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tatqoo^tqa Account closed
Registered: May 2005 Posts: 4 |
Goat tracker sample files.
Hi.
First let me apologize for posting a question that probably has been answered on this forum.
I would like to try Goat Tracker but i need more example tunes.
Can somebody point me to some resources ?
You should know, that i am totally c-64 newbie. I am an Atari 8-bit musician , you can find my tunes (mostly covers) in Rater Music Tracker package.
So, any nice guys to help with sample tracks and maybe even some other c-64 music resources ? (e.g. theory).
Thanks in advance.
tatqoo |
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... 37 posts hidden. Click here to view all posts.... |
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Raf
Registered: Nov 2003 Posts: 343 |
tatqoo : just listening to music you did on RMT ;-) (example songz). Hope ypu'll stick to sid , pokey sounds are rather poor and somoene may say now it can imitate sid by software... but I guess it takes too much cpu time to be really useable. |
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CreaMD
Registered: Dec 2001 Posts: 3075 |
I've heard pokey software emulation of SID chip. Quite impressive that it works, even when it is still worse than earliest versions of Sidplay, or DOS sid player for PC. |
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gegegege gugugugu
Registered: Jul 2002 Posts: 469 |
Quote: You could start with the MW4-goattracker song pack. Note that the game requires the first subtune to be silence, so don't be surprised when you see nothing in the orderlist; just go to next subtune.
http://covertbitops.c64.org/music/mw4sng.zip
However, those are in the style of repetitive heavy metal inspired gamemusic, and not very technical, so you may not learn much. Hope that SmallTownBoy divulges his secrets :)
Wish I had any... ;)
The only thing I can recommend is to listen to the sids you consider advanced soundwise - not with SIDPlay2/w however, but using Open Cubic Player. It is the only SID player (AFAIK) capable of analyzing the contents of SID registers while playing back the tune.
It shows (in realtime, I'm afraid - couldn't find the SLOWDOWN button, although the PAUSE is there, under P key ;D) the waveform, ADSR, filter type and pulse width for each of three SID channels, plus it indicates whether a sample is played or not (old PSID format only, no RSID supported). In other words, with some effort, you can see "how it's done", and decode _every imaginable instrument ever done on C64_.
Find the player here:
http://www.cubic.org/player/
...and don't pay much attention to the sound fidelity. Yes, it is quite outdated.
powodzenia w eksperymentach kolego atarowcu, czekamy na jakies gotowe zaki,
Randall aka. Smalltown Boy |
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gegegege gugugugu
Registered: Jul 2002 Posts: 469 |
...just remembered. Open Cubic Player also gives you some insight into what notes are played (approximately - could be a halftone off at times) and if ring modulation or synchronization is used. |
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Hein
Registered: Apr 2004 Posts: 965 |
Quote: ...just remembered. Open Cubic Player also gives you some insight into what notes are played (approximately - could be a halftone off at times) and if ring modulation or synchronization is used.
Handy. This will save some time figuring out how they did this and that.
If I remember correctly, the early sidplay also had this possibility, sadly they removed it, coz I love staring at changing parameters....
But your sounds are unique, so I wonder if u did not create them without peeking.. :)
Another nice thing to do is to try create natural sounds with sid. Unfortunately most of the time a sound will use 2 oscilators or more, so there's not much room for a composition. |
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gegegege gugugugu
Registered: Jul 2002 Posts: 469 |
> Another nice thing to do is to try create natural sounds
> with sid. Unfortunately most of the time a sound will use
> 2 oscilators or more
Give me more channels and I'll do "Robot Rock" by Daft Punk on SID. Word. (Jammer will help me.) :D
...and yes fortunately I do my sounds without peeking now, but could have never started without the help of OCP. I didn't know a single thing about digitally-programmed analogue sound synthesis five years ago :) |
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Bamu® Account closed
Registered: May 2005 Posts: 1332 |
I used for the song Bullets_in_the_Air_Remix.sid
(release in Hvsc update 42) as lead this instrument:
ADSR: 009C
Pulse With: 90
Pulse Speed: 50
Limit Min/Max 40/50
Wavetable:
41 00
40 00
07 00
08 00
04 00
04 00
FF 02
I also tried to do with GT a Cover of Celestielle.sid by VIP,
and it sounds like his original one.
I think he used these settings for lead-instrument:
ADSR: 047A (better 047B)
Pulse With: 80
Pulse Speed: 10
Limit Min/Max 10/f0
Wavetable:
41 00
03 00
20 00
03 00
10 0C
03 00
FF 02
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Raf
Registered: Nov 2003 Posts: 343 |
great , seems that this topic will turn into GT's stuff/ideas repository :)
maybe someone know how to get bass like Benny Benassi made in "Satisfaction" ? I think's it rather raw pulse with high-pass filter nearly all the time + modulation and/or syncro....
IMO it's possible that he used 'something' with SID to do that bass, what do you think? |
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Hein
Registered: Apr 2004 Posts: 965 |
Raf, goody.. that testbit piece makes a nice echo sound. Never too old to learn something new. |
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Turtle
Registered: Jan 2002 Posts: 70 |
Quote: Raf, goody.. that testbit piece makes a nice echo sound. Never too old to learn something new.
After I listened to your sample tunes I would have assumed you discovered that echo-thing earlier on your way to these skilled sounds you have created in there. |
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