference, and not that of the rest of the scene.

Also, if I would rate for example a demo from 1988 these days I would compare it to the current batch of demos. If it would stand the test of time it would get a high score, otherwise it wouldn't. IMHO that's the way it should be done. Fuck history ;)
2007-06-06 10:52
BAR.
Account closed

Registered: Apr 2002
Posts: 324
It is like so often..

Different people have different points of view..
Sometimes the point of view is based on feelings, age,
knowledge, whatever..

I remember that mostly ESI had stuff which was
without bugs as we were pupils. And ESI had it as first.
It wasn't the eagle before the intro, it was the stuff we
liked to see. :)

Then it changed and the intro became
an art of the production because the stuff was more and more low budget..

So in my eyes every time has their heroes..
The charts based on people which vote today.

Some people share my thoughts about the music scene
and the c-64 scene. As you can see something which works like in the other scene..



2007-06-06 11:23
cadaver

Registered: Feb 2002
Posts: 1160
Blah, it's so qazi (kindly refer to lemon64) to *hide*

Anyway Knoeki, I don't question your opinion, but just out of interest .. do you have no interest in c64 games, or do you simply take their availability for granted?
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