Log inRegister an accountBrowse CSDbHelp & documentationFacts & StatisticsThe forumsAvailable RSS-feeds on CSDbSupport CSDb Commodore 64 Scene Database
 Welcome to our latest new user Harvey ! (Registered 2024-11-25) You are not logged in - nap
CSDb User Forums


Forums > C64 Productions > C64 tools mostly used
2003-10-09 19:24
Richard

Registered: Dec 2001
Posts: 621
C64 tools mostly used

What C64 related tools made by demo groups do you often use for your C64 productions. Which one is your favourite, and why. Here's a list of the tools I mainly use.

DMC V5.0+
DMC V4.0
USA Music Assembler
XTC Packer V1.0
Cruncher AB
Faces Sprite Editor
Dunex Char Editor
Turbo Assembler V5.3
Action Replay MK VI
2MHZ Time Crunch V5.0
Equal Seq. Comp V2.2
Amica Paint
Dir Master V7.0

...there are other tools I use also, but it would fill a whole web page, so I show you just the main tools I use most of the time. ;o)
2003-10-09 19:29
cadaver

Registered: Feb 2002
Posts: 1160
None. :)

Don't really see the point of picking one "favourite" tool, as there are several categories of tools needed..
2003-10-09 19:37
TDJ

Registered: Dec 2001
Posts: 1879
Demo maker by the (German) USA team. Did all my demos with it.
2003-10-09 19:51
WVL

Registered: Mar 2002
Posts: 899
ConText -> http://fixedsys.com/context/
VICE -> http://viceteam.bei.t-online.de/
Photoshop -> http://www.adobe.com
Star Commander -> http://sta.c64.org

that's about it :) except for some of my own tools
2003-10-09 19:52
cadaver

Registered: Feb 2002
Posts: 1160
WVL: remember, it was about tools by *demo groups*... :)
2003-10-09 20:09
CyberBrain
Administrator

Posts: 392
This is what i just can think of: (absolutely not complete)

6502TurboAssembler _or_ CC65 (crosstool)
send2c64 (crosstool)
Sinusmaker by perff/noname _or_ sinusmaker by ghoul/mechanix
InterPaint (for making chars/sprites mostly)
ActionReplay MK6 (cartridge)
pucrunch (pc-tool)

(not all done by demo-groups though :))
2003-10-09 21:27
WVL

Registered: Mar 2002
Posts: 899
OK :) I just misunderstood.. the only stuff I use then are my own homemade tools :)
2003-10-09 22:10
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
[Thinks] umm, nothing by demo crews except my own stuff here as well.
2003-10-10 11:27
Richard

Registered: Dec 2001
Posts: 621
Quote: [Thinks] umm, nothing by demo crews except my own stuff here as well.

Hang on. I notice some of the tools you used for Millennium Assault :)
2003-10-10 14:40
T.M.R
Account closed

Registered: Dec 2001
Posts: 749
Millennium Assault was written in my own hybrid of Zeus 64 assembler. Graphics were designed with Deluxe Paint IV AGA running on an A1200 '030 and manipulated with Paint Magic, Virgin Character Editor and my own tools whilst the sprites were edited with Tony Crowther's 3 Into 1 (the Millennium Falcon sprites were drawn in DPaint again). Finally, the maps and level data were produced with my own tools.

Unless you want to call Stoat&Tim a "demo group", i didn't use anything by a demo group on Millennium Assault.
2003-10-10 16:07
Richard

Registered: Dec 2001
Posts: 621
Okay. I see what you mean :)
2004-01-30 17:30
Cupid

Registered: Jan 2002
Posts: 83
I collected all mine (except for amica paint v1.8 enhanced by sky/mdg) on lovetools. Also, I don't think that Oliver Stiller can be called a scener at the time he did amica paint.
2004-01-30 17:34
yago

Registered: May 2002
Posts: 333
Quote: I collected all mine (except for amica paint v1.8 enhanced by sky/mdg) on lovetools. Also, I don't think that Oliver Stiller can be called a scener at the time he did amica paint.


mdg-packer/linker

The other Tools I used, were done by non-sceners, and nowadays I only use paint-magic, linking, packing, assembling etc done with xdev-tools.

Does pucrunch count ?
2004-01-30 19:38
Derision

Registered: Feb 2002
Posts: 69
Man, it's been a long time since I thought about tools. Hrmm...

Well, I like Bit Imploder, though I'm not sure if a group made it. BGY Compactor is interesting as well. And DrazPaint rocks my world.

And I'll always have a soft spot in my heart for the Centauri Logo Editor. Heh.
2004-01-30 19:51
Nafcom

Registered: Apr 2002
Posts: 588
Some special disk copy prg
Double-Image-Copy
Voodoo-Noter
Mus-Ice-Player

:)

All the best!
Bye!
Joerg
2004-01-30 22:48
Intensity
Account closed

Registered: May 2002
Posts: 337
Hmm... Which tools I use...

