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Forums > C64 Coding
Showing topic 1151 to 1175 of 1525.

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TopicStarterRepliesViewsLast Post
MMC Replay Plugin Coding with CC65Monte Carlos427572008-06-29 22:41 / AlexC
trying to understand this scroll routineDr.j1020652008-06-28 19:39 / Frantic
plasma ?? what is itturtle4982542008-06-26 16:52 / Oswald
Why does this work and not that?Trash711432008-06-26 16:15 / Trash
Masking char row for vertical scrollPartz911382008-06-25 22:01 / Cruzer
Random number generationWanderer2157072008-06-23 19:35 / Monte Carlos
how to analyze this playfield...tasche38452008-06-20 08:40 / Radiant
trying to rip my old logo from introDr.j1322612008-06-19 21:47 / SECRET MAN
Games created with Action Replay monitor omega120219306972008-06-11 16:12 / chatGPZ
Relaunch64Trooper614692008-06-10 14:12 / Conjuror
where to find the routines?turtle710882008-06-08 22:05 / omega120
omega120 gamesomega120132176592008-06-07 13:16 / T.M.R
Best Use of ColorbarsCodey2653042008-06-06 14:26 / Mace
How to split the screen horizontally ?turtle4068882008-06-05 10:49 / Cybernator
who wants to make vectors?Testa410182008-06-04 12:08 / TPM
Coding for beginnersDarkus132224062008-06-03 22:16 / T.M.R
Can't get stable IRQ after DreamloadShadow923672008-05-03 02:57 / Oswald
Commad-line util to create D64?Shadow1534232008-04-30 13:13 / Ninja
Unused power of c64 configMr.Ice2336672008-04-28 15:40 / Mace
Your favorite 3d tricksdoynax3198272008-04-24 18:46 / doynax
Safe zeropage addressesShadow2436972008-04-22 17:23 / Frantic
Some sort of multithreading.gregg221278402008-04-18 21:52 / Martin Piper
sprites in bank 1 over graphics in bank 2Testa515092008-04-16 16:04 / Martin Piper
Generating dither-charset for 8x8-effectsShadow1339962008-04-12 09:16 / Steppe
Extended super multi?LHS59002008-04-05 07:56 / LHS

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