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Showing topic 101 to 125 of 1208.

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TopicStarterRepliesViewsLast Post
DYPPRudi2931682017-04-01 11:36 / ChristopherJam
Loading and Running on Automaticwbochar87432017-03-31 02:04 / wbochar
shortest CIA-stable rasterHermit27122142017-03-23 23:50 / Repose
Lucasfilm's Habitat Restoration - Looking for C64 codersdoctorfargo1327282017-03-20 17:04 / Compyx
Aerial Core, Total and Megapetscii sourcesmankeli26562017-03-16 11:20 / Majikeyric
Improved clock-slidelft2635772017-03-07 06:04 / ChristopherJam
FPP Howto: Scale/size/stretch imagedano49862017-03-01 15:57 / dano
Spectrometer code from T.P.C.T.S.Trap24842017-02-16 22:06 / Trap
LOAD "BASIC",8?JackAsser1719362017-02-09 22:43 / ZeSmasher
dongle emulation in VICEblacky1022402017-02-06 19:24 / Zer0-X
Super Stable(tm) NMIsoziphantom2037872017-02-04 09:19 / Frantic
Fast way to rotate a char?Rudi109159702017-02-01 21:22 / Rudi
D017 stretchTrash2129512017-02-01 11:42 / Compyx
Trying to create an IP65 based ROM, troubles with addressing/memconfigwbochar613082017-01-22 02:14 / TWW
64tass C-like escape sequences (ie '\xff')Compyx46162017-01-16 19:15 / Compyx
Open Border and bitmapoziphantom912122017-01-16 11:27 / Perplex
Issues with Double Buffering $0400+$0c00, $d011, vertical scrollingwbochar512542017-01-15 09:42 / Oswald
Massively Interleaved Sprite Crunchlft1526532016-12-24 10:11 / Martin Piper
26 clocks in a border, anything useful?oziphantom1720502016-12-19 15:09 / ChristopherJam
C64 32 Sprites 8x4 and Gapswbochar2147102016-12-16 06:35 / Oswald
Trim SIDoziphantom46872016-12-13 13:06 / lft
Has ECM been implemented on the VIC chip in the most efficient way?Rastah Bar1116512016-12-12 06:13 / oziphantom
Linux & VICE MonitorTheRyk47172016-12-09 17:30 / Compyx
Limitations for sideborder spritesTrap1824672016-12-09 13:27 / Perplex
Kayboard scan without disturbance of Joystick #1Didi68902016-12-09 13:07 / TWW

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