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TopicStarterRepliesViewsLast Post
Habitat source code releasedSasq316312016-07-07 17:10 / encore
x64 vs x64sc, drive emulationChristopherJam3968652016-07-03 17:22 / ChristopherJam
Converting ACME code to Kick AssemblerPixman90147582016-06-29 00:44 / Krill
Converting 64Tass 1.45 sources to 1.xxAngel of Death412452016-06-22 21:47 / Angel of Death
Assembler with dynamic symbol creationHypnosis2550962016-06-22 12:37 / chatGPZ
FIFOgfx (with live C64 debugging)MagerValp2956962016-06-14 14:12 / chatGPZ
Changing definitions of 8 sprites on badlinesFresh1020632016-06-07 18:53 / Frantic
Multiplexing sprites?Rudi52118642016-06-06 14:24 / Rudi
Diagonal ScrollingTWW1546672016-05-28 22:06 / Firehawk
Alfredo - Basic Animation Demo - ML problemsdoctorfargo010302016-05-27 04:30 / doctorfargo
LDA (ZP,x)oziphantom43118452016-05-21 08:56 / Wisdom
64tass: arrays, for loop, labels (timer/sync code)Rudi926212016-05-17 10:24 / Skate
Exomizer on-the-fly loading/decompressingcadaver33103052016-05-15 23:26 / cadaver
ACHTUNG CRACKERS!chatGPZ218022016-05-03 03:38 / Fungus
Writing a C64 emulator - Error in "bytes free"McKrackeN823782016-05-03 03:28 / Skate
Spindle spins out of controlTrap1339642016-04-27 21:02 / mankeli
DYSP timing with $d011 is offCompyx619252016-04-26 11:08 / Compyx
ACME syntax highlighting for Notepad++Stryyker218802016-04-18 22:50 / TheRyk
Uncracked Games On & Magic Disk MagazinesPARALAX929012016-04-17 07:48 / chatGPZ
64tass compiler commenting memory?Rudi416312016-04-09 01:27 / Rudi
CIA SDR Race conditionoziphantom818022016-04-06 04:37 / oziphantom
64tass multiple inclusion guardCompyx1638182016-03-30 17:16 / Compyx
Disc command weirdnessoziphantom512232016-03-30 04:20 / oziphantom
Fractional Scaling - Math problemTWW2469532016-03-29 19:13 / TWW
Updating sprite X msbChristopherJam1453882016-03-27 17:50 / Rastah Bar

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