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Showing topic 101 to 125 of 1539.

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TopicStarterRepliesViewsLast Post
NTSC Raster PositionsTWW1228052023-09-29 14:08 / chatGPZ
REL filesKrill1935452023-09-20 22:45 / JeeK
display 3x3 tiles from Charpad to screenDr.j923642023-09-12 22:18 / soci
1670 modem RAMRepose1015882023-09-09 09:50 / oziphantom
TASS64 extension for Visual Studio?Fungus1014842023-09-01 17:53 / chatGPZ
Linux for C64Repose1018482023-08-31 19:56 / mankeli
If it were 1987 again....Knight Rider94242832023-08-22 08:40 / Fungus
CBM tape routines reverse engineeringFungus1338542023-08-20 20:32 / Fungus
$D016 bit 5Krill76104562023-08-11 01:14 / Fungus
UXN Instruction Setrupy1139382023-07-26 00:39 / Bansai
6502 and Phantom ReadsFrostbyte916842023-07-19 20:15 / chatGPZ
Profiler support in the VICE monitorchatGPZ2133692023-06-16 14:52 / Brush
Bank switching and C000 - CFFFEl Stocko1524712023-05-12 17:58 / Martin Piper
Shortest code for stable raster timer setupKrill187410912023-05-11 19:00 / Quiss
Kick Assembler: Creating Binary HeaderRaistlin1354382023-05-11 10:21 / fidel
unemulated VSP graphical glitch ?Oswald211842023-05-10 08:32 / Oswald
Playroutine coding: A new way to represent pitchlft3496412023-05-05 03:54 / Bansai
SID Interlaced Chord questionws1419022023-05-01 01:32 / ws
Looking for a coderfor these game graphics I've done...DeadBone / Hype010302023-04-24 15:44 / DeadBone / Hype
Looking for a coder for these game graphics I've done...DeadBone / Hype09572023-04-24 15:42 / DeadBone / Hype
Donsolx16rupy39452023-04-10 05:47 / Martin Piper
best way to implement SEV?tlr1522652023-04-03 12:29 / tlr
RESOLVED - Setting up Ultimate 64 with Action Replay crt (can't load files with /)CreaMD313762023-03-19 17:00 / CreaMD
Converting GFX questionCreaMD4149522023-03-17 08:07 / TWW
Accurately Measuring Drive RPMchatGPZ273340352023-03-16 13:57 / Mr. Mouse

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