Beside Furz-Editor I use DMC 7.0 ! :-P

Sometimes I think I am graphician and even try to paint graphics with drazlace, but the results are like those from the Furz-Editor...
2004-02-01 10:14
Optimus

Registered: Jan 2002
Posts: 122
That's an interesting thread for me. I want to try some tools.

If I am talking about PC then I prefer CCS64, but Vice is great too anyways (I just thought it was slow or had problems with sound at older times, but perhaps it was my old computer). And then I have used Star Commander. Perhaps I should try that cross developing tool mentioned here. I hope it's easy to start..

For gfx I have just tried Zoomatic once, but painting a picture was hard enough for me anyways (except from logos and fonts which I should try perhaps). I almost forgot many of the key combinations. It's a bit wicked to get used with the tiled color logic of C64 and key combinations. I almost did it but then forgot. Wondering if there are other gfx tools out there which might make C64 painting handier.

I haven't tried to track anything. For code I have only tried TASM and I like it very much. With Save/Load snapshots on the emulator it's handy. I really don't know how it would be to code assembly on the real C64. I don't have an action replay, so perhaps I'd have to reload the assembler numerous of times if a crash/bugs happens and C64 disk loading takes a lot. (I am already fed up with this on the CPC and only code in the assembler of Winape32 emulator)

I am interesting for gfx. Suggest me tools that might be easier to use. (I don't care about drawing with mouse or joystick/keys. I was always drawing with the keyboard on the CPC, so it's fine for me. I only care that I don't have to remember numerous of key combinations)
2004-02-01 10:41
Richard

Registered: Dec 2001
Posts: 621
Quote: I collected all mine (except for amica paint v1.8 enhanced by sky/mdg) on lovetools. Also, I don't think that Oliver Stiller can be called a scener at the time he did amica paint.


Oliver Stiller did some other tools. He produced (as previous post) the Masters Design Group packer, Amica Paint (a few versions I think) and also the 3D Message Maker. :)
2004-02-01 10:42
Richard

Registered: Dec 2001
Posts: 621
Quote: Hmm... Which tools I use...

Beside Furz-Editor I use DMC 7.0 ! :-P

Sometimes I think I am graphician and even try to paint graphics with drazlace, but the results are like those from the Furz-Editor...


What's this Furz-Editor? Is it sound related? Where can I find it?
2004-02-01 11:09
Nafcom

Registered: Apr 2002
Posts: 588
Quote: What's this Furz-Editor? Is it sound related? Where can I find it?

http://dict.leo.org/?search=furz

You can create different fart sounds, I guess
2004-02-01 14:30
Richard

Registered: Dec 2001
Posts: 621
Eurgh! :o)
2004-03-16 15:04
chancer

Registered: Apr 2003
Posts: 346
fav tools.. gotta be simons basic.. coz u can draw circles and stuff in basic.woohoo ;-)

alas i can't plug in my AR cart @ the same time *sniffle*
2004-03-18 19:13
Wile Coyote
Account closed

Registered: Mar 2004
Posts: 646
For Bitmap images i used to use Vidcom64. Later on i switched to Facepainter :)

I`ve also had fun with Blackmail`s HISP editor (8 hires sprites overlaid).

Face noter is another cool one and T.A.T`s Dir edit ;)
2004-03-21 21:38
Richard

Registered: Dec 2001
Posts: 621
Any of you use Case/TAT's info-linker program?
2004-03-22 18:17
Case

Registered: Aug 2002
Posts: 142
I have used it once or twice in the past. but it was mainly used by satan & tog when they were doing there own releases.
RefreshSubscribe to this thread:

You need to be logged in to post in the forum.

Search the forum:
Search   for   in  
All times are CET.
Search CSDb
Advanced
Users Online
Alakran_64
Scooby/G★P/Light
CopAss/Leader
kbs/Pht/Lxt
Mike
celticdesign/G★P/M..
bugjam
grip
EALL/HT
KEF
Guests online: 123
Top Demos
1 Next Level  (9.7)
2 13:37  (9.7)
3 Coma Light 13  (9.7)
4 Edge of Disgrace  (9.6)
5 Mojo  (9.6)
6 The Demo Coder  (9.6)
7 What Is The Matrix 2  (9.6)
8 Uncensored  (9.6)
9 Wonderland XIV  (9.6)
10 Comaland 100%  (9.6)
Top onefile Demos
1 Layers  (9.6)
2 Party Elk 2  (9.6)
3 Cubic Dream  (9.6)
4 Copper Booze  (9.6)
5 Libertongo  (9.5)
6 Rainbow Connection  (9.5)
7 Onscreen 5k  (9.5)
8 Morph  (9.5)
9 Dawnfall V1.1  (9.5)
10 It's More Fun to Com..  (9.5)
Top Groups
1 Performers  (9.3)
2 Booze Design  (9.3)
3 Oxyron  (9.3)
4 Nostalgia  (9.3)
5 Triad  (9.2)
Top Coders
1 Axis  (9.8)
2 Graham  (9.8)
3 Crossbow  (9.8)
4 Lft  (9.8)
5 HCL  (9.8)

Home - Disclaimer
Copyright © No Name 2001-2024
Page generated in: 0.06 sec.