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Forums > C64 Coding > Keeping a few bits of information in a hostile environment
2021-04-18 09:24
Krill

Registered: Apr 2002
Posts: 2852
Keeping a few bits of information in a hostile environment

If not reserving space in RAM, where would read-writable data be most likely to survive throughout the run-time of any random demo or game?

$D800-$DC00 is often overwritten entirely, $00/$01 in RAM are too cumbersome to access.

$DD03 (parallel port data direction register) might be good, or maybe the 2x4 CIA TOD registers at $DC08 and $DD08.

Or are they? What else could be usable for that purpose? =)
 
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2021-04-27 13:48
chatGPZ

Registered: Dec 2001
Posts: 11136
i think the quirky behaviour was related to the alarm time occuring when the counters overflow, ie when they become 0. perhaps also to the previous state, i dont recall :=)
2021-04-27 22:42
Jammer

Registered: Nov 2002
Posts: 1289
Sorry for layman question again but isn't there any safe space on drive's RAM?
2021-04-28 00:08
Krill

Registered: Apr 2002
Posts: 2852
Quoting Jammer
Sorry for layman question again but isn't there any safe space on drive's RAM?
Safe yes, but not enough: "[...] and the 2 bits are required because there is no code space for the drives in question (1541 mostly) to tell their kind prior to uploading and executing [...]".

Then again, $dd03 FTW. =D
2021-04-28 00:31
Oswald

Registered: Apr 2002
Posts: 5023
so why not ask the drive if you are before uploading the code?
2021-04-28 06:51
JackAsser

Registered: Jun 2002
Posts: 1990
Quote: so why not ask the drive if you are before uploading the code?

I suppose that would require drive code to actually retreive the two bits and xfer them to the c64.
2021-04-28 09:08
Krill

Registered: Apr 2002
Posts: 2852
Quoting Oswald
so why not ask the drive if you are before uploading the code?
As i said, because there is no space in the drive code. There is just a bare minimum routine to receive and execute custom code, the rest is taken by the actual loader code to do its thing. Any kind of extra handshake to decide which drive type it is would take quite a few bytes. Too many! :)

Quoting JackAsser
I suppose that would require drive code to actually retreive the two bits and xfer them to the c64.
The drives know the two bits (they encode 1541 or 1571 or 1581). Just querying that information before upload is too expensive for me on 1541.
2021-04-28 11:54
chatGPZ

Registered: Dec 2001
Posts: 11136
Cant you redirect the error handler and return the info in the error channel? mmh
2021-04-28 12:24
Krill

Registered: Apr 2002
Posts: 2852
Quoting Groepaz
Cant you redirect the error handler and return the info in the error channel? mmh
There are no such things once the loader drive code is running. It sits on bare metal and implements its own serial bus protocol.
2021-04-28 12:33
chatGPZ

Registered: Dec 2001
Posts: 11136
doh. obviously. coffee time!
2021-04-28 17:50
Oswald

Registered: Apr 2002
Posts: 5023
"to tell their kind prior to uploading and executing "

prior uploading the drive is not in default state, to ask it its version the standard way?
